History - net.minecraft.server.network.PlayerChunkSender

1.21.3

Names

arq

atf

Fields

org.slf4j.Logger: c, LOGGER, field_45002, LOGGER, f_291358_

org.slf4j.Logger: c, LOGGER, field_45002, LOGGER

float: a, MIN_CHUNKS_PER_TICK, field_45000, field_45000, f_291084_

float: a, MIN_CHUNKS_PER_TICK, field_45000, field_45000

float: b, MAX_CHUNKS_PER_TICK, field_45001, field_45001, f_291160_

float: b, MAX_CHUNKS_PER_TICK, field_45001, field_45001

float: d, START_CHUNKS_PER_TICK, field_45003, field_45003, f_291062_

float: d, START_CHUNKS_PER_TICK, field_45003, field_45003

int: e, MAX_UNACKNOWLEDGED_BATCHES, field_45004, field_45004, f_290748_

int: e, MAX_UNACKNOWLEDGED_BATCHES, field_45004, field_45004

it.unimi.dsi.fastutil.longs.LongSet: f, pendingChunks, field_45005, chunks, f_290689_

it.unimi.dsi.fastutil.longs.LongSet: f, pendingChunks, field_45005, chunks

boolean: g, memoryConnection, field_45006, local, f_291779_

boolean: g, memoryConnection, field_45006, local

float: h, desiredChunksPerTick, field_45007, desiredBatchSize, f_290316_

float: h, desiredChunksPerTick, field_45007, desiredBatchSize

float: i, batchQuota, field_45008, pending, f_290940_

float: i, batchQuota, field_45008, pending

int: j, unacknowledgedBatches, field_45009, unacknowledgedBatches, f_291052_

int: j, unacknowledgedBatches, field_45009, unacknowledgedBatches

int: k, maxUnacknowledgedBatches, field_45010, maxUnacknowledgedBatches, f_290413_

int: k, maxUnacknowledgedBatches, field_45010, maxUnacknowledgedBatches

Constructors

Methods

void (LevelChunk): a, markChunkPendingToSend, method_52390, add, m_293202_

void (LevelChunk): a, markChunkPendingToSend, method_52390, add

void (ServerPlayer, ChunkPos): a, dropChunk, method_52387, unload, m_293883_

void (ServerPlayer, ChunkPos): a, dropChunk, method_52387, unload

void (ServerPlayer): a, sendNextChunks, method_52386, sendChunkBatches, m_295003_

void (ServerPlayer): a, sendNextChunks, method_52386, sendChunkBatches

void (ServerGamePacketListenerImpl, ServerLevel, LevelChunk): a, sendChunk, method_52388, sendChunkData, m_293861_

void (ServerGamePacketListenerImpl, ServerLevel, LevelChunk): a, sendChunk, method_52388, sendChunkData

List<LevelChunk> (ChunkMap, ChunkPos): a, collectChunksToSend, method_52385, makeBatch, m_296019_

List<LevelChunk> (ChunkMap, ChunkPos): a, collectChunksToSend, method_52385, makeBatch

void (float): a, onChunkBatchReceivedByClient, method_52383, onAcknowledgeChunks, m_293508_

void (float): a, onChunkBatchReceivedByClient, method_52383, onAcknowledgeChunks

boolean (long): a, isPending, method_52384, isInNextBatch, m_296008_

boolean (long): a, isPending, method_52384, isInNextBatch

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

asb

arq

Fields

Constructors

Methods

1.20.6

Names

any

asb

Fields

Constructors

Methods

1.20.4

Names

all

any

Fields

Constructors

Methods

1.20.2

Names

all

net.minecraft.server.network.PlayerChunkSender

net.minecraft.class_8608

net.minecraft.server.network.ChunkDataSender

net.minecraft.src.C_290182_

net.minecraft.server.network.PlayerChunkSender

Fields

org.slf4j.Logger: c, LOGGER, field_45002, LOGGER, f_291358_

float: a, MIN_CHUNKS_PER_TICK, field_45000, field_45000, f_291084_

float: b, MAX_CHUNKS_PER_TICK, field_45001, field_45001, f_291160_

float: d, START_CHUNKS_PER_TICK, field_45003, field_45003, f_291062_

int: e, MAX_UNACKNOWLEDGED_BATCHES, field_45004, field_45004, f_290748_

it.unimi.dsi.fastutil.longs.LongSet: f, pendingChunks, field_45005, chunks, f_290689_

boolean: g, memoryConnection, field_45006, local, f_291779_

float: h, desiredChunksPerTick, field_45007, desiredBatchSize, f_290316_

float: i, batchQuota, field_45008, pending, f_290940_

int: j, unacknowledgedBatches, field_45009, unacknowledgedBatches, f_291052_

int: k, maxUnacknowledgedBatches, field_45010, maxUnacknowledgedBatches, f_290413_

Constructors

(boolean)

Methods

void (LevelChunk): a, markChunkPendingToSend, method_52390, add, m_293202_

void (ServerPlayer, ChunkPos): a, dropChunk, method_52387, unload, m_293883_

void (ServerPlayer): a, sendNextChunks, method_52386, sendChunkBatches, m_295003_

void (ServerGamePacketListenerImpl, ServerLevel, LevelChunk): a, sendChunk, method_52388, sendChunkData, m_293861_

List<LevelChunk> (ChunkMap, ChunkPos): a, collectChunksToSend, method_52385, makeBatch, m_296019_

void (float): a, onChunkBatchReceivedByClient, method_52383, onAcknowledgeChunks, m_293508_

boolean (long): a, isPending, method_52384, isInNextBatch, m_296008_