History - net.minecraft.client.model.HumanoidModel$ArmPose
1.21.3
Names
fvx$a
gbz$a
Fields
HumanoidModel$ArmPose: a, EMPTY, field_3409, EMPTY, EMPTY
HumanoidModel$ArmPose: a, EMPTY, field_3409, EMPTY
HumanoidModel$ArmPose: b, ITEM, field_3410, ITEM, ITEM
HumanoidModel$ArmPose: b, ITEM, field_3410, ITEM
HumanoidModel$ArmPose: c, BLOCK, field_3406, BLOCK, BLOCK
HumanoidModel$ArmPose: c, BLOCK, field_3406, BLOCK
HumanoidModel$ArmPose: d, BOW_AND_ARROW, field_3403, BOW_AND_ARROW, BOW_AND_ARROW
HumanoidModel$ArmPose: d, BOW_AND_ARROW, field_3403, BOW_AND_ARROW
HumanoidModel$ArmPose: e, THROW_SPEAR, field_3407, THROW_SPEAR, THROW_SPEAR
HumanoidModel$ArmPose: e, THROW_SPEAR, field_3407, THROW_SPEAR
HumanoidModel$ArmPose: f, CROSSBOW_CHARGE, field_3405, CROSSBOW_CHARGE, CROSSBOW_CHARGE
HumanoidModel$ArmPose: f, CROSSBOW_CHARGE, field_3405, CROSSBOW_CHARGE
HumanoidModel$ArmPose: g, CROSSBOW_HOLD, field_3408, CROSSBOW_HOLD, CROSSBOW_HOLD
HumanoidModel$ArmPose: g, CROSSBOW_HOLD, field_3408, CROSSBOW_HOLD
boolean: k, twoHanded, field_25722, twoHanded, f_102890_
boolean: k, twoHanded, field_25722, twoHanded
HumanoidModel$ArmPose: h, SPYGLASS, field_27434, SPYGLASS, SPYGLASS
HumanoidModel$ArmPose: h, SPYGLASS, field_27434, SPYGLASS
HumanoidModel$ArmPose: i, TOOT_HORN, field_39071, TOOT_HORN, TOOT_HORN
HumanoidModel$ArmPose: i, TOOT_HORN, field_39071, TOOT_HORN
HumanoidModel$ArmPose: j, BRUSH, field_42877, BRUSH, BRUSH
HumanoidModel$ArmPose: j, BRUSH, field_42877, BRUSH
Constructors
Methods
HumanoidModel$ArmPose[] (): values, values, values, values, values, values
HumanoidModel$ArmPose[] (): values, values, values, values, values
HumanoidModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
HumanoidModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf
boolean (): a, isTwoHanded, method_30156, isTwoHanded, m_102897_
boolean (): a, isTwoHanded, method_30156, isTwoHanded
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
fup$a
fvx$a
Fields
Constructors
Methods
1.20.6
Names
fkk$a
fup$a
Fields
Constructors
Methods
1.20.4
Names
ffq$a
fkk$a
Fields
Constructors
Methods
1.20.2
Names
fbs$a
ffq$a
Fields
Constructors
Methods
1.20.1
Names
faf$a
fbs$a
Fields
Constructors
Methods
1.19.4
Names
evw$a
faf$a
Fields
boolean: j, twoHanded, field_25722, twoHanded, f_102890_
boolean: k, twoHanded, field_25722, twoHanded, f_102890_
HumanoidModel$ArmPose: j, BRUSH, field_42877, BRUSH, BRUSH
Constructors
Methods
1.19.3
Names
erw$a
evw$a
Fields
Constructors
Methods
1.19.2
Names
net.minecraft.src.C_3831_
net.minecraft.src.C_3829_$C_3831_
Fields
Constructors
Methods
1.19.1
Names
eqn$a
erw$a
Fields
Constructors
Methods
1.19
Names
ejv$a
eqn$a
net.minecraft.src.C_3829_$C_3831_
net.minecraft.src.C_3831_
Fields
boolean: i, twoHanded, field_25722, twoHanded, f_102890_
boolean: j, twoHanded, field_25722, twoHanded, f_102890_
HumanoidModel$ArmPose: i, TOOT_HORN, field_39071, TOOT_HORN, TOOT_HORN
Constructors
Methods
1.18.2
Names
eio$a
ejv$a
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
egl$a
eio$a
Fields
Constructors
Methods
1.17.1
Names
egk$a
egl$a
Fields
Constructors
Methods
1.17
Names
dum$a
egk$a
net.minecraft.client.renderer.entity.model.BipedModel$ArmPose
net.minecraft.src.C_3829_$C_3831_
Fields
boolean: h, twoHanded, field_25722, field_25722, field_241656_h_
boolean: i, twoHanded, field_25722, twoHanded, f_102890_
HumanoidModel$ArmPose: h, SPYGLASS, field_27434, SPYGLASS, SPYGLASS
Constructors
Methods
