History - net.minecraft.world.level.block.BigDripleafBlock

1.21.3

Names

dfv

dkj

Fields

BooleanProperty: b, WATERLOGGED, field_28660, WATERLOGGED, f_152200_

BooleanProperty: b, WATERLOGGED, field_28660, WATERLOGGED

EnumProperty<Tilt>: c, TILT, field_28661, TILT, f_152201_

EnumProperty<Tilt>: c, TILT, field_28661, TILT

int: d, NO_TICK, field_31015, field_31015, f_152202_

int: d, NO_TICK, field_31015, field_31015

it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_

it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS

int: f, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_

int: f, MAX_GEN_HEIGHT, field_31016, field_31016

int: g, STEM_WIDTH, field_31017, field_31017, f_152205_

int: g, STEM_WIDTH, field_31017, field_31017

int: h, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_

int: h, ENTITY_DETECTION_MIN_Y, field_31018, field_31018

int: i, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_

int: i, LOWEST_LEAF_TOP, field_31019, field_31019

Map<Tilt, VoxelShape>: j, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_

Map<Tilt, VoxelShape>: j, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT

VoxelShape: k, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_

VoxelShape: k, STEM_SLICER, field_31020, BASE_SHAPE

Map<Direction, VoxelShape>: l, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_

Map<Direction, VoxelShape>: l, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION

Map<BlockState, VoxelShape>: m, shapesCache, field_28666, shapes, f_152211_

Map<BlockState, VoxelShape>: m, shapesCache, field_28666, shapes

com.mojang.serialization.MapCodec<BigDripleafBlock>: a, CODEC, field_46277, CODEC, f_302896_

com.mojang.serialization.MapCodec<BigDripleafBlock>: a, CODEC, field_46277, CODEC

Constructors

Methods

VoxelShape (BlockState): m, calculateShape, method_33611, getShapeForState, m_152317_

VoxelShape (BlockState): o, calculateShape, method_33611, getShapeForState

boolean (BlockState): n, canReplace, method_33727, canGrowInto, m_152319_

boolean (BlockState): q, canReplace, method_33727, canGrowInto

boolean (LevelHeightAccessor, BlockPos, BlockState): a, canPlaceAt, method_33725, canGrowInto, m_152251_

boolean (LevelHeightAccessor, BlockPos, BlockState): a, canPlaceAt, method_33725, canGrowInto

boolean (LevelAccessor, BlockPos, FluidState, Direction): a, place, method_33726, placeDripleafAt, m_152241_

boolean (LevelAccessor, BlockPos, FluidState, Direction): a, place, method_33726, placeDripleafAt

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (Level, BlockPos, SoundEvent): a, playTiltSound, method_33601, playTiltSound, m_152232_

void (Level, BlockPos, SoundEvent): a, playTiltSound, method_33601, playTiltSound

boolean (BlockPos, Entity): a, canEntityTilt, method_33606, isEntityAbove, m_152301_

boolean (BlockPos, Entity): a, canEntityTilt, method_33606, isEntityAbove

void (BlockState, Level, BlockPos, Tilt, SoundEvent): a, setTiltAndScheduleTick, method_33605, changeTilt, m_152282_

void (BlockState, Level, BlockPos, Tilt, SoundEvent): a, setTiltAndScheduleTick, method_33605, changeTilt

void (BlockState, Level, BlockPos): d, resetTilt, method_33610, resetTilt, m_152313_

void (BlockState, Level, BlockPos): e, resetTilt, method_33610, resetTilt

void (BlockState, Level, BlockPos, Tilt): a, setTilt, method_33604, changeTilt, m_152277_

void (BlockState, Level, BlockPos, Tilt): a, setTilt, method_33604, changeTilt

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (LevelAccessor, RandomSource, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_220792_

void (LevelAccessor, RandomSource, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable

com.mojang.serialization.MapCodec<BigDripleafBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<BigDripleafBlock> (): a, codec, method_53969, getCodec

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dey

dfv

Fields

Constructors

Methods

1.20.6

Names

cwn

dey

Fields

Constructors

Methods

VoxelShape (BlockState): h, calculateShape, method_33611, getShapeForState, m_152317_

VoxelShape (BlockState): m, calculateShape, method_33611, getShapeForState, m_152317_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

