History - net.minecraft.client.renderer.entity.state.FelineRenderState

25w04a

Names

gyr

hbv

Fields

boolean: d, isCrouching, field_53361, inSneakingPose, f_347985_

boolean: d, isCrouching, field_53361, inSneakingPose

boolean: e, isSprinting, field_53362, sprinting, f_348723_

boolean: e, isSprinting, field_53362, sprinting

boolean: f, isSitting, field_53363, inSittingPose, f_347181_

boolean: f, isSitting, field_53363, inSittingPose

float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_349335_

float: g, lieDownAmount, field_53364, sleepAnimationProgress

float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_347724_

float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress

float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_348945_

float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress

Constructors

Methods

1.21.4

Names

gyb

gyr

Fields

Constructors

Methods

1.21.3

Names

gyb

net.minecraft.client.renderer.entity.state.FelineRenderState

net.minecraft.class_10024

net.minecraft.client.render.entity.state.FelineEntityRenderState

net.minecraft.src.C_345983_

Fields

boolean: d, isCrouching, field_53361, inSneakingPose, f_347985_

boolean: e, isSprinting, field_53362, sprinting, f_348723_

boolean: f, isSitting, field_53363, inSittingPose, f_347181_

float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_349335_

float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_347724_

float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_348945_

Constructors

()

Methods