History - net.minecraft.world.level.gameevent.GameEvent

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dwx

dxz

Fields

int: aj, notificationRadius, comp_2193, notificationRadius, f_157790_

int: ak, notificationRadius, comp_2193, notificationRadius, f_157790_

com.mojang.serialization.Codec<Holder<GameEvent>>: aj, CODEC, field_51910, CODEC, f_336860_

Constructors

Methods

1.20.6

Names

dnr

dwx

Fields

GameEvent: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

GameEvent: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

GameEvent: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: l, DRINK, field_28734, DRINK, f_223704_

GameEvent: m, EAT, field_28735, EAT, f_157806_

GameEvent: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

int: aj, notificationRadius, field_28154, range, f_157790_

int: aj, notificationRadius, comp_2193, notificationRadius, f_157790_

Holder$Reference<GameEvent>: ak, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

GameEvent: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

GameEvent: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

GameEvent: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

GameEvent: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

GameEvent: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

GameEvent: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

GameEvent: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

GameEvent: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

GameEvent: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

GameEvent: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

GameEvent: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

GameEvent: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

GameEvent: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

GameEvent: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

GameEvent: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

GameEvent: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

GameEvent: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Holder$Reference<GameEvent>: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

Holder$Reference<GameEvent>: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

Holder$Reference<GameEvent>: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

Holder$Reference<GameEvent>: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

Holder$Reference<GameEvent>: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

Holder$Reference<GameEvent>: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

Holder$Reference<GameEvent>: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

Holder$Reference<GameEvent>: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

Holder$Reference<GameEvent>: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

Holder$Reference<GameEvent>: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

Holder$Reference<GameEvent>: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

Holder$Reference<GameEvent>: l, DRINK, field_28734, DRINK, f_223704_

Holder$Reference<GameEvent>: m, EAT, field_28735, EAT, f_157806_

Holder$Reference<GameEvent>: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

Holder$Reference<GameEvent>: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

Holder$Reference<GameEvent>: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

Holder$Reference<GameEvent>: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

Holder$Reference<GameEvent>: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

Holder$Reference<GameEvent>: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

Holder$Reference<GameEvent>: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

Holder$Reference<GameEvent>: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

Holder$Reference<GameEvent>: v, EQUIP, field_28739, EQUIP, f_157811_

Holder$Reference<GameEvent>: w, EXPLODE, field_28178, EXPLODE, f_157812_

Holder$Reference<GameEvent>: x, FLAP, field_28157, FLAP, f_157815_

Holder$Reference<GameEvent>: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

Holder$Reference<GameEvent>: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

Holder$Reference<GameEvent>: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

Holder$Reference<GameEvent>: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

Holder$Reference<GameEvent>: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

Holder$Reference<GameEvent>: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

Holder$Reference<GameEvent>: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

Holder$Reference<GameEvent>: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

Holder$Reference<GameEvent>: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

Holder$Reference<GameEvent>: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

Holder$Reference<GameEvent>: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

Holder$Reference<GameEvent>: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

Holder$Reference<GameEvent>: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

Holder$Reference<GameEvent>: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

Holder$Reference<GameEvent>: M, SHEAR, field_28730, SHEAR, f_157781_

Holder$Reference<GameEvent>: N, SHRIEK, field_38244, SHRIEK, f_223701_

Holder$Reference<GameEvent>: O, SPLASH, field_28160, SPLASH, f_157784_

Holder$Reference<GameEvent>: P, STEP, field_28155, STEP, f_157785_

Holder$Reference<GameEvent>: Q, SWIM, field_28156, SWIM, f_157786_

Holder$Reference<GameEvent>: R, TELEPORT, field_39446, TELEPORT, f_238175_

Holder$Reference<GameEvent>: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Holder$Reference<GameEvent>: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

Holder$Reference<GameEvent>: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

Holder$Reference<GameEvent>: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

Holder$Reference<GameEvent>: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

Holder$Reference<GameEvent>: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

Holder$Reference<GameEvent>: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

Holder$Reference<GameEvent>: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

Holder$Reference<GameEvent>: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

Holder$Reference<GameEvent>: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

Holder$Reference<GameEvent>: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

Holder$Reference<GameEvent>: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

Holder$Reference<GameEvent>: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

Holder$Reference<GameEvent>: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

