History - net.minecraft.client.renderer.debug.LightSectionDebugRenderer$SectionData
1.21.3
Names
gis$a
gpr$a
Fields
DiscreteVoxelShape: a, lightAndBlocksShape, field_44684, readyShape, f_279657_
DiscreteVoxelShape: a, lightAndBlocksShape, field_44684, readyShape
DiscreteVoxelShape: b, lightShape, field_44685, shape, f_279596_
DiscreteVoxelShape: b, lightShape, field_44685, shape
SectionPos: c, minPos, field_44686, minSectionPos, f_279546_
SectionPos: c, minPos, field_44686, minSectionPos
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ghi$a
gis$a
Fields
Constructors
Methods
1.20.6
Names
fwy$a
ghi$a
Fields
Constructors
Methods
1.20.4
Names
frt$a
fwy$a
Fields
Constructors
Methods
1.20.2
Names
fnj$a
frt$a
Fields
Constructors
Methods
1.20.1
Names
fnj$a
net.minecraft.client.renderer.debug.LightSectionDebugRenderer$SectionData
net.minecraft.class_8520$class_8521
net.minecraft.client.render.debug.LightDebugRenderer$Data
net.minecraft.src.C_279505_$C_279499_
Fields
DiscreteVoxelShape: a, lightAndBlocksShape, field_44684, readyShape, f_279657_
DiscreteVoxelShape: b, lightShape, field_44685, shape, f_279596_
SectionPos: c, minPos, field_44686, minSectionPos, f_279546_
Constructors
(LevelLightEngine, SectionPos, int, LightLayer)
Methods