History - net.minecraft.client.renderer.debug.LightSectionDebugRenderer$SectionData

1.21.3

Names

gis$a

gpr$a

Fields

DiscreteVoxelShape: a, lightAndBlocksShape, field_44684, readyShape, f_279657_

DiscreteVoxelShape: a, lightAndBlocksShape, field_44684, readyShape

DiscreteVoxelShape: b, lightShape, field_44685, shape, f_279596_

DiscreteVoxelShape: b, lightShape, field_44685, shape

SectionPos: c, minPos, field_44686, minSectionPos, f_279546_

SectionPos: c, minPos, field_44686, minSectionPos

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

ghi$a

gis$a

Fields

Constructors

Methods

1.20.6

Names

fwy$a

ghi$a

Fields

Constructors

Methods

1.20.4

Names

frt$a

fwy$a

Fields

Constructors

Methods

1.20.2

Names

fnj$a

frt$a

Fields

Constructors

Methods

1.20.1

Names

fnj$a

net.minecraft.client.renderer.debug.LightSectionDebugRenderer$SectionData

net.minecraft.class_8520$class_8521

net.minecraft.client.render.debug.LightDebugRenderer$Data

net.minecraft.src.C_279505_$C_279499_

Fields

DiscreteVoxelShape: a, lightAndBlocksShape, field_44684, readyShape, f_279657_

DiscreteVoxelShape: b, lightShape, field_44685, shape, f_279596_

SectionPos: c, minPos, field_44686, minSectionPos, f_279546_

Constructors

(LevelLightEngine, SectionPos, int, LightLayer)

Methods