Holder$Reference<GameEvent>: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

Holder$Reference<GameEvent>: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

Constructors

Methods

int (): a, getNotificationRadius, method_32941, getRange, m_157827_

GameEvent (String): a, register, method_32939, register, m_157822_

GameEvent (String, int): a, register, method_32940, register, m_157824_

Holder$Reference<GameEvent> (): b, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

boolean (TagKey<GameEvent>): a, is, method_40156, isIn, m_204528_

Holder<GameEvent> (Registry<GameEvent>): a, bootstrap, method_55782, registerAndGetDefault, m_322753_

int (): a, notificationRadius, comp_2193, notificationRadius, f_157790_

Holder$Reference<GameEvent> (String): a, register, method_32939, register, m_157822_

Holder$Reference<GameEvent> (String, int): a, register, method_32940, register, m_157824_

1.20.4

Names

djt

dnr

Fields

Constructors

Methods

1.20.2

Names

dgl

djt

Fields

GameEvent: w, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: x, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: E, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: D, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: H, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: J, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: K, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: L, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: u, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: N, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

GameEvent: v, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

String: aj, name, field_28153, id, f_157789_

int: ak, notificationRadius, field_28154, range, f_157790_

int: aj, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: al, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: ak, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: C, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: I, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: M, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: O, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: S, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: F, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: G, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: u, ENTITY_ACTION, field_45148, ENTITY_ACTION, f_290971_

GameEvent: S, UNEQUIP, field_45787, UNEQUIP, f_291275_

Constructors

(String, int)

(int)

Methods

String (): a, getName, method_32938, getId, m_157821_

int (): b, getNotificationRadius, method_32941, getRange, m_157827_

int (): a, getNotificationRadius, method_32941, getRange, m_157827_

Holder$Reference<GameEvent> (): c, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

Holder$Reference<GameEvent> (): b, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

1.20.1

Names

dga

dgl

Fields

GameEvent: l, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: m, DRINK, field_28734, DRINK, f_223704_

GameEvent: l, DRINK, field_28734, DRINK, f_223704_

GameEvent: n, EAT, field_28735, EAT, f_157806_

GameEvent: m, EAT, field_28735, EAT, f_157806_

GameEvent: o, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: n, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: p, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: o, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: u, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: x, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: w, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: y, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: x, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: F, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: E, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: E, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: D, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: z, FLAP, field_28157, FLAP, f_157815_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: A, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: B, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: C, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: s, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: I, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: H, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: K, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: L, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: M, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: J, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: N, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: K, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: O, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: L, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: v, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: u, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: Q, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: N, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: S, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: T, STEP, field_28155, STEP, f_157785_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: U, SWIM, field_28156, SWIM, f_157786_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: w, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

GameEvent: v, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

int: W, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: ai, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: X, name, field_28153, id, f_157789_

String: aj, name, field_28153, id, f_157789_

int: Y, notificationRadius, field_28154, range, f_157790_

int: ak, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: Z, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: al, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: q, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: p, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: D, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: C, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: J, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: I, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: P, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: M, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: R, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: O, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: V, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: S, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: G, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: H, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: G, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: r, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: q, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: t, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

