History - net.minecraft.world.level.levelgen.structure.pieces.PieceGeneratorSupplier$Context

1.21.3

Names

ekf$a

eoy$a

Fields

ChunkGenerator: a, chunkGenerator, comp_306, chunkGenerator, f_197352_

ChunkGenerator: a, chunkGenerator, comp_306, chunkGenerator

BiomeSource: b, biomeSource, comp_307, biomeSource, f_197353_

BiomeSource: b, biomeSource, comp_307, biomeSource

long: d, seed, comp_308, seed, f_197354_

long: d, seed, comp_308, seed

ChunkPos: e, chunkPos, comp_309, chunkPos, f_197355_

ChunkPos: e, chunkPos, comp_309, chunkPos

C: f, config, comp_310, config, f_197356_

C: f, config, comp_310, config

LevelHeightAccessor: g, heightAccessor, comp_311, world, f_197357_

LevelHeightAccessor: g, heightAccessor, comp_311, world

Predicate<Holder<Biome>>: h, validBiome, comp_312, validBiome, f_197358_

Predicate<Holder<Biome>>: h, validBiome, comp_312, validBiome

StructureTemplateManager: i, structureTemplateManager, comp_313, structureTemplateManager, f_226942_

StructureTemplateManager: i, structureTemplateManager, comp_313, structureTemplateManager

RegistryAccess: j, registryAccess, comp_314, registryManager, f_197360_

RegistryAccess: j, registryAccess, comp_314, registryManager

RandomState: c, randomState, comp_573, noiseConfig, f_226941_

RandomState: c, randomState, comp_573, noiseConfig

Constructors

Methods

boolean (Heightmap$Types): a, validBiomeOnTop, method_39848, isBiomeValid, m_197380_

boolean (Heightmap$Types): a, validBiomeOnTop, method_39848, isBiomeValid

ChunkGenerator (): a, chunkGenerator, comp_306, chunkGenerator, f_197352_

ChunkGenerator (): a, chunkGenerator, comp_306, chunkGenerator

BiomeSource (): b, biomeSource, comp_307, biomeSource, f_197353_

BiomeSource (): b, biomeSource, comp_307, biomeSource

long (): d, seed, comp_308, seed, f_197354_

long (): d, seed, comp_308, seed

ChunkPos (): e, chunkPos, comp_309, chunkPos, f_197355_

ChunkPos (): e, chunkPos, comp_309, chunkPos

C (): f, config, comp_310, config, f_197356_

C (): f, config, comp_310, config

LevelHeightAccessor (): g, heightAccessor, comp_311, world, f_197357_

LevelHeightAccessor (): g, heightAccessor, comp_311, world

Predicate<Holder<Biome>> (): h, validBiome, comp_312, validBiome, f_197358_

Predicate<Holder<Biome>> (): h, validBiome, comp_312, validBiome

StructureTemplateManager (): i, structureTemplateManager, comp_313, structureTemplateManager, f_226942_

StructureTemplateManager (): i, structureTemplateManager, comp_313, structureTemplateManager

RegistryAccess (): j, registryAccess, comp_314, registryManager, f_197360_

RegistryAccess (): j, registryAccess, comp_314, registryManager

RandomState (): c, randomState, comp_573, noiseConfig, f_226941_

RandomState (): c, randomState, comp_573, noiseConfig

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

eja$a

ekf$a

Fields

Constructors

Methods

1.20.6

Names

dzu$a

eja$a

Fields

Constructors

Methods

1.20.4

Names

dvw$a

dzu$a

Fields

Constructors

Methods

1.20.2

Names

dso$a

dvw$a

Fields

Constructors

Methods

1.20.1

Names

dsd$a

dso$a

Fields

Constructors

Methods

1.19.4

Names

dpd$a

dsd$a

Fields

Constructors

Methods

1.19.3

Names

dlp$a

dpd$a

Fields

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_196115_

net.minecraft.src.C_196114_$C_196115_

Fields

Constructors

Methods

1.19.1

Names

dks$a

dlp$a

Fields

Constructors

Methods

1.19

Names

dfx$a

dks$a

net.minecraft.src.C_196114_$C_196115_

net.minecraft.src.C_196115_

net.minecraft.world.level.levelgen.structure.pieces.PieceGeneratorSupplier$a

Fields

long: c, seed, comp_308, seed, f_197354_

long: d, seed, comp_308, seed, f_197354_

ChunkPos: d, chunkPos, comp_309, chunkPos, f_197355_

ChunkPos: e, chunkPos, comp_309, chunkPos, f_197355_

C: e, config, comp_310, config, f_197356_

C: f, config, comp_310, config, f_197356_

LevelHeightAccessor: f, heightAccessor, comp_311, world, f_197357_

LevelHeightAccessor: g, heightAccessor, comp_311, world, f_197357_

Predicate<Holder<Biome>>: g, validBiome, comp_312, validBiome, f_197358_

Predicate<Holder<Biome>>: h, validBiome, comp_312, validBiome, f_197358_

StructureManager: h, structureManager, comp_313, structureManager, f_197359_

StructureTemplateManager: i, structureTemplateManager, comp_313, structureTemplateManager, f_226942_

