History - net.minecraft.world.entity.animal.nautilus.ZombieNautilusVariant

1.21.11

Names

cws

net.minecraft.world.entity.animal.nautilus.ZombieNautilusVariant

net.minecraft.class_12319

net.minecraft.entity.mob.ZombieNautilusVariant

net.minecraft.src.C_432895_

net.minecraft.world.entity.animal.nautilus.ZombieNautilusVariant

Fields

ModelAndTexture<ZombieNautilusVariant$ModelType>: e, modelAndTexture, comp_5215, modelAndTexture, f_433834_

SpawnPrioritySelectors: f, spawnConditions, comp_5216, spawnConditions, f_435984_

com.mojang.serialization.Codec<ZombieNautilusVariant>: a, DIRECT_CODEC, field_64361, CODEC, f_436963_

com.mojang.serialization.Codec<ZombieNautilusVariant>: b, NETWORK_CODEC, field_64362, NETWORK_CODEC, f_433418_

com.mojang.serialization.Codec<Holder<ZombieNautilusVariant>>: c, CODEC, field_64363, ENTRY_CODEC, f_435945_

StreamCodec<RegistryFriendlyByteBuf, Holder<ZombieNautilusVariant>>: d, STREAM_CODEC, field_64364, ENTRY_PACKET_CODEC, f_435149_

Constructors

(ModelAndTexture<ZombieNautilusVariant$ModelType>)

(ModelAndTexture<ZombieNautilusVariant$ModelType>, SpawnPrioritySelectors)

Methods

List<PriorityProvider$Selector<SpawnContext, SpawnCondition>> (): a, selectors, method_67126, getSelectors, m_385725_

ModelAndTexture<ZombieNautilusVariant$ModelType> (): b, modelAndTexture, comp_5215, modelAndTexture, f_433834_

SpawnPrioritySelectors (): c, spawnConditions, comp_5216, spawnConditions, f_435984_