History - net.minecraft.world.entity.vehicle.AbstractChestBoat
1.21.3
Names
crv
net.minecraft.world.entity.vehicle.AbstractChestBoat
net.minecraft.class_10256
net.minecraft.entity.vehicle.AbstractChestBoatEntity
net.minecraft.world.entity.vehicle.AbstractChestBoat
Fields
int: h, CONTAINER_SIZE, field_54462, INVENTORY_SIZE
NonNullList<ItemStack>: i, itemStacks, field_54463, inventory
ResourceKey<LootTable>: j, lootTable, field_54464, lootTable
long: k, lootTableSeed, field_54465, lootTableSeed
Constructors
(EntityType<? extends AbstractChestBoat>, Level, Supplier<Item>)
Methods
float (): s, getSinglePassengerXOffset, method_64499, getPassengerHorizontalOffset
int (): t, getMaxPassengers, method_64500, getMaxPassengers
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt
void (ServerLevel, DamageSource): a, destroy, method_7516, killAndDropSelf
void (Entity$RemovalReason): a, remove, method_5650, remove
InteractionResult (Player, InteractionHand): a, interact, method_5688, interact
void (Player): b, openCustomInventoryScreen, method_6722, openInventory
void (): a, clearContent, method_5448, clear
int (): b, getContainerSize, method_5439, size
ItemStack (int): a, getItem, method_5438, getStack
ItemStack (int, int): a, removeItem, method_5434, removeStack
ItemStack (int): b, removeItemNoUpdate, method_5441, removeStack
void (int, ItemStack): a, setItem, method_5447, setStack
SlotAccess (int): a_, getSlot, method_32318, getStackReference
void (): e, setChanged, method_5431, markDirty
boolean (Player): a, stillValid, method_5443, canPlayerUse
AbstractContainerMenu (int, Inventory, Player): createMenu, createMenu, createMenu, createMenu
void (Player): e, unpackLootTable, method_64501, generateLoot
ResourceKey<LootTable> (): v, getContainerLootTable, method_42276, getLootTable
void (ResourceKey<LootTable>): a, setContainerLootTable, method_42275, setLootTable
long (): x, getContainerLootTableSeed, method_42277, getLootTableSeed
void (long): a, setContainerLootTableSeed, method_42274, setLootTableSeed
NonNullList<ItemStack> (): B, getItemStacks, method_42278, getInventory
void (): C, clearItemStacks, method_42273, resetInventory
void (Player): c, stopOpen, method_5432, onClose