History - net.minecraft.client.multiplayer.LevelLoadStatusManager

1.21.3

Names

fzn

gft

Fields

LocalPlayer: a, player, field_46579, player, f_303813_

LocalPlayer: a, player, field_46579, player

ClientLevel: b, level, field_46580, world, f_302732_

ClientLevel: b, level, field_46580, world

LevelRenderer: c, levelRenderer, field_46581, renderer, f_303268_

LevelRenderer: c, levelRenderer, field_46581, renderer

LevelLoadStatusManager$Status: d, status, field_46582, currentStep, f_302326_

LevelLoadStatusManager$Status: d, status, field_46582, currentStep

Constructors

Methods

void (): a, tick, method_54135, tick, m_304812_

void (): a, tick, method_54135, tick

boolean (): b, levelReady, method_54136, isReady, m_305903_

boolean (): b, levelReady, method_54136, isReady

void (): c, loadingPacketsReceived, method_54137, handleChunksComingPacket, m_304720_

void (): c, loadingPacketsReceived, method_54137, handleChunksComingPacket

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

fyf

fzn

Fields

Constructors

Methods

1.20.6

Names

fny

fyf

Fields

Constructors

Methods

1.20.4

Names

fny

net.minecraft.client.multiplayer.LevelLoadStatusManager

net.minecraft.class_8819

net.minecraft.client.network.WorldLoadingState

net.minecraft.src.C_301930_

Fields

LocalPlayer: a, player, field_46579, player, f_303813_

ClientLevel: b, level, field_46580, world, f_302732_

LevelRenderer: c, levelRenderer, field_46581, renderer, f_303268_

LevelLoadStatusManager$Status: d, status, field_46582, currentStep, f_302326_

Constructors

(LocalPlayer, ClientLevel, LevelRenderer)

Methods

void (): a, tick, method_54135, tick, m_304812_

boolean (): b, levelReady, method_54136, isReady, m_305903_

void (): c, loadingPacketsReceived, method_54137, handleChunksComingPacket, m_304720_