GameEvent: s, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

GameEvent: T, RESONATE_1, field_43308, RESONATE_1, f_276553_

GameEvent: U, RESONATE_2, field_43309, RESONATE_2, f_276530_

GameEvent: V, RESONATE_3, field_43310, RESONATE_3, f_276691_

GameEvent: W, RESONATE_4, field_43311, RESONATE_4, f_276533_

GameEvent: X, RESONATE_5, field_43312, RESONATE_5, f_276695_

GameEvent: Y, RESONATE_6, field_43313, RESONATE_6, f_276518_

GameEvent: Z, RESONATE_7, field_43314, RESONATE_7, f_276655_

GameEvent: aa, RESONATE_8, field_43315, RESONATE_8, f_276494_

GameEvent: ab, RESONATE_9, field_43316, RESONATE_9, f_276419_

GameEvent: ac, RESONATE_10, field_43317, RESONATE_10, f_276431_

GameEvent: ad, RESONATE_11, field_43318, RESONATE_11, f_276621_

GameEvent: ae, RESONATE_12, field_43319, RESONATE_12, f_276548_

GameEvent: af, RESONATE_13, field_43320, RESONATE_13, f_276569_

GameEvent: ag, RESONATE_14, field_43321, RESONATE_14, f_276454_

GameEvent: ah, RESONATE_15, field_43322, RESONATE_15, f_276436_

Constructors

Methods

1.19.4

Names

ddc

dga

Fields

GameEvent: s, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: u, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: x, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: y, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: F, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: E, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLAP, field_28157, FLAP, f_157815_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: C, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: s, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: I, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: I, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: K, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: J, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: L, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: K, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: M, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: L, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: N, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: M, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: O, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: t, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: v, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: O, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: Q, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: Q, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: S, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: R, STEP, field_28155, STEP, f_157785_

GameEvent: T, STEP, field_28155, STEP, f_157785_

GameEvent: S, SWIM, field_28156, SWIM, f_157786_

GameEvent: U, SWIM, field_28156, SWIM, f_157786_

GameEvent: u, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

GameEvent: w, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

int: U, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: W, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: V, name, field_28153, id, f_157789_

String: X, name, field_28153, id, f_157789_

int: W, notificationRadius, field_28154, range, f_157790_

int: Y, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: X, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: Z, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: D, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: J, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: N, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: P, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: P, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: T, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: V, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: G, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: H, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

GameEvent: r, ENTITY_DISMOUNT, field_42479, ENTITY_DISMOUNT, f_268533_

GameEvent: t, ENTITY_MOUNT, field_42480, ENTITY_MOUNT, f_268500_

Constructors

Methods

1.19.3

Names

czv

ddc

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cyy

czv

Fields

GameEvent: E, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: G, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: G, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: I, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: H, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: J, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: K, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: L, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: M, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: O, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: R, STEP, field_28155, STEP, f_157785_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

GameEvent: S, SWIM, field_28156, SWIM, f_157786_

int: S, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: U, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: T, name, field_28153, id, f_157789_

String: V, name, field_28153, id, f_157789_

int: U, notificationRadius, field_28154, range, f_157790_

int: W, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: V, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: X, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: F, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: H, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: P, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: T, TELEPORT, field_39446, TELEPORT, f_238175_

GameEvent: E, JUKEBOX_PLAY, field_39485, JUKEBOX_PLAY, f_238690_

GameEvent: F, JUKEBOX_STOP_PLAY, field_39486, JUKEBOX_STOP_PLAY, f_238649_

Constructors

Methods

1.19

Names

csy

cyy

Fields

GameEvent: a, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: b, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: b, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: c, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: c, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: d, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: d, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: f, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: e, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: g, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: f, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: h, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: g, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: i, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: h, BLOCK_PRESS, field_28174, BLOCK_PRESS, f_157798_

GameEvent: a, BLOCK_ACTIVATE, field_28174, BLOCK_ACTIVATE, f_223702_

GameEvent: i, BLOCK_SWITCH, field_28170, BLOCK_SWITCH, f_157799_

GameEvent: j, BLOCK_UNPRESS, field_28175, BLOCK_UNPRESS, f_157800_

GameEvent: e, BLOCK_DEACTIVATE, field_28175, BLOCK_DEACTIVATE, f_223703_

GameEvent: k, BLOCK_UNSWITCH, field_28171, BLOCK_UNSWITCH, f_157801_

GameEvent: l, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: j, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: m, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: k, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: n, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: l, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: o, DRINKING_FINISH, field_28734, DRINKING_FINISH, f_157805_

GameEvent: m, DRINK, field_28734, DRINK, f_223704_

GameEvent: p, EAT, field_28735, EAT, f_157806_

GameEvent: n, EAT, field_28735, EAT, f_157806_

GameEvent: q, ELYTRA_FREE_FALL, field_28158, ELYTRA_FREE_FALL, f_157807_

GameEvent: o, ELYTRA_GLIDE, field_28158, ELYTRA_GLIDE, f_223705_

GameEvent: r, ENTITY_DAMAGED, field_28736, ENTITY_DAMAGED, f_157808_

GameEvent: p, ENTITY_DAMAGE, field_28736, ENTITY_DAMAGE, f_223706_

GameEvent: s, ENTITY_KILLED, field_28737, ENTITY_KILLED, f_157809_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: s, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: u, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, FISHING_ROD_CAST, field_28145, FISHING_ROD_CAST, f_157813_

