History - net.minecraft.client.renderer.texture.atlas.sources.SingleFile
1.21.3
Names
gqx
hbx
Fields
org.slf4j.Logger: c, LOGGER, field_41403, LOGGER, f_260566_
org.slf4j.Logger: c, LOGGER, field_41403, LOGGER
ResourceLocation: d, resourceId, field_41405, resource, f_260456_
ResourceLocation: d, resourceId, field_41405, resource
Optional<ResourceLocation>: e, spriteId, field_41406, sprite, f_260731_
Optional<ResourceLocation>: e, spriteId, field_41406, sprite
com.mojang.serialization.MapCodec<SingleFile>: b, CODEC, field_41402, CODEC, f_260609_
com.mojang.serialization.MapCodec<SingleFile>: b, CODEC, field_41402, CODEC
Constructors
Methods
void (ResourceManager, SpriteSource$Output): a, run, method_47673, load, m_260891_
void (ResourceManager, SpriteSource$Output): a, run, method_47673, load
SpriteSourceType (): a, type, method_47672, getType, m_260850_
SpriteSourceType (): a, type, method_47672, getType
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gpn
gqx
Fields
Constructors
Methods
1.20.6
Names
gez
gpn
Fields
com.mojang.serialization.Codec<SingleFile>: b, CODEC, field_41402, CODEC, f_260609_
com.mojang.serialization.MapCodec<SingleFile>: b, CODEC, field_41402, CODEC, f_260609_
Constructors
Methods
1.20.4
Names
fzq
gez
Fields
Constructors
Methods
1.20.2
Names
fvg
fzq
Fields
Constructors
Methods
1.20.1
Names
ftn
fvg
Fields
Constructors
Methods
1.19.4
Names
fov
ftn
Fields
org.slf4j.Logger: b, LOGGER, field_41403, LOGGER, f_260566_
org.slf4j.Logger: c, LOGGER, field_41403, LOGGER, f_260566_
com.mojang.serialization.Codec<SingleFile>: a, CODEC, field_41402, CODEC, f_260609_
com.mojang.serialization.Codec<SingleFile>: b, CODEC, field_41402, CODEC, f_260609_
FileToIdConverter: c, TEXTURE_ID_CONVERTER, field_41404, FINDER, f_260463_
Constructors
Methods
1.19.3
Names
fov
net.minecraft.client.renderer.texture.atlas.sources.SingleFile
net.minecraft.class_7955
net.minecraft.client.texture.atlas.SingleAtlasSource
net.minecraft.src.C_260420_
Fields
org.slf4j.Logger: b, LOGGER, field_41403, LOGGER, f_260566_
com.mojang.serialization.Codec<SingleFile>: a, CODEC, field_41402, CODEC, f_260609_
FileToIdConverter: c, TEXTURE_ID_CONVERTER, field_41404, FINDER, f_260463_
ResourceLocation: d, resourceId, field_41405, resource, f_260456_
Optional<ResourceLocation>: e, spriteId, field_41406, sprite, f_260731_
Constructors
(ResourceLocation, Optional<ResourceLocation>)
Methods
void (ResourceManager, SpriteSource$Output): a, run, method_47673, load, m_260891_
SpriteSourceType (): a, type, method_47672, getType, m_260850_