History - com.mojang.blaze3d.textures.GpuTexture
1.21.5
Names
com.mojang.blaze3d.textures.GpuTexture
com.mojang.blaze3d.textures.GpuTexture
com.mojang.blaze3d.textures.GpuTexture
com.mojang.blaze3d.textures.GpuTexture
Fields
TextureFormat: format, format
int: width, width
int: height, height
int: mipLevels, mipLevels
String: label, label
AddressMode: addressModeU, addressModeU
AddressMode: addressModeV, addressModeV
FilterMode: minFilter, minFilter
FilterMode: magFilter, magFilter
boolean: useMipmaps, useMipmaps
Constructors
(String, TextureFormat, int, int, int)
Methods
int (int): getWidth, getWidth, getWidth, getWidth
int (int): getHeight, getHeight, getHeight, getHeight
int (): getMipLevels, getMipLevels
TextureFormat (): getFormat, getFormat
void (AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode
void (AddressMode, AddressMode): setAddressMode, setAddressMode, setAddressMode, setAddressMode
void (FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter
void (FilterMode, FilterMode, boolean): setTextureFilter, setTextureFilter, setTextureFilter, setTextureFilter
String (): getLabel, getLabel
void (): close, close
boolean (): isClosed, isClosed