GameEvent: D, ITEM_INTERACT_START, field_28145, ITEM_INTERACT_START, f_223698_

GameEvent: x, FISHING_ROD_REEL_IN, field_28146, FISHING_ROD_REEL_IN, f_157814_

GameEvent: C, ITEM_INTERACT_FINISH, field_28146, ITEM_INTERACT_FINISH, f_223697_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: x, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: y, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: z, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: A, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: C, MOB_INTERACT, field_28725, MOB_INTERACT, f_157771_

GameEvent: r, ENTITY_INTERACT, field_28725, ENTITY_INTERACT, f_223708_

GameEvent: D, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: E, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: E, MINECART_MOVING, field_28726, MINECART_MOVING, f_157773_

GameEvent: F, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: G, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: G, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: H, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: H, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, RAVAGER_ROAR, field_28728, RAVAGER_ROAR, f_157779_

GameEvent: t, ENTITY_ROAR, field_28728, ENTITY_ROAR, f_223709_

GameEvent: L, RING_BELL, field_28729, RING_BELL, f_157780_

GameEvent: N, SHULKER_CLOSE, field_28731, SHULKER_CLOSE, f_157782_

GameEvent: O, SHULKER_OPEN, field_28732, SHULKER_OPEN, f_157783_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: O, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: P, STEP, field_28155, STEP, f_157785_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: Q, SWIM, field_28156, SWIM, f_157786_

GameEvent: S, WOLF_SHAKING, field_28180, WOLF_SHAKING, f_157787_

GameEvent: u, ENTITY_SHAKE, field_28180, ENTITY_SHAKE, f_223710_

int: T, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

int: S, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: U, name, field_28153, id, f_157789_

String: T, name, field_28153, id, f_157789_

int: V, notificationRadius, field_28154, range, f_157790_

int: U, notificationRadius, field_28154, range, f_157790_

Holder$Reference<GameEvent>: W, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Holder$Reference<GameEvent>: V, builtInRegistryHolder, field_36412, registryEntry, f_204527_

GameEvent: q, ENTITY_DIE, field_37676, ENTITY_DIE, f_223707_

GameEvent: B, INSTRUMENT_PLAY, field_39415, INSTRUMENT_PLAY, f_223696_

GameEvent: F, NOTE_BLOCK_PLAY, field_38425, NOTE_BLOCK_PLAY, f_223699_

GameEvent: L, SCULK_SENSOR_TENDRILS_CLICKING, field_38243, SCULK_SENSOR_TENDRILS_CLICKING, f_223700_

GameEvent: N, SHRIEK, field_38244, SHRIEK, f_223701_

GameEvent: R, TELEPORT, field_39446, TELEPORT, f_238175_

Constructors

Methods

1.18.2

Names

csg

csy

Fields

Holder$Reference<GameEvent>: W, builtInRegistryHolder, field_36412, registryEntry, f_204527_

Constructors

Methods

Holder$Reference<GameEvent> (): c, builtInRegistryHolder, method_40157, getRegistryEntry, m_204530_

boolean (TagKey<GameEvent>): a, is, method_40156, isIn, m_204528_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cow

