History - net.minecraft.server.advancements.AdvancementVisibilityEvaluator
1.21.3
Names
alq
amz
Fields
int: a, VISIBILITY_DEPTH, field_41737, DISPLAY_DEPTH, f_263793_
int: a, VISIBILITY_DEPTH, field_41737, DISPLAY_DEPTH
Constructors
Methods
AdvancementVisibilityEvaluator$VisibilityRule (Advancement, boolean): a, evaluateVisibilityRule, method_48032, getStatus, m_264339_
AdvancementVisibilityEvaluator$VisibilityRule (Advancement, boolean): a, evaluateVisibilityRule, method_48032, getStatus
boolean (it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>): a, evaluateVisiblityForUnfinishedNode, method_48033, shouldDisplay, m_264309_
boolean (it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>): a, evaluateVisiblityForUnfinishedNode, method_48033, shouldDisplay
boolean (AdvancementNode, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay, m_264099_
boolean (AdvancementNode, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay
void (AdvancementNode, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay, m_264402_
void (AdvancementNode, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
amd
alq
Fields
Constructors
Methods
1.20.6
Names
aid
amd
Fields
Constructors
Methods
1.20.4
Names
afs
aid
Fields
Constructors
Methods
1.20.2
Names
adl
afs
Fields
Constructors
Methods
boolean (Advancement, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<Advancement>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay, m_264402_
void (Advancement, Predicate<Advancement>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay, m_264099_
boolean (AdvancementNode, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay, m_264099_
void (AdvancementNode, Predicate<AdvancementNode>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay, m_264402_
1.20.1
Names
ady
adl
Fields
Constructors
Methods
1.19.4
Names
ady
net.minecraft.server.advancements.AdvancementVisibilityEvaluator
net.minecraft.class_8005
net.minecraft.advancement.AdvancementDisplays
net.minecraft.src.C_263609_
net.minecraft.server.advancements.AdvancementVisibilityEvaluator
Fields
int: a, VISIBILITY_DEPTH, field_41737, DISPLAY_DEPTH, f_263793_
Constructors
()
Methods
AdvancementVisibilityEvaluator$VisibilityRule (Advancement, boolean): a, evaluateVisibilityRule, method_48032, getStatus, m_264339_
boolean (it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>): a, evaluateVisiblityForUnfinishedNode, method_48033, shouldDisplay, m_264309_
boolean (Advancement, it.unimi.dsi.fastutil.Stack<AdvancementVisibilityEvaluator$VisibilityRule>, Predicate<Advancement>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48030, shouldDisplay, m_264402_
void (Advancement, Predicate<Advancement>, AdvancementVisibilityEvaluator$Output): a, evaluateVisibility, method_48031, calculateDisplay, m_264099_