History - net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey

1.21.3

Names

gvp$b

net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey

net.minecraft.class_10197$class_10199

net.minecraft.client.render.entity.equipment.EquipmentRenderer$TrimSpriteKey

Fields

ArmorTrim: a, trim, comp_3199, trim

EquipmentModel$LayerType: b, layerType, comp_3200, layerType

ResourceLocation: c, equipmentModelId, comp_3201, equipmentModelId

Constructors

(ArmorTrim, EquipmentModel$LayerType, ResourceLocation)

Methods

ArmorTrim (): a, trim, comp_3199, trim

EquipmentModel$LayerType (): b, layerType, comp_3200, layerType

ResourceLocation (): c, equipmentModelId, comp_3201, equipmentModelId