History - net.minecraft.client.renderer.entity.state.FelineRenderState
25w04a
Names
gyr
hbv
Fields
boolean: d, isCrouching, field_53361, inSneakingPose, f_347985_
boolean: d, isCrouching, field_53361, inSneakingPose
boolean: e, isSprinting, field_53362, sprinting, f_348723_
boolean: e, isSprinting, field_53362, sprinting
boolean: f, isSitting, field_53363, inSittingPose, f_347181_
boolean: f, isSitting, field_53363, inSittingPose
float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_349335_
float: g, lieDownAmount, field_53364, sleepAnimationProgress
float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_347724_
float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress
float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_348945_
float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress
Constructors
Methods
1.21.4
Names
gyb
gyr
Fields
Constructors
Methods
1.21.3
Names
gyb
net.minecraft.client.renderer.entity.state.FelineRenderState
net.minecraft.class_10024
net.minecraft.client.render.entity.state.FelineEntityRenderState
net.minecraft.src.C_345983_
Fields
boolean: d, isCrouching, field_53361, inSneakingPose, f_347985_
boolean: e, isSprinting, field_53362, sprinting, f_348723_
boolean: f, isSitting, field_53363, inSittingPose, f_347181_
float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_349335_
float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_347724_
float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_348945_
Constructors
()
Methods