boolean (): a, isTwoHanded, method_30156, method_30156, func_241657_a_
boolean (): a, isTwoHanded, method_30156, isTwoHanded, m_102897_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
due$a
dum$a
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
dwf$a
due$a
Fields
Constructors
Methods
1.16.1
Names
dlj$a
dwf$a
Fields
boolean: h, twoHanded, field_25722, field_25722, field_241656_h_
Constructors
()
(boolean)
Methods
boolean (): a, isTwoHanded, method_30156, method_30156, func_241657_a_
1.15.2
Names
dlg$a
dlj$a
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dhp$a
dlg$a
Fields
Constructors
Methods
1.14.4
Names
dfb$a
dhp$a
net.minecraft.client.model.HumanoidModel$ArmPose
Fields
BipedEntityModel$ArmPose: a, field_3409, EMPTY, EMPTY
HumanoidModel$ArmPose: a, EMPTY, field_3409, EMPTY, EMPTY
BipedEntityModel$ArmPose: b, field_3410, ITEM, ITEM
HumanoidModel$ArmPose: b, ITEM, field_3410, ITEM, ITEM
BipedEntityModel$ArmPose: c, field_3406, BLOCK, BLOCK
HumanoidModel$ArmPose: c, BLOCK, field_3406, BLOCK, BLOCK
BipedEntityModel$ArmPose: d, field_3403, BOW_AND_ARROW, BOW_AND_ARROW
HumanoidModel$ArmPose: d, BOW_AND_ARROW, field_3403, BOW_AND_ARROW, BOW_AND_ARROW
BipedEntityModel$ArmPose: e, field_3407, THROW_SPEAR, THROW_SPEAR
HumanoidModel$ArmPose: e, THROW_SPEAR, field_3407, THROW_SPEAR, THROW_SPEAR
BipedEntityModel$ArmPose: f, field_3405, CROSSBOW_CHARGE, CROSSBOW_CHARGE
HumanoidModel$ArmPose: f, CROSSBOW_CHARGE, field_3405, CROSSBOW_CHARGE, CROSSBOW_CHARGE
BipedEntityModel$ArmPose: g, field_3408, CROSSBOW_HOLD, CROSSBOW_HOLD
HumanoidModel$ArmPose: g, CROSSBOW_HOLD, field_3408, CROSSBOW_HOLD, CROSSBOW_HOLD
Constructors
Methods
BipedEntityModel$ArmPose[] (): values, values, values, values, values
HumanoidModel$ArmPose[] (): values, values, values, values, values, values
BipedEntityModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf
HumanoidModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
1.14.3
Names
dex$a
dfb$a
net.minecraft.client.render.entity.model.BipedEntityModel$ArmPose
Fields
BipedModel$ArmPose: a, field_3409, EMPTY
BipedEntityModel$ArmPose: a, field_3409, EMPTY, EMPTY
BipedModel$ArmPose: b, field_3410, ITEM
BipedEntityModel$ArmPose: b, field_3410, ITEM, ITEM
BipedModel$ArmPose: c, field_3406, BLOCK
BipedEntityModel$ArmPose: c, field_3406, BLOCK, BLOCK
BipedModel$ArmPose: d, field_3403, BOW_AND_ARROW
BipedEntityModel$ArmPose: d, field_3403, BOW_AND_ARROW, BOW_AND_ARROW
BipedModel$ArmPose: e, field_3407, THROW_SPEAR
BipedEntityModel$ArmPose: e, field_3407, THROW_SPEAR, THROW_SPEAR
BipedModel$ArmPose: f, field_3405, CROSSBOW_CHARGE
BipedEntityModel$ArmPose: f, field_3405, CROSSBOW_CHARGE, CROSSBOW_CHARGE
BipedModel$ArmPose: g, field_3408, CROSSBOW_HOLD
BipedEntityModel$ArmPose: g, field_3408, CROSSBOW_HOLD, CROSSBOW_HOLD
Constructors
Methods
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dev$a
dex$a
Fields
Constructors
Methods
1.14
Names
dev$a
net.minecraft.class_572$class_573
net.minecraft.client.renderer.entity.model.BipedModel$ArmPose
Fields
BipedModel$ArmPose: a, field_3409, EMPTY
BipedModel$ArmPose: b, field_3410, ITEM
BipedModel$ArmPose: c, field_3406, BLOCK
BipedModel$ArmPose: d, field_3403, BOW_AND_ARROW
BipedModel$ArmPose: e, field_3407, THROW_SPEAR
BipedModel$ArmPose: f, field_3405, CROSSBOW_CHARGE
BipedModel$ArmPose: g, field_3408, CROSSBOW_HOLD
Constructors
()
Methods
BipedModel$ArmPose[] (): values, values, values, values, values
BipedModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf