History - net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey
1.21.3
Names
gvp$b
net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey
net.minecraft.class_10197$class_10199
net.minecraft.client.render.entity.equipment.EquipmentRenderer$TrimSpriteKey
Fields
ArmorTrim: a, trim, comp_3199, trim
EquipmentModel$LayerType: b, layerType, comp_3200, layerType
ResourceLocation: c, equipmentModelId, comp_3201, equipmentModelId
Constructors
(ArmorTrim, EquipmentModel$LayerType, ResourceLocation)
Methods
ArmorTrim (): a, trim, comp_3199, trim
EquipmentModel$LayerType (): b, layerType, comp_3200, layerType
ResourceLocation (): c, equipmentModelId, comp_3201, equipmentModelId