History - net.minecraft.world.level.block.BigDripleafBlock
1.21.3
Names
dfv
dkj
Fields
BooleanProperty: b, WATERLOGGED, field_28660, WATERLOGGED, f_152200_
BooleanProperty: b, WATERLOGGED, field_28660, WATERLOGGED
EnumProperty<Tilt>: c, TILT, field_28661, TILT, f_152201_
EnumProperty<Tilt>: c, TILT, field_28661, TILT
int: d, NO_TICK, field_31015, field_31015, f_152202_
int: d, NO_TICK, field_31015, field_31015
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS
int: f, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: f, MAX_GEN_HEIGHT, field_31016, field_31016
int: g, STEM_WIDTH, field_31017, field_31017, f_152205_
int: g, STEM_WIDTH, field_31017, field_31017
int: h, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_
int: h, ENTITY_DETECTION_MIN_Y, field_31018, field_31018
int: i, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_
int: i, LOWEST_LEAF_TOP, field_31019, field_31019
Map<Tilt, VoxelShape>: j, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_
Map<Tilt, VoxelShape>: j, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT
VoxelShape: k, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_
VoxelShape: k, STEM_SLICER, field_31020, BASE_SHAPE
Map<Direction, VoxelShape>: l, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_
Map<Direction, VoxelShape>: l, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION
Map<BlockState, VoxelShape>: m, shapesCache, field_28666, shapes, f_152211_
Map<BlockState, VoxelShape>: m, shapesCache, field_28666, shapes
com.mojang.serialization.MapCodec<BigDripleafBlock>: a, CODEC, field_46277, CODEC, f_302896_
com.mojang.serialization.MapCodec<BigDripleafBlock>: a, CODEC, field_46277, CODEC
Constructors
Methods
VoxelShape (BlockState): m, calculateShape, method_33611, getShapeForState, m_152317_
VoxelShape (BlockState): o, calculateShape, method_33611, getShapeForState
boolean (BlockState): n, canReplace, method_33727, canGrowInto, m_152319_
boolean (BlockState): q, canReplace, method_33727, canGrowInto
boolean (LevelHeightAccessor, BlockPos, BlockState): a, canPlaceAt, method_33725, canGrowInto, m_152251_
boolean (LevelHeightAccessor, BlockPos, BlockState): a, canPlaceAt, method_33725, canGrowInto
boolean (LevelAccessor, BlockPos, FluidState, Direction): a, place, method_33726, placeDripleafAt, m_152241_
boolean (LevelAccessor, BlockPos, FluidState, Direction): a, place, method_33726, placeDripleafAt
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (Level, BlockPos, SoundEvent): a, playTiltSound, method_33601, playTiltSound, m_152232_
void (Level, BlockPos, SoundEvent): a, playTiltSound, method_33601, playTiltSound
boolean (BlockPos, Entity): a, canEntityTilt, method_33606, isEntityAbove, m_152301_
boolean (BlockPos, Entity): a, canEntityTilt, method_33606, isEntityAbove
void (BlockState, Level, BlockPos, Tilt, SoundEvent): a, setTiltAndScheduleTick, method_33605, changeTilt, m_152282_
void (BlockState, Level, BlockPos, Tilt, SoundEvent): a, setTiltAndScheduleTick, method_33605, changeTilt
void (BlockState, Level, BlockPos): d, resetTilt, method_33610, resetTilt, m_152313_
void (BlockState, Level, BlockPos): e, resetTilt, method_33610, resetTilt
void (BlockState, Level, BlockPos, Tilt): a, setTilt, method_33604, changeTilt, m_152277_
void (BlockState, Level, BlockPos, Tilt): a, setTilt, method_33604, changeTilt
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (LevelAccessor, RandomSource, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_220792_
void (LevelAccessor, RandomSource, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable
com.mojang.serialization.MapCodec<BigDripleafBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<BigDripleafBlock> (): a, codec, method_53969, getCodec
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dey
dfv
Fields
Constructors
Methods
1.20.6
Names
cwn
dey
Fields
Constructors
Methods
VoxelShape (BlockState): h, calculateShape, method_33611, getShapeForState, m_152317_
VoxelShape (BlockState): m, calculateShape, method_33611, getShapeForState, m_152317_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
1.20.4
Names
css
cwn
Fields
BooleanProperty: a, WATERLOGGED, field_28660, WATERLOGGED, f_152200_
BooleanProperty: b, WATERLOGGED, field_28660, WATERLOGGED, f_152200_
EnumProperty<Tilt>: b, TILT, field_28661, TILT, f_152201_
EnumProperty<Tilt>: c, TILT, field_28661, TILT, f_152201_
int: c, NO_TICK, field_31015, field_31015, f_152202_
