History - net.minecraft.client.renderer.SectionOcclusionGraph$Node
1.21.4
Names
gma$d
gmo$d
Fields
SectionRenderDispatcher$RenderSection: a, section, field_4124, chunk, f_291755_
SectionRenderDispatcher$RenderSection: a, section, field_4124, chunk
byte: c, sourceDirections, field_4125, direction, f_291521_
byte: c, sourceDirections, field_4125, direction
byte: d, directions, field_4126, cullingState, f_290314_
byte: d, directions, field_4126, cullingState
int: b, step, field_4122, propagationLevel, f_291195_
int: b, step, field_4122, propagationLevel
Constructors
Methods
void (byte, Direction): a, setDirections, method_3299, updateCullingState, m_294589_
void (byte, Direction): a, setDirections, method_3299, updateCullingState
boolean (Direction): a, hasDirection, method_3298, canCull, m_294495_
boolean (Direction): a, hasDirection, method_3298, canCull
void (Direction): b, addSourceDirection, method_34816, addDirection, m_293452_
void (Direction): b, addSourceDirection, method_34816, addDirection
boolean (int): a, hasSourceDirection, method_34814, hasDirection, m_295060_
boolean (int): a, hasSourceDirection, method_34814, hasDirection
boolean (): a, hasSourceDirections, method_34813, hasAnyDirection, m_292787_
boolean (): a, hasSourceDirections, method_34813, hasAnyDirection
1.21.3
Names
gfm$d
gma$d
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ged$d
gfm$d
Fields
Constructors
Methods
1.20.6
Names
ftu$d
ged$d
Fields
Constructors
Methods
1.20.4
Names
foq$d
ftu$d
Fields
Constructors
Methods
1.20.2
Names
foq$d
net.minecraft.client.renderer.SectionOcclusionGraph$Node
net.minecraft.class_8679$class_762
net.minecraft.client.render.ChunkRenderingDataPreparer$ChunkInfo
net.minecraft.src.C_290263_$C_290165_
Fields
SectionRenderDispatcher$RenderSection: a, section, field_4124, chunk, f_291755_
byte: c, sourceDirections, field_4125, direction, f_291521_
byte: d, directions, field_4126, cullingState, f_290314_
int: b, step, field_4122, propagationLevel, f_291195_
Constructors
(SectionRenderDispatcher$RenderSection, Direction, int)
Methods
void (byte, Direction): a, setDirections, method_3299, updateCullingState, m_294589_
boolean (Direction): a, hasDirection, method_3298, canCull, m_294495_
void (Direction): b, addSourceDirection, method_34816, addDirection, m_293452_
boolean (int): a, hasSourceDirection, method_34814, hasDirection, m_295060_
boolean (): a, hasSourceDirections, method_34813, hasAnyDirection, m_292787_