History - net.minecraft.world.level.levelgen.feature.foliageplacers.BushFoliagePlacer

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

eem

efq

Fields

Constructors

Methods

1.20.6

Names

dvg

eem

Fields

com.mojang.serialization.Codec<BushFoliagePlacer>: c, CODEC, field_24928, CODEC, f_68428_

com.mojang.serialization.MapCodec<BushFoliagePlacer>: c, CODEC, field_24928, CODEC, f_68428_

Constructors

Methods

1.20.4

Names

dri

dvg

Fields

Constructors

Methods

1.20.2

Names

doa

dri

Fields

Constructors

Methods

1.20.1

Names

dnp

doa

Fields

Constructors

Methods

1.19.4

Names

dkr

dnp

Fields

Constructors

Methods

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_

void (LevelSimulatedReader, FoliagePlacer$FoliageSetter, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_

1.19.3

Names

dhf

dkr

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

dgi

dhf

Fields

Constructors

Methods

1.19

Names

dbm

dgi

Fields

Constructors

Methods

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_7394_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_142539_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_

boolean (RandomSource, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_214203_

1.18.2

Names

dau

dbm

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cwy

dau

Fields

Constructors

Methods

1.17.1

Names

cwx

cwy

Fields

Constructors

Methods

1.17

Names

cni

cwx

net.minecraft.world.gen.foliageplacer.BushFoliagePlacer

net.minecraft.src.C_2376_

net.minecraft.server.v1_16_R3.WorldGenFoilagePlacerBush

net.minecraft.world.level.levelgen.feature.foliageplacers.WorldGenFoilagePlacerBush

Fields

com.mojang.serialization.Codec<BushFoliagePlacer>: c, CODEC, field_24928, CODEC, field_236743_c_

com.mojang.serialization.Codec<BushFoliagePlacer>: c, CODEC, field_24928, CODEC, f_68428_

Constructors

(UniformInt, UniformInt, int)

(IntProvider, IntProvider, int)

Methods

FoliagePlacerType<?> (): a, type, method_28843, getType, func_230371_a_

FoliagePlacerType<?> (): a, type, method_28843, getType, m_5897_

void (LevelSimulatedRW, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, Set<BlockPos>, int, BoundingBox): a, createFoliage, method_23448, generate, func_230372_a_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, func_230373_a_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_7394_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_142539_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cnf

cni

net.minecraft.server.v1_16_R2.WorldGenFoilagePlacerBush

net.minecraft.server.v1_16_R3.WorldGenFoilagePlacerBush

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cpd

cnf

net.minecraft.server.v1_16_R1.WorldGenFoilagePlacerBush

net.minecraft.server.v1_16_R2.WorldGenFoilagePlacerBush

Fields

Constructors

(int, int, int, int, int)

(UniformInt, UniformInt, int)

Methods

1.16.1

Names

cpd

net.minecraft.world.level.levelgen.feature.foliageplacers.BushFoliagePlacer

net.minecraft.class_5205

net.minecraft.world.gen.foliage.BushFoliagePlacer

net.minecraft.world.gen.foliageplacer.BushFoliagePlacer

net.minecraft.server.v1_16_R1.WorldGenFoilagePlacerBush

Fields

com.mojang.serialization.Codec<BushFoliagePlacer>: c, CODEC, field_24928, CODEC, field_236743_c_

Constructors

(int, int, int, int, int)

Methods

FoliagePlacerType<?> (): a, type, method_28843, getType, func_230371_a_

void (LevelSimulatedRW, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, Set<BlockPos>, int, BoundingBox): a, createFoliage, method_23448, generate, func_230372_a_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, func_230373_a_