RegistryAccess: i, registryAccess, comp_314, registryManager, f_197360_

RegistryAccess: j, registryAccess, comp_314, registryManager, f_197360_

RandomState: c, randomState, comp_573, noiseConfig, f_226941_

Constructors

(ChunkGenerator, BiomeSource, long, ChunkPos, C, LevelHeightAccessor, Predicate<Holder<Biome>>, StructureManager, RegistryAccess)

(ChunkGenerator, BiomeSource, RandomState, long, ChunkPos, C, LevelHeightAccessor, Predicate<Holder<Biome>>, StructureTemplateManager, RegistryAccess)

Methods

int[] (int, int, int, int): a, getCornerHeights, method_39847, getCornerHeights, m_197375_

int (int, int): a, getLowestY, method_39846, getMinCornerHeight, m_197372_

long (): c, seed, comp_308, seed, f_197354_

long (): d, seed, comp_308, seed, f_197354_

ChunkPos (): d, chunkPos, comp_309, chunkPos, f_197355_

ChunkPos (): e, chunkPos, comp_309, chunkPos, f_197355_

C (): e, config, comp_310, config, f_197356_

C (): f, config, comp_310, config, f_197356_

LevelHeightAccessor (): f, heightAccessor, comp_311, world, f_197357_

LevelHeightAccessor (): g, heightAccessor, comp_311, world, f_197357_

Predicate<Holder<Biome>> (): g, validBiome, comp_312, validBiome, f_197358_

Predicate<Holder<Biome>> (): h, validBiome, comp_312, validBiome, f_197358_

StructureManager (): h, structureManager, comp_313, structureManager, f_197359_

StructureTemplateManager (): i, structureTemplateManager, comp_313, structureTemplateManager, f_226942_

RegistryAccess (): i, registryAccess, comp_314, registryManager, f_197360_

RegistryAccess (): j, registryAccess, comp_314, registryManager, f_197360_

RandomState (): c, randomState, comp_573, noiseConfig, f_226941_

1.18.2

Names

dfn$a

dfx$a

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

dfn$a

net.minecraft.world.level.levelgen.structure.pieces.PieceGeneratorSupplier$Context

net.minecraft.class_6834$class_6835

net.minecraft.structure.StructureGeneratorFactory$Context

net.minecraft.src.C_196114_$C_196115_

net.minecraft.world.level.levelgen.structure.pieces.PieceGeneratorSupplier$a

Fields

ChunkGenerator: a, chunkGenerator, comp_306, chunkGenerator, f_197352_

BiomeSource: b, biomeSource, comp_307, biomeSource, f_197353_

long: c, seed, comp_308, seed, f_197354_

ChunkPos: d, chunkPos, comp_309, chunkPos, f_197355_

C: e, config, comp_310, config, f_197356_

LevelHeightAccessor: f, heightAccessor, comp_311, world, f_197357_

Predicate<Biome>: g, validBiome, comp_312, validBiome, f_197358_

StructureManager: h, structureManager, comp_313, structureManager, f_197359_

RegistryAccess: i, registryAccess, comp_314, registryManager, f_197360_

Constructors

(ChunkGenerator, BiomeSource, long, ChunkPos, C, LevelHeightAccessor, Predicate<Biome>, StructureManager, RegistryAccess)

Methods

boolean (Heightmap$Types): a, validBiomeOnTop, method_39848, isBiomeValid, m_197380_

int[] (int, int, int, int): a, getCornerHeights, method_39847, getCornerHeights, m_197375_

int (int, int): a, getLowestY, method_39846, getMinCornerHeight, m_197372_

ChunkGenerator (): a, chunkGenerator, comp_306, chunkGenerator, f_197352_

BiomeSource (): b, biomeSource, comp_307, biomeSource, f_197353_

long (): c, seed, comp_308, seed, f_197354_

ChunkPos (): d, chunkPos, comp_309, chunkPos, f_197355_

C (): e, config, comp_310, config, f_197356_

LevelHeightAccessor (): f, heightAccessor, comp_311, world, f_197357_

Predicate<Biome> (): g, validBiome, comp_312, validBiome, f_197358_

StructureManager (): h, structureManager, comp_313, structureManager, f_197359_

RegistryAccess (): i, registryAccess, comp_314, registryManager, f_197360_