History - net.minecraft.world.level.biome.MobSpawnSettings
1.21.3
Names
dei
diw
Fields
MobSpawnSettings: b, EMPTY, field_26646, INSTANCE, f_48326_
MobSpawnSettings: b, EMPTY, field_26646, INSTANCE
com.mojang.serialization.MapCodec<MobSpawnSettings>: c, CODEC, field_26403, CODEC, f_48327_
com.mojang.serialization.MapCodec<MobSpawnSettings>: c, CODEC, field_26403, CODEC
float: f, creatureGenerationProbability, field_26404, creatureSpawnProbability, f_48328_
float: f, creatureGenerationProbability, field_26404, creatureSpawnProbability
Map<MobCategory, WeightedRandomList<MobSpawnSettings$SpawnerData>>: g, spawners, field_26405, spawners, f_48329_
Map<MobCategory, WeightedRandomList<MobSpawnSettings$SpawnerData>>: g, spawners, field_26405, spawners
Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>: h, mobSpawnCosts, field_26406, spawnCosts, f_48330_
Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>: h, mobSpawnCosts, field_26406, spawnCosts
float: e, DEFAULT_CREATURE_SPAWN_PROBABILITY, field_30983, field_30983, f_151797_
float: e, DEFAULT_CREATURE_SPAWN_PROBABILITY, field_30983, field_30983
WeightedRandomList<MobSpawnSettings$SpawnerData>: a, EMPTY_MOB_LIST, field_30982, EMPTY_ENTRY_POOL, f_151796_
WeightedRandomList<MobSpawnSettings$SpawnerData>: a, EMPTY_MOB_LIST, field_30982, EMPTY_ENTRY_POOL
org.slf4j.Logger: d, LOGGER, field_26645, LOGGER, f_48325_
org.slf4j.Logger: d, LOGGER, field_26645, LOGGER
Constructors
Methods
MobSpawnSettings$MobSpawnCost (EntityType<?>): a, getMobSpawnCost, method_31003, getSpawnDensity, m_48345_
MobSpawnSettings$MobSpawnCost (EntityType<?>): a, getMobSpawnCost, method_31003, getSpawnDensity
float (): a, getCreatureProbability, method_31002, getCreatureSpawnProbability, m_48344_
float (): a, getCreatureProbability, method_31002, getCreatureSpawnProbability
WeightedRandomList<MobSpawnSettings$SpawnerData> (MobCategory): a, getMobs, method_31004, getSpawnEntries, m_151798_
WeightedRandomList<MobSpawnSettings$SpawnerData> (MobCategory): a, getMobs, method_31004, getSpawnEntries
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ddl
dei
Fields
Constructors
Methods
1.20.6
Names
cva
ddl
Fields
Constructors
Methods
1.20.4
Names
crf
cva
Fields
Constructors
Methods
1.20.2
Names
cnw
crf
Fields
Constructors
Methods
1.20.1
Names
cnr
cnw
Fields
Constructors
Methods
1.19.4
Names
clf
cnr
Fields
Constructors
Methods
1.19.3
Names
cif
clf
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
chi
cif
Fields
Constructors
Methods
1.19
Names
ccb
chi
Fields
Constructors
Methods
1.18.2
Names
cbj
ccb
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_26645, LOGGER, f_48325_
MobSpawnSettings: c, EMPTY, field_26646, INSTANCE, f_48326_
MobSpawnSettings: b, EMPTY, field_26646, INSTANCE, f_48326_
com.mojang.serialization.MapCodec<MobSpawnSettings>: d, CODEC, field_26403, CODEC, f_48327_
com.mojang.serialization.MapCodec<MobSpawnSettings>: c, CODEC, field_26403, CODEC, f_48327_
WeightedRandomList<MobSpawnSettings$SpawnerData>: b, EMPTY_MOB_LIST, field_30982, EMPTY_ENTRY_POOL, f_151796_
WeightedRandomList<MobSpawnSettings$SpawnerData>: a, EMPTY_MOB_LIST, field_30982, EMPTY_ENTRY_POOL, f_151796_
org.slf4j.Logger: d, LOGGER, field_26645, LOGGER, f_48325_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bya
cbj
Fields
boolean: i, playerSpawnFriendly, field_26692, playerSpawnFriendly, f_48331_
Constructors
(float, Map<MobCategory, WeightedRandomList<MobSpawnSettings$SpawnerData>>, Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>, boolean)
(float, Map<MobCategory, WeightedRandomList<MobSpawnSettings$SpawnerData>>, Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>)
Methods
boolean (): b, playerSpawnFriendly, method_31082, isPlayerSpawnFriendly, m_48353_
1.17.1
Names
bxz
bya
Fields
Constructors
Methods
1.17
Names
btg
bxz
net.minecraft.world.biome.MobSpawnInfo
net.minecraft.src.C_1660_
net.minecraft.server.v1_16_R3.BiomeSettingsMobs