int: d, NO_TICK, field_31015, field_31015, f_152202_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: d, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: e, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
int: e, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: f, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: f, STEM_WIDTH, field_31017, field_31017, f_152205_
int: g, STEM_WIDTH, field_31017, field_31017, f_152205_
int: g, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_
int: h, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_
int: h, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_
int: i, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_
Map<Tilt, VoxelShape>: i, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_
Map<Tilt, VoxelShape>: j, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_
VoxelShape: j, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_
VoxelShape: k, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_
Map<Direction, VoxelShape>: k, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_
Map<Direction, VoxelShape>: l, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_
Map<BlockState, VoxelShape>: l, shapesCache, field_28666, shapes, f_152211_
Map<BlockState, VoxelShape>: m, shapesCache, field_28666, shapes, f_152211_
com.mojang.serialization.MapCodec<BigDripleafBlock>: a, CODEC, field_46277, CODEC, f_302896_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
com.mojang.serialization.MapCodec<BigDripleafBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cpk
css
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.20.1
Names
cpf
cpk
Fields
Constructors
Methods
1.19.4
Names
cmq
cpf
Fields
Constructors
Methods
1.19.3
Names
cjq
cmq
Fields
Constructors
Methods
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cit
cjq
Fields
Constructors
Methods
1.19
Names
cdn
cit
Fields
Constructors
Methods
void (LevelAccessor, Random, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_152246_
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (LevelAccessor, RandomSource, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_220792_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ccv
cdn
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzm
ccv
Fields
Constructors
Methods
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
1.17.1
Names
bzl
bzm
Fields
Constructors
Methods
1.17
Names
bzl
net.minecraft.world.level.block.BigDripleafBlock
net.minecraft.class_5801
net.minecraft.block.BigDripleafBlock
net.minecraft.src.C_141191_
net.minecraft.world.level.block.BigDripleafBlock
Fields
BooleanProperty: a, WATERLOGGED, field_28660, WATERLOGGED, f_152200_
EnumProperty<Tilt>: b, TILT, field_28661, TILT, f_152201_
int: c, NO_TICK, field_31015, field_31015, f_152202_
it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: d, DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS, f_152203_
int: e, MAX_GEN_HEIGHT, field_31016, field_31016, f_152204_
int: f, STEM_WIDTH, field_31017, field_31017, f_152205_
int: g, ENTITY_DETECTION_MIN_Y, field_31018, field_31018, f_152206_
int: h, LOWEST_LEAF_TOP, field_31019, field_31019, f_152207_
Map<Tilt, VoxelShape>: i, LEAF_SHAPES, field_28664, SHAPES_FOR_TILT, f_152208_
VoxelShape: j, STEM_SLICER, field_31020, BASE_SHAPE, f_152209_
Map<Direction, VoxelShape>: k, STEM_SHAPES, field_28665, SHAPES_FOR_DIRECTION, f_152210_
Map<BlockState, VoxelShape>: l, shapesCache, field_28666, shapes, f_152211_
Constructors
Methods
VoxelShape (BlockState): h, calculateShape, method_33611, getShapeForState, m_152317_
void (LevelAccessor, Random, BlockPos, Direction): a, placeWithRandomHeight, method_33603, grow, m_152246_
boolean (BlockState): n, canReplace, method_33727, canGrowInto, m_152319_
boolean (LevelHeightAccessor, BlockPos, BlockState): a, canPlaceAt, method_33725, canGrowInto, m_152251_
boolean (LevelAccessor, BlockPos, FluidState, Direction): a, place, method_33726, placeDripleafAt, m_152241_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (Level, BlockPos, SoundEvent): a, playTiltSound, method_33601, playTiltSound, m_152232_
boolean (BlockPos, Entity): a, canEntityTilt, method_33606, isEntityAbove, m_152301_
void (BlockState, Level, BlockPos, Tilt, SoundEvent): a, setTiltAndScheduleTick, method_33605, changeTilt, m_152282_
void (BlockState, Level, BlockPos): d, resetTilt, method_33610, resetTilt, m_152313_
void (BlockState, Level, BlockPos, Tilt): a, setTilt, method_33604, changeTilt, m_152277_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_