History - net.minecraft.world.entity.vehicle.AbstractChestBoat

1.21.3

Names

crv

net.minecraft.world.entity.vehicle.AbstractChestBoat

net.minecraft.class_10256

net.minecraft.entity.vehicle.AbstractChestBoatEntity

net.minecraft.world.entity.vehicle.AbstractChestBoat

Fields

int: h, CONTAINER_SIZE, field_54462, INVENTORY_SIZE

NonNullList<ItemStack>: i, itemStacks, field_54463, inventory

ResourceKey<LootTable>: j, lootTable, field_54464, lootTable

long: k, lootTableSeed, field_54465, lootTableSeed

Constructors

(EntityType<? extends AbstractChestBoat>, Level, Supplier<Item>)

Methods

float (): s, getSinglePassengerXOffset, method_64499, getPassengerHorizontalOffset

int (): t, getMaxPassengers, method_64500, getMaxPassengers

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt

void (ServerLevel, DamageSource): a, destroy, method_7516, killAndDropSelf

void (Entity$RemovalReason): a, remove, method_5650, remove

InteractionResult (Player, InteractionHand): a, interact, method_5688, interact

void (Player): b, openCustomInventoryScreen, method_6722, openInventory

void (): a, clearContent, method_5448, clear

int (): b, getContainerSize, method_5439, size

ItemStack (int): a, getItem, method_5438, getStack

ItemStack (int, int): a, removeItem, method_5434, removeStack

ItemStack (int): b, removeItemNoUpdate, method_5441, removeStack

void (int, ItemStack): a, setItem, method_5447, setStack

SlotAccess (int): a_, getSlot, method_32318, getStackReference

void (): e, setChanged, method_5431, markDirty

boolean (Player): a, stillValid, method_5443, canPlayerUse

AbstractContainerMenu (int, Inventory, Player): createMenu, createMenu, createMenu, createMenu

void (Player): e, unpackLootTable, method_64501, generateLoot

ResourceKey<LootTable> (): v, getContainerLootTable, method_42276, getLootTable

void (ResourceKey<LootTable>): a, setContainerLootTable, method_42275, setLootTable

long (): x, getContainerLootTableSeed, method_42277, getLootTableSeed

void (long): a, setContainerLootTableSeed, method_42274, setLootTableSeed

NonNullList<ItemStack> (): B, getItemStacks, method_42278, getInventory

void (): C, clearItemStacks, method_42273, resetInventory

void (Player): c, stopOpen, method_5432, onClose