net.minecraft.world.level.biome.BiomeSettingsMobs
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_26645, LOGGER, field_242550_a
org.apache.logging.log4j.Logger: a, LOGGER, field_26645, LOGGER, f_48325_
MobSpawnSettings: b, EMPTY, field_26646, INSTANCE, field_242551_b
MobSpawnSettings: c, EMPTY, field_26646, INSTANCE, f_48326_
com.mojang.serialization.MapCodec<MobSpawnSettings>: c, CODEC, field_26403, CODEC, field_242552_c
com.mojang.serialization.MapCodec<MobSpawnSettings>: d, CODEC, field_26403, CODEC, f_48327_
float: d, creatureGenerationProbability, field_26404, creatureSpawnProbability, field_242553_d
float: f, creatureGenerationProbability, field_26404, creatureSpawnProbability, f_48328_
Map<MobCategory, List<MobSpawnSettings$SpawnerData>>: e, spawners, field_26405, spawners, field_242554_e
Map<MobCategory, WeightedRandomList<MobSpawnSettings$SpawnerData>>: g, spawners, field_26405, spawners, f_48329_
Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>: f, mobSpawnCosts, field_26406, spawnCosts, field_242555_f
Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>: h, mobSpawnCosts, field_26406, spawnCosts, f_48330_
boolean: g, playerSpawnFriendly, field_26692, playerSpawnFriendly, field_242556_g
boolean: i, playerSpawnFriendly, field_26692, playerSpawnFriendly, f_48331_
float: e, DEFAULT_CREATURE_SPAWN_PROBABILITY, field_30983, field_30983, f_151797_
WeightedRandomList<MobSpawnSettings$SpawnerData>: b, EMPTY_MOB_LIST, field_30982, EMPTY_ENTRY_POOL, f_151796_
Constructors
Methods
List<MobSpawnSettings$SpawnerData> (MobCategory): a, getMobs, method_31004, getSpawnEntry, func_242559_a
MobSpawnSettings$MobSpawnCost (EntityType<?>): a, getMobSpawnCost, method_31003, getSpawnDensity, func_242558_a
MobSpawnSettings$MobSpawnCost (EntityType<?>): a, getMobSpawnCost, method_31003, getSpawnDensity, m_48345_
float (): a, getCreatureProbability, method_31002, getCreatureSpawnProbability, func_242557_a
float (): a, getCreatureProbability, method_31002, getCreatureSpawnProbability, m_48344_
boolean (): b, playerSpawnFriendly, method_31082, isPlayerSpawnFriendly, func_242562_b
boolean (): b, playerSpawnFriendly, method_31082, isPlayerSpawnFriendly, m_48353_
WeightedRandomList<MobSpawnSettings$SpawnerData> (MobCategory): a, getMobs, method_31004, getSpawnEntries, m_151798_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
btd
btg
net.minecraft.server.v1_16_R2.BiomeSettingsMobs
net.minecraft.server.v1_16_R3.BiomeSettingsMobs
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
btd
net.minecraft.world.level.biome.MobSpawnSettings
net.minecraft.class_5483
net.minecraft.world.biome.SpawnSettings
net.minecraft.world.biome.MobSpawnInfo
net.minecraft.server.v1_16_R2.BiomeSettingsMobs
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_26645, LOGGER, field_242550_a
MobSpawnSettings: b, EMPTY, field_26646, INSTANCE, field_242551_b
com.mojang.serialization.MapCodec<MobSpawnSettings>: c, CODEC, field_26403, CODEC, field_242552_c
float: d, creatureGenerationProbability, field_26404, creatureSpawnProbability, field_242553_d
Map<MobCategory, List<MobSpawnSettings$SpawnerData>>: e, spawners, field_26405, spawners, field_242554_e
Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>: f, mobSpawnCosts, field_26406, spawnCosts, field_242555_f
boolean: g, playerSpawnFriendly, field_26692, playerSpawnFriendly, field_242556_g
Constructors
(float, Map<MobCategory, List<MobSpawnSettings$SpawnerData>>, Map<EntityType<?>, MobSpawnSettings$MobSpawnCost>, boolean)
Methods
List<MobSpawnSettings$SpawnerData> (MobCategory): a, getMobs, method_31004, getSpawnEntry, func_242559_a
MobSpawnSettings$MobSpawnCost (EntityType<?>): a, getMobSpawnCost, method_31003, getSpawnDensity, func_242558_a
float (): a, getCreatureProbability, method_31002, getCreatureSpawnProbability, func_242557_a
boolean (): b, playerSpawnFriendly, method_31082, isPlayerSpawnFriendly, func_242562_b