History - net.minecraft.client.renderer.entity.state.LivingEntityRenderState
1.21.3
Names
gyt
net.minecraft.client.renderer.entity.state.LivingEntityRenderState
net.minecraft.class_10042
net.minecraft.client.render.entity.state.LivingEntityRenderState
Fields
float: T, bodyRot, field_53446, bodyYaw
float: U, yRot, field_53447, yawDegrees
float: V, xRot, field_53448, pitch
float: W, deathTime, field_53449, deathTime
float: X, walkAnimationPos, field_53450, limbFrequency
float: Y, walkAnimationSpeed, field_53451, limbAmplitudeMultiplier
float: Z, wornHeadAnimationPos, field_53452, headItemAnimationProgress
float: aa, scale, field_53453, baseScale
float: ab, ageScale, field_53454, ageScale
boolean: ac, isUpsideDown, field_53455, flipUpsideDown
boolean: ad, isFullyFrozen, field_53456, shaking
boolean: ae, isBaby, field_53457, baby
boolean: af, isInWater, field_53458, touchingWater
boolean: ag, isAutoSpinAttack, field_53459, usingRiptide
boolean: ah, hasRedOverlay, field_53460, hurt
boolean: ai, isInvisibleToPlayer, field_53461, invisibleToPlayer
boolean: aj, appearsGlowing, field_53462, hasOutline
Direction: ak, bedOrientation, field_53463, sleepingDirection
Component: al, customName, field_53464, customName
Pose: am, pose, field_53465, pose
BakedModel: an, headItemModel, field_53466, equippedHeadItemModel
ItemStack: ao, headItem, field_53467, equippedHeadStack
HumanoidArm: ap, mainArm, field_53468, mainArm
BakedModel: aq, rightHandItemModel, field_53469, rightHandItemModel
ItemStack: ar, rightHandItem, field_53470, rightHandStack
BakedModel: as, leftHandItemModel, field_53471, leftHandItemModel
ItemStack: at, leftHandItem, field_53472, leftHandStack
Constructors
()
Methods
ItemStack (): aY_, getMainHandItem, method_62614, getMainHandStack
BakedModel (): b, getMainHandItemModel, method_62615, getMainHandItemModel
boolean (Pose): a, hasPose, method_62613, isInPose