History - net.minecraft.client.renderer.entity.state.LivingEntityRenderState

1.21.3

Names

gyt

net.minecraft.client.renderer.entity.state.LivingEntityRenderState

net.minecraft.class_10042

net.minecraft.client.render.entity.state.LivingEntityRenderState

Fields

float: T, bodyRot, field_53446, bodyYaw

float: U, yRot, field_53447, yawDegrees

float: V, xRot, field_53448, pitch

float: W, deathTime, field_53449, deathTime

float: X, walkAnimationPos, field_53450, limbFrequency

float: Y, walkAnimationSpeed, field_53451, limbAmplitudeMultiplier

float: Z, wornHeadAnimationPos, field_53452, headItemAnimationProgress

float: aa, scale, field_53453, baseScale

float: ab, ageScale, field_53454, ageScale

boolean: ac, isUpsideDown, field_53455, flipUpsideDown

boolean: ad, isFullyFrozen, field_53456, shaking

boolean: ae, isBaby, field_53457, baby

boolean: af, isInWater, field_53458, touchingWater

boolean: ag, isAutoSpinAttack, field_53459, usingRiptide

boolean: ah, hasRedOverlay, field_53460, hurt

boolean: ai, isInvisibleToPlayer, field_53461, invisibleToPlayer

boolean: aj, appearsGlowing, field_53462, hasOutline

Direction: ak, bedOrientation, field_53463, sleepingDirection

Component: al, customName, field_53464, customName

Pose: am, pose, field_53465, pose

BakedModel: an, headItemModel, field_53466, equippedHeadItemModel

ItemStack: ao, headItem, field_53467, equippedHeadStack

HumanoidArm: ap, mainArm, field_53468, mainArm

BakedModel: aq, rightHandItemModel, field_53469, rightHandItemModel

ItemStack: ar, rightHandItem, field_53470, rightHandStack

BakedModel: as, leftHandItemModel, field_53471, leftHandItemModel

ItemStack: at, leftHandItem, field_53472, leftHandStack

Constructors

()

Methods

ItemStack (): aY_, getMainHandItem, method_62614, getMainHandStack

BakedModel (): b, getMainHandItemModel, method_62615, getMainHandItemModel

boolean (Pose): a, hasPose, method_62613, isInPose