History - com.mojang.blaze3d.resource.RenderTargetDescriptor
25w03a
Names
fff
fgy
Fields
int: a, width, comp_2978, width, f_348002_
int: a, width, comp_2978, width
int: b, height, comp_2979, height, f_348741_
int: b, height, comp_2979, height
boolean: c, useDepth, comp_2980, useDepth, f_347624_
boolean: c, useDepth, comp_2980, useDepth
int: d, clearColor, comp_3499, clearColor
Constructors
(int, int, boolean)
(int, int, boolean, int)
Methods
RenderTarget (): a, allocate, method_61952, create, m_354097_
RenderTarget (): a, allocate, method_61952, create
void (RenderTarget): a, free, method_61953, close, m_351945_
void (RenderTarget): b, free, method_61953, close
int (): b, width, comp_2978, width, f_348002_
int (): b, width, comp_2978, width
int (): c, height, comp_2979, height, f_348741_
int (): c, height, comp_2979, height
boolean (): d, useDepth, comp_2980, useDepth, f_347624_
boolean (): d, useDepth, comp_2980, useDepth
void (RenderTarget): a, prepare, method_66518, prepare
boolean (ResourceDescriptor<?>): a, canUsePhysicalResource, method_66519, equals
int (): e, clearColor, comp_3499, clearColor
1.21.4
Names
fgc
fff
Fields
Constructors
Methods
1.21.3
Names
fgc
com.mojang.blaze3d.resource.RenderTargetDescriptor
net.minecraft.class_9923
net.minecraft.client.gl.SimpleFramebufferFactory
net.minecraft.src.C_345856_
Fields
int: a, width, comp_2978, width, f_348002_
int: b, height, comp_2979, height, f_348741_
boolean: c, useDepth, comp_2980, useDepth, f_347624_
Constructors
(int, int, boolean)
Methods
RenderTarget (): a, allocate, method_61952, create, m_354097_
void (RenderTarget): a, free, method_61953, close, m_351945_
int (): b, width, comp_2978, width, f_348002_
int (): c, height, comp_2979, height, f_348741_
boolean (): d, useDepth, comp_2980, useDepth, f_347624_