1.20.4

Names

css

cwn

Fields

BooleanProperty: a, WATERLOGGED, field_28660, WATERLOGGED, f_152200_

BooleanProperty: b, WATERLOGGED, field_28660, WATERLOGGED, f_152200_

EnumProperty<Tilt>: b, TILT, field_28661, TILT, f_152201_

EnumProperty<Tilt>: c, TILT, field_28661, TILT, f_152201_

int: c, NO_TICK, field_31015, field_31015, f_152202_

int: d, NO_TICK, field_31015, field_31015, f_152202_

it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: d, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_

it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_

int: e, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_

int: f, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_

int: f, STEM_WIDTH, field_31017, field_31017, f_152205_

int: g, STEM_WIDTH, field_31017, field_31017, f_152205_

int: g, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_

int: h, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_

int: h, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_

int: i, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_

Map<Tilt, VoxelShape>: i, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_

Map<Tilt, VoxelShape>: j, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_

VoxelShape: j, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_

VoxelShape: k, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_

Map<Direction, VoxelShape>: k, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_

Map<Direction, VoxelShape>: l, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_

Map<BlockState, VoxelShape>: l, shapesCache, field_28666, shapes, f_152211_

Map<BlockState, VoxelShape>: m, shapesCache, field_28666, shapes, f_152211_

com.mojang.serialization.MapCodec<BigDripleafBlock>: a, CODEC, field_46277, CODEC, f_302896_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

com.mojang.serialization.MapCodec<BigDripleafBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cpk

css

Fields

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.20.1

Names

cpf

cpk

Fields

Constructors

Methods

1.19.4

Names

cmq

cpf

Fields

Constructors

Methods

1.19.3

Names

cjq

cmq

Fields

Constructors

Methods

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cit

cjq

Fields

Constructors

Methods

1.19

Names

cdn

cit

Fields

Constructors

Methods

void (LevelAccessor, Random, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_152246_

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (LevelAccessor, RandomSource, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_220792_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

ccv

cdn

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzm

ccv

Fields

Constructors

Methods

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

1.17.1

Names

bzl

bzm

Fields

Constructors

Methods

1.17

Names

bzl

net.minecraft.world.level.block.BigDripleafBlock

net.minecraft.class_5801

net.minecraft.block.BigDripleafBlock

net.minecraft.src.C_141191_

net.minecraft.world.level.block.BigDripleafBlock

Fields

BooleanProperty: a, WATERLOGGED, field_28660, WATERLOGGED, f_152200_

EnumProperty<Tilt>: b, TILT, field_28661, TILT, f_152201_

int: c, NO_TICK, field_31015, field_31015, f_152202_

it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: d, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_

int: e, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_

int: f, STEM_WIDTH, field_31017, field_31017, f_152205_

int: g, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_

int: h, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_

Map<Tilt, VoxelShape>: i, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_

VoxelShape: j, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_

Map<Direction, VoxelShape>: k, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_

Map<BlockState, VoxelShape>: l, shapesCache, field_28666, shapes, f_152211_

Constructors

(BlockBehaviour$Properties)

Methods

VoxelShape (BlockState): h, calculateShape, method_33611, getShapeForState, m_152317_

void (LevelAccessor, Random, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_152246_

boolean (BlockState): n, canReplace, method_33727, canGrowInto, m_152319_

boolean (LevelHeightAccessor, BlockPos, BlockState): a, canPlaceAt, method_33725, canGrowInto, m_152251_

boolean (LevelAccessor, BlockPos, FluidState, Direction): a, place, method_33726, placeDripleafAt, m_152241_

void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_

void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics

void (Level, BlockPos, SoundEvent): a, playTiltSound, method_33601, playTiltSound, m_152232_

boolean (BlockPos, Entity): a, canEntityTilt, method_33606, isEntityAbove, m_152301_

void (BlockState, Level, BlockPos, Tilt, SoundEvent): a, setTiltAndScheduleTick, method_33605, changeTilt, m_152282_

void (BlockState, Level, BlockPos): d, resetTilt, method_33610, resetTilt, m_152313_

void (BlockState, Level, BlockPos, Tilt): a, setTilt, method_33604, changeTilt, m_152277_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_