History - com.mojang.blaze3d.textures.GpuTexture

1.21.5

Names

com.mojang.blaze3d.textures.GpuTexture

com.mojang.blaze3d.textures.GpuTexture

com.mojang.blaze3d.textures.GpuTexture

com.mojang.blaze3d.textures.GpuTexture

Fields

TextureFormat: format, format

int: width, width

int: height, height

int: mipLevels, mipLevels

String: label, label

AddressMode: addressModeU, addressModeU

AddressMode: addressModeV, addressModeV

FilterMode: minFilter, minFilter

FilterMode: magFilter, magFilter

boolean: useMipmaps, useMipmaps

Constructors

(String, TextureFormat, int, int, int)

Methods

int (int): getWidth, getWidth, getWidth, getWidth

int (int): getHeight, getHeight, getHeight, getHeight

int (): getMipLevels, getMipLevels

TextureFormat (): getFormat, getFormat

void (AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode

void (AddressMode, AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode

void (FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter

void (FilterMode, FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter

String (): getLabel, getLabel

void (): close, close

boolean (): isClosed, isClosed