History - net.minecraft.server.network.PlayerChunkSender
1.21.3
Names
arq
atf
Fields
org.slf4j.Logger: c, LOGGER, field_45002, LOGGER, f_291358_
org.slf4j.Logger: c, LOGGER, field_45002, LOGGER
float: a, MIN_CHUNKS_PER_TICK, field_45000, field_45000, f_291084_
float: a, MIN_CHUNKS_PER_TICK, field_45000, field_45000
float: b, MAX_CHUNKS_PER_TICK, field_45001, field_45001, f_291160_
float: b, MAX_CHUNKS_PER_TICK, field_45001, field_45001
float: d, START_CHUNKS_PER_TICK, field_45003, field_45003, f_291062_
float: d, START_CHUNKS_PER_TICK, field_45003, field_45003
int: e, MAX_UNACKNOWLEDGED_BATCHES, field_45004, field_45004, f_290748_
int: e, MAX_UNACKNOWLEDGED_BATCHES, field_45004, field_45004
it.unimi.dsi.fastutil.longs.LongSet: f, pendingChunks, field_45005, chunks, f_290689_
it.unimi.dsi.fastutil.longs.LongSet: f, pendingChunks, field_45005, chunks
boolean: g, memoryConnection, field_45006, local, f_291779_
boolean: g, memoryConnection, field_45006, local
float: h, desiredChunksPerTick, field_45007, desiredBatchSize, f_290316_
float: h, desiredChunksPerTick, field_45007, desiredBatchSize
float: i, batchQuota, field_45008, pending, f_290940_
float: i, batchQuota, field_45008, pending
int: j, unacknowledgedBatches, field_45009, unacknowledgedBatches, f_291052_
int: j, unacknowledgedBatches, field_45009, unacknowledgedBatches
int: k, maxUnacknowledgedBatches, field_45010, maxUnacknowledgedBatches, f_290413_
int: k, maxUnacknowledgedBatches, field_45010, maxUnacknowledgedBatches
Constructors
Methods
void (LevelChunk): a, markChunkPendingToSend, method_52390, add, m_293202_
void (LevelChunk): a, markChunkPendingToSend, method_52390, add
void (ServerPlayer, ChunkPos): a, dropChunk, method_52387, unload, m_293883_
void (ServerPlayer, ChunkPos): a, dropChunk, method_52387, unload
void (ServerPlayer): a, sendNextChunks, method_52386, sendChunkBatches, m_295003_
void (ServerPlayer): a, sendNextChunks, method_52386, sendChunkBatches
void (ServerGamePacketListenerImpl, ServerLevel, LevelChunk): a, sendChunk, method_52388, sendChunkData, m_293861_
void (ServerGamePacketListenerImpl, ServerLevel, LevelChunk): a, sendChunk, method_52388, sendChunkData
List<LevelChunk> (ChunkMap, ChunkPos): a, collectChunksToSend, method_52385, makeBatch, m_296019_
List<LevelChunk> (ChunkMap, ChunkPos): a, collectChunksToSend, method_52385, makeBatch
void (float): a, onChunkBatchReceivedByClient, method_52383, onAcknowledgeChunks, m_293508_
void (float): a, onChunkBatchReceivedByClient, method_52383, onAcknowledgeChunks
boolean (long): a, isPending, method_52384, isInNextBatch, m_296008_
boolean (long): a, isPending, method_52384, isInNextBatch
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
asb
arq
Fields
Constructors
Methods
1.20.6
Names
any
asb
Fields
Constructors
Methods
1.20.4
Names
all
any
Fields
Constructors
Methods
1.20.2
Names
all
net.minecraft.server.network.PlayerChunkSender
net.minecraft.class_8608
net.minecraft.server.network.ChunkDataSender
net.minecraft.src.C_290182_
net.minecraft.server.network.PlayerChunkSender
Fields
org.slf4j.Logger: c, LOGGER, field_45002, LOGGER, f_291358_
float: a, MIN_CHUNKS_PER_TICK, field_45000, field_45000, f_291084_
float: b, MAX_CHUNKS_PER_TICK, field_45001, field_45001, f_291160_
float: d, START_CHUNKS_PER_TICK, field_45003, field_45003, f_291062_
int: e, MAX_UNACKNOWLEDGED_BATCHES, field_45004, field_45004, f_290748_
it.unimi.dsi.fastutil.longs.LongSet: f, pendingChunks, field_45005, chunks, f_290689_
boolean: g, memoryConnection, field_45006, local, f_291779_
float: h, desiredChunksPerTick, field_45007, desiredBatchSize, f_290316_
float: i, batchQuota, field_45008, pending, f_290940_
int: j, unacknowledgedBatches, field_45009, unacknowledgedBatches, f_291052_
int: k, maxUnacknowledgedBatches, field_45010, maxUnacknowledgedBatches, f_290413_
Constructors
(boolean)
Methods
void (LevelChunk): a, markChunkPendingToSend, method_52390, add, m_293202_
void (ServerPlayer, ChunkPos): a, dropChunk, method_52387, unload, m_293883_
void (ServerPlayer): a, sendNextChunks, method_52386, sendChunkBatches, m_295003_
void (ServerGamePacketListenerImpl, ServerLevel, LevelChunk): a, sendChunk, method_52388, sendChunkData, m_293861_
List<LevelChunk> (ChunkMap, ChunkPos): a, collectChunksToSend, method_52385, makeBatch, m_296019_
void (float): a, onChunkBatchReceivedByClient, method_52383, onAcknowledgeChunks, m_293508_
boolean (long): a, isPending, method_52384, isInNextBatch, m_296008_