History - net.minecraft.server.advancements.AdvancementVisibilityEvaluator

1.21.3

Names

alq

amz

Fields

int: a, VISIBILITY_DEPTH, field_41737, DISPLAY_DEPTH, f_263793_

int: a, VISIBILITY_DEPTH, field_41737, DISPLAY_DEPTH

Constructors

Methods

AdvancementVisibilityEvaluator$VisibilityRule (Advancement, boolean): a, evaluateVisibilityRule, method_48032, getStatus, m_264339_

AdvancementVisibilityEvaluator$VisibilityRule (Advancement, boolean): a, evaluateVisibilityRule, method_48032, getStatus

boolean (it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>): a, evaluateVisiblityForUnfinishedNode, method_48033, shouldDisplay, m_264309_

boolean (it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>): a, evaluateVisiblityForUnfinishedNode, method_48033, shouldDisplay

boolean (AdvancementNode, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay, m_264099_

boolean (AdvancementNode, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay

void (AdvancementNode, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay, m_264402_

void (AdvancementNode, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

amd

alq

Fields

Constructors

Methods

1.20.6

Names

aid

amd

Fields

Constructors

Methods

1.20.4

Names

afs

aid

Fields

Constructors

Methods

1.20.2

Names

adl

afs

Fields

Constructors

Methods

boolean (Advancement, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<Advancement>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay, m_264402_

void (Advancement, Predicate<Advancement>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay, m_264099_

boolean (AdvancementNode, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay, m_264099_

void (AdvancementNode, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay, m_264402_

1.20.1

Names

ady

adl

Fields

Constructors

Methods

1.19.4

Names

ady

net.minecraft.server.advancements.AdvancementVisibilityEvaluator

net.minecraft.class_8005

net.minecraft.advancement.AdvancementDisplays

net.minecraft.src.C_263609_

net.minecraft.server.advancements.AdvancementVisibilityEvaluator

Fields

int: a, VISIBILITY_DEPTH, field_41737, DISPLAY_DEPTH, f_263793_

Constructors

()

Methods

AdvancementVisibilityEvaluator$VisibilityRule (Advancement, boolean): a, evaluateVisibilityRule, method_48032, getStatus, m_264339_

boolean (it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>): a, evaluateVisiblityForUnfinishedNode, method_48033, shouldDisplay, m_264309_

boolean (Advancement, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<Advancement>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay, m_264402_

void (Advancement, Predicate<Advancement>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay, m_264099_