History - com.mojang.blaze3d.resource.RenderTargetDescriptor

25w03a

Names

fff

fgy

Fields

int: a, width, comp_2978, width, f_348002_

int: a, width, comp_2978, width

int: b, height, comp_2979, height, f_348741_

int: b, height, comp_2979, height

boolean: c, useDepth, comp_2980, useDepth, f_347624_

boolean: c, useDepth, comp_2980, useDepth

int: d, clearColor, comp_3499, clearColor

Constructors

(int, int, boolean)

(int, int, boolean, int)

Methods

RenderTarget (): a, allocate, method_61952, create, m_354097_

RenderTarget (): a, allocate, method_61952, create

void (RenderTarget): a, free, method_61953, close, m_351945_

void (RenderTarget): b, free, method_61953, close

int (): b, width, comp_2978, width, f_348002_

int (): b, width, comp_2978, width

int (): c, height, comp_2979, height, f_348741_

int (): c, height, comp_2979, height

boolean (): d, useDepth, comp_2980, useDepth, f_347624_

boolean (): d, useDepth, comp_2980, useDepth

void (RenderTarget): a, prepare, method_66518, prepare

boolean (ResourceDescriptor<?>): a, canUsePhysicalResource, method_66519, equals

int (): e, clearColor, comp_3499, clearColor

1.21.4

Names

fgc

fff

Fields

Constructors

Methods

1.21.3

Names

fgc

com.mojang.blaze3d.resource.RenderTargetDescriptor

net.minecraft.class_9923

net.minecraft.client.gl.SimpleFramebufferFactory

net.minecraft.src.C_345856_

Fields

int: a, width, comp_2978, width, f_348002_

int: b, height, comp_2979, height, f_348741_

boolean: c, useDepth, comp_2980, useDepth, f_347624_

Constructors

(int, int, boolean)

Methods

RenderTarget (): a, allocate, method_61952, create, m_354097_

void (RenderTarget): a, free, method_61953, close, m_351945_

int (): b, width, comp_2978, width, f_348002_

int (): c, height, comp_2979, height, f_348741_

boolean (): d, useDepth, comp_2980, useDepth, f_347624_