History - net.minecraft.client.multiplayer.LevelLoadStatusManager
1.21.3
Names
fzn
gft
Fields
LocalPlayer: a, player, field_46579, player, f_303813_
LocalPlayer: a, player, field_46579, player
ClientLevel: b, level, field_46580, world, f_302732_
ClientLevel: b, level, field_46580, world
LevelRenderer: c, levelRenderer, field_46581, renderer, f_303268_
LevelRenderer: c, levelRenderer, field_46581, renderer
LevelLoadStatusManager$Status: d, status, field_46582, currentStep, f_302326_
LevelLoadStatusManager$Status: d, status, field_46582, currentStep
Constructors
Methods
void (): a, tick, method_54135, tick, m_304812_
void (): a, tick, method_54135, tick
boolean (): b, levelReady, method_54136, isReady, m_305903_
boolean (): b, levelReady, method_54136, isReady
void (): c, loadingPacketsReceived, method_54137, handleChunksComingPacket, m_304720_
void (): c, loadingPacketsReceived, method_54137, handleChunksComingPacket
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
fyf
fzn
Fields
Constructors
Methods
1.20.6
Names
fny
fyf
Fields
Constructors
Methods
1.20.4
Names
fny
net.minecraft.client.multiplayer.LevelLoadStatusManager
net.minecraft.class_8819
net.minecraft.client.network.WorldLoadingState
net.minecraft.src.C_301930_
Fields
LocalPlayer: a, player, field_46579, player, f_303813_
ClientLevel: b, level, field_46580, world, f_302732_
LevelRenderer: c, levelRenderer, field_46581, renderer, f_303268_
LevelLoadStatusManager$Status: d, status, field_46582, currentStep, f_302326_
Constructors
(LocalPlayer, ClientLevel, LevelRenderer)
Methods
void (): a, tick, method_54135, tick, m_304812_
boolean (): b, levelReady, method_54136, isReady, m_305903_
void (): c, loadingPacketsReceived, method_54137, handleChunksComingPacket, m_304720_