csg

Fields

Constructors

Methods

1.17.1

Names

cov

cow

Fields

Constructors

Methods

1.17

Names

cov

net.minecraft.world.level.gameevent.GameEvent

net.minecraft.class_5712

net.minecraft.world.event.GameEvent

net.minecraft.src.C_141307_

net.minecraft.world.level.gameevent.GameEvent

Fields

GameEvent: a, BLOCK_ATTACH, field_28172, BLOCK_ATTACH, f_157791_

GameEvent: b, BLOCK_CHANGE, field_28733, BLOCK_CHANGE, f_157792_

GameEvent: c, BLOCK_CLOSE, field_28169, BLOCK_CLOSE, f_157793_

GameEvent: d, BLOCK_DESTROY, field_28165, BLOCK_DESTROY, f_157794_

GameEvent: e, BLOCK_DETACH, field_28173, BLOCK_DETACH, f_157795_

GameEvent: f, BLOCK_OPEN, field_28168, BLOCK_OPEN, f_157796_

GameEvent: g, BLOCK_PLACE, field_28164, BLOCK_PLACE, f_157797_

GameEvent: h, BLOCK_PRESS, field_28174, BLOCK_PRESS, f_157798_

GameEvent: i, BLOCK_SWITCH, field_28170, BLOCK_SWITCH, f_157799_

GameEvent: j, BLOCK_UNPRESS, field_28175, BLOCK_UNPRESS, f_157800_

GameEvent: k, BLOCK_UNSWITCH, field_28171, BLOCK_UNSWITCH, f_157801_

GameEvent: l, CONTAINER_CLOSE, field_28177, CONTAINER_CLOSE, f_157802_

GameEvent: m, CONTAINER_OPEN, field_28176, CONTAINER_OPEN, f_157803_

GameEvent: n, DISPENSE_FAIL, field_28144, DISPENSE_FAIL, f_157804_

GameEvent: o, DRINKING_FINISH, field_28734, DRINKING_FINISH, f_157805_

GameEvent: p, EAT, field_28735, EAT, f_157806_

GameEvent: q, ELYTRA_FREE_FALL, field_28158, ELYTRA_FREE_FALL, f_157807_

GameEvent: r, ENTITY_DAMAGED, field_28736, ENTITY_DAMAGED, f_157808_

GameEvent: s, ENTITY_KILLED, field_28737, ENTITY_KILLED, f_157809_

GameEvent: t, ENTITY_PLACE, field_28738, ENTITY_PLACE, f_157810_

GameEvent: u, EQUIP, field_28739, EQUIP, f_157811_

GameEvent: v, EXPLODE, field_28178, EXPLODE, f_157812_

GameEvent: w, FISHING_ROD_CAST, field_28145, FISHING_ROD_CAST, f_157813_

GameEvent: x, FISHING_ROD_REEL_IN, field_28146, FISHING_ROD_REEL_IN, f_157814_

GameEvent: y, FLAP, field_28157, FLAP, f_157815_

GameEvent: z, FLUID_PICKUP, field_28167, FLUID_PICKUP, f_157816_

GameEvent: A, FLUID_PLACE, field_28166, FLUID_PLACE, f_157769_

GameEvent: B, HIT_GROUND, field_28159, HIT_GROUND, f_157770_

GameEvent: C, MOB_INTERACT, field_28725, MOB_INTERACT, f_157771_

GameEvent: D, LIGHTNING_STRIKE, field_28152, LIGHTNING_STRIKE, f_157772_

GameEvent: E, MINECART_MOVING, field_28726, MINECART_MOVING, f_157773_

GameEvent: F, PISTON_CONTRACT, field_28148, PISTON_CONTRACT, f_157774_

GameEvent: G, PISTON_EXTEND, field_28147, PISTON_EXTEND, f_157775_

GameEvent: H, PRIME_FUSE, field_28727, PRIME_FUSE, f_157776_

GameEvent: I, PROJECTILE_LAND, field_28162, PROJECTILE_LAND, f_157777_

GameEvent: J, PROJECTILE_SHOOT, field_28161, PROJECTILE_SHOOT, f_157778_

GameEvent: K, RAVAGER_ROAR, field_28728, RAVAGER_ROAR, f_157779_

GameEvent: L, RING_BELL, field_28729, RING_BELL, f_157780_

GameEvent: M, SHEAR, field_28730, SHEAR, f_157781_

GameEvent: N, SHULKER_CLOSE, field_28731, SHULKER_CLOSE, f_157782_

GameEvent: O, SHULKER_OPEN, field_28732, SHULKER_OPEN, f_157783_

GameEvent: P, SPLASH, field_28160, SPLASH, f_157784_

GameEvent: Q, STEP, field_28155, STEP, f_157785_

GameEvent: R, SWIM, field_28156, SWIM, f_157786_

GameEvent: S, WOLF_SHAKING, field_28180, WOLF_SHAKING, f_157787_

int: T, DEFAULT_NOTIFICATION_RADIUS, field_31449, DEFAULT_RANGE, f_157788_

String: U, name, field_28153, id, f_157789_

int: V, notificationRadius, field_28154, range, f_157790_

Constructors

(String, int)

Methods

String (): a, getName, method_32938, getId, m_157821_

int (): b, getNotificationRadius, method_32941, getRange, m_157827_

GameEvent (String): a, register, method_32939, register, m_157822_

GameEvent (String, int): a, register, method_32940, register, m_157824_