History - net.minecraft.world.level.block.sounds.AmbientDesertBlockSoundsPlayer
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
ebo
edz
Fields
int: a, IDLE_SOUND_CHANCE, field_56467, IDLE_SOUND_CHANCE, f_380657_
int: a, IDLE_SOUND_CHANCE, field_56467, SAND_SOUND_CHANCE, f_380657_
int: b, WIND_SOUND_CHANCE, field_56468, WIND_SOUND_CHANCE, f_382092_
int: c, SURROUNDING_BLOCKS_PLAY_SOUND_THRESHOLD, field_56469, REQUIRED_CHECK_DIRECTIONS, f_381306_
int: e, SURROUNDING_BLOCKS_PLAY_SOUND_THRESHOLD, field_56469, REQUIRED_SAND_CHECK_DIRECTIONS, f_381306_
int: d, SURROUNDING_BLOCKS_DISTANCE_CHECK, field_56470, DISTANCE_TO_CHECK, f_382107_
int: b, DRY_GRASS_SOUND_CHANCE, field_59760, DRY_GRASS_SOUND_CHANCE, f_399310_
int: c, DEAD_BUSH_SOUND_CHANCE, field_59761, DEAD_BUSH_SOUND_CHANCE, f_399323_
int: d, DEAD_BUSH_SOUND_BADLANDS_DECREASED_CHANCE, field_59762, DEAD_BUSH_BADLANDS_PENALTY_CHANCE, f_399064_
int: f, SURROUNDING_BLOCKS_DISTANCE_HORIZONTAL_CHECK, field_59763, SAND_CHECK_HORIZONTAL_DISTANCE, f_399651_
int: g, SURROUNDING_BLOCKS_DISTANCE_VERTICAL_CHECK, field_59764, field_59764, f_399654_
int: h, HORIZONTAL_DIRECTIONS, field_59765, field_59765, f_399518_
Constructors
Methods
void (BlockState, Level, BlockPos, RandomSource): a, playAmbientBlockSounds, method_67408, tryPlayAmbientSounds, m_389081_
boolean (Holder<Biome>): a, isInAmbientSoundBiome, method_67409, shouldPlayWindSoundIn, m_389069_
boolean (Level, BlockPos): a, shouldPlayAmbientSound, method_67407, shouldPlayAmbientSoundAt, m_387593_
void (Level, BlockPos, RandomSource): a, playAmbientSandSounds, method_70752, tryPlaySandSounds, m_402953_
void (Level, BlockPos, RandomSource): b, playAmbientDryGrassSounds, method_70755, tryPlayDryGrassSounds, m_402810_
void (Level, BlockPos, RandomSource): c, playAmbientDeadBushSounds, method_70756, tryPlayDeadBushSounds, m_401193_
boolean (Level, BlockPos): a, shouldPlayDesertDryVegetationBlockSounds, method_70751, triggersDryVegetationSounds, m_401331_
boolean (Level, BlockPos): b, shouldPlayAmbientSandSound, method_70754, canPlaySandSoundsAt, m_402828_
boolean (Level, BlockPos$MutableBlockPos): a, columnContainsTriggeringBlock, method_70750, checkForSandSoundTriggers, m_404417_
boolean (BlockState): a, canTriggerAmbientDesertSandSounds, method_70753, triggersSandSounds, m_403126_
1.21.5
Names
ebo
net.minecraft.world.level.block.sounds.AmbientDesertBlockSoundsPlayer
net.minecraft.class_10739
net.minecraft.sound.AmbientDesertBlockSounds
net.minecraft.src.C_378922_
net.minecraft.world.level.block.sounds.AmbientDesertBlockSoundsPlayer
Fields
int: a, IDLE_SOUND_CHANCE, field_56467, IDLE_SOUND_CHANCE, f_380657_
int: b, WIND_SOUND_CHANCE, field_56468, WIND_SOUND_CHANCE, f_382092_
int: c, SURROUNDING_BLOCKS_PLAY_SOUND_THRESHOLD, field_56469, REQUIRED_CHECK_DIRECTIONS, f_381306_
int: d, SURROUNDING_BLOCKS_DISTANCE_CHECK, field_56470, DISTANCE_TO_CHECK, f_382107_
Constructors
()
Methods
void (BlockState, Level, BlockPos, RandomSource): a, playAmbientBlockSounds, method_67408, tryPlayAmbientSounds, m_389081_
boolean (Holder<Biome>): a, isInAmbientSoundBiome, method_67409, shouldPlayWindSoundIn, m_389069_
boolean (Level, BlockPos): a, shouldPlayAmbientSound, method_67407, shouldPlayAmbientSoundAt, m_387593_