History - net.minecraft.server.v1_12_R1.BlockLeaves1

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

asl

asn

Fields

Constructors

Methods

1.12

Names

apj

asl

net.minecraft.server.v1_11_R1.BlockLeaves1

net.minecraft.server.v1_12_R1.BlockLeaves1

Fields

Constructors

Methods

int (IBlockData): i, func_176232_d

int (IBlockData): x, func_176232_d

ItemStack (IBlockData): w, func_180643_i

ItemStack (IBlockData): u, func_180643_i

BlockWood$EnumLogVariant (int): e, func_176233_b

BlockWood$EnumLogVariant (int): b, func_176233_b

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aph

apj

Fields

Constructors

Methods

1.11

Names

ant

aph

net.minecraft.server.v1_10_R1.BlockLeaves1

net.minecraft.server.v1_11_R1.BlockLeaves1

Fields

Constructors

Methods

ItemStack (IBlockData): u, func_180643_i

ItemStack (IBlockData): w, func_180643_i

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

anf

ant

net.minecraft.server.v1_9_R2.BlockLeaves1

net.minecraft.server.v1_10_R1.BlockLeaves1

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockLeaves1

net.minecraft.server.v1_9_R2.BlockLeaves1

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

aik

anf

net.minecraft.server.v1_8_R3.BlockLeaves1

net.minecraft.server.v1_9_R1.BlockLeaves1

Fields

BlockStateEnum<BlockWood$EnumLogVariant>: Q, field_176239_P, VARIANT

BlockStateEnum<BlockWood$EnumLogVariant>: e, field_176239_P, VARIANT

Constructors

Methods

int (IBlockData): d, func_176232_d

int (IBlockData): i, func_176232_d

ItemStack (IBlockData): i, func_180643_i

ItemStack (IBlockData): u, func_180643_i

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockWood$EnumLogVariant (int): b, func_176233_b

BlockWood$EnumLogVariant (int): e, func_176233_b

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

int (IBlockData): a, func_180651_a, getDropData

int (IBlockData): d, func_180651_a, getDropData

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a

int (IBlockData): h, func_180644_h

int (IBlockAccess, BlockPosition, int): a, func_180662_a

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

1.8.8

Names

aik

net.minecraft.block.BlockOldLeaf

net.minecraft.server.v1_8_R3.BlockLeaves1

Fields

BlockStateEnum<BlockWood$EnumLogVariant>: Q, field_176239_P, VARIANT

Constructors

()

Methods

void (World, BlockPosition, IBlockData, int): a, func_176234_a

int (IBlockData): d, func_176232_d

ItemStack (IBlockData): i, func_180643_i

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockWood$EnumLogVariant (int): b, func_176233_b

BlockStateList (): e, func_180661_e, getStateList

int (IBlockData): a, func_180651_a, getDropData

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a

int (IBlockData): h, func_180644_h

int (IBlockAccess, BlockPosition, int): a, func_180662_a

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a