History - net.minecraft.client.model.HumanoidModel$ArmPose

1.21.3

Names

fvx$a

gbz$a

Fields

HumanoidModel$ArmPose: a, EMPTY, field_3409, EMPTY, EMPTY

HumanoidModel$ArmPose: a, EMPTY, field_3409, EMPTY

HumanoidModel$ArmPose: b, ITEM, field_3410, ITEM, ITEM

HumanoidModel$ArmPose: b, ITEM, field_3410, ITEM

HumanoidModel$ArmPose: c, BLOCK, field_3406, BLOCK, BLOCK

HumanoidModel$ArmPose: c, BLOCK, field_3406, BLOCK

HumanoidModel$ArmPose: d, BOW_AND_ARROW, field_3403, BOW_AND_ARROW, BOW_AND_ARROW

HumanoidModel$ArmPose: d, BOW_AND_ARROW, field_3403, BOW_AND_ARROW

HumanoidModel$ArmPose: e, THROW_SPEAR, field_3407, THROW_SPEAR, THROW_SPEAR

HumanoidModel$ArmPose: e, THROW_SPEAR, field_3407, THROW_SPEAR

HumanoidModel$ArmPose: f, CROSSBOW_CHARGE, field_3405, CROSSBOW_CHARGE, CROSSBOW_CHARGE

HumanoidModel$ArmPose: f, CROSSBOW_CHARGE, field_3405, CROSSBOW_CHARGE

HumanoidModel$ArmPose: g, CROSSBOW_HOLD, field_3408, CROSSBOW_HOLD, CROSSBOW_HOLD

HumanoidModel$ArmPose: g, CROSSBOW_HOLD, field_3408, CROSSBOW_HOLD

boolean: k, twoHanded, field_25722, twoHanded, f_102890_

boolean: k, twoHanded, field_25722, twoHanded

HumanoidModel$ArmPose: h, SPYGLASS, field_27434, SPYGLASS, SPYGLASS

HumanoidModel$ArmPose: h, SPYGLASS, field_27434, SPYGLASS

HumanoidModel$ArmPose: i, TOOT_HORN, field_39071, TOOT_HORN, TOOT_HORN

HumanoidModel$ArmPose: i, TOOT_HORN, field_39071, TOOT_HORN

HumanoidModel$ArmPose: j, BRUSH, field_42877, BRUSH, BRUSH

HumanoidModel$ArmPose: j, BRUSH, field_42877, BRUSH

Constructors

Methods

HumanoidModel$ArmPose[] (): values, values, values, values, values, values

HumanoidModel$ArmPose[] (): values, values, values, values, values

HumanoidModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

HumanoidModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf

boolean (): a, isTwoHanded, method_30156, isTwoHanded, m_102897_

boolean (): a, isTwoHanded, method_30156, isTwoHanded

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

fup$a

fvx$a

Fields

Constructors

Methods

1.20.6

Names

fkk$a

fup$a

Fields

Constructors

Methods

1.20.4

Names

ffq$a

fkk$a

Fields

Constructors

Methods

1.20.2

Names

fbs$a

ffq$a

Fields

Constructors

Methods

1.20.1

Names

faf$a

fbs$a

Fields

Constructors

Methods

1.19.4

Names

evw$a

faf$a

Fields

boolean: j, twoHanded, field_25722, twoHanded, f_102890_

boolean: k, twoHanded, field_25722, twoHanded, f_102890_

HumanoidModel$ArmPose: j, BRUSH, field_42877, BRUSH, BRUSH

Constructors

Methods

1.19.3

Names

erw$a

evw$a

Fields

Constructors

Methods

1.19.2

Names

net.minecraft.src.C_3831_

net.minecraft.src.C_3829_$C_3831_

Fields

Constructors

Methods

1.19.1

Names

eqn$a

erw$a

Fields

Constructors

Methods

1.19

Names

ejv$a

eqn$a

net.minecraft.src.C_3829_$C_3831_

net.minecraft.src.C_3831_

Fields

boolean: i, twoHanded, field_25722, twoHanded, f_102890_

boolean: j, twoHanded, field_25722, twoHanded, f_102890_

HumanoidModel$ArmPose: i, TOOT_HORN, field_39071, TOOT_HORN, TOOT_HORN

Constructors

Methods

1.18.2

Names

eio$a

ejv$a

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

egl$a

eio$a

Fields

Constructors

Methods

1.17.1

Names

egk$a

egl$a

Fields

Constructors

Methods

1.17

Names

dum$a

egk$a

net.minecraft.client.renderer.entity.model.BipedModel$ArmPose

net.minecraft.src.C_3829_$C_3831_

Fields

boolean: h, twoHanded, field_25722, field_25722, field_241656_h_

boolean: i, twoHanded, field_25722, twoHanded, f_102890_

HumanoidModel$ArmPose: h, SPYGLASS, field_27434, SPYGLASS, SPYGLASS

Constructors

Methods

boolean (): a, isTwoHanded, method_30156, method_30156, func_241657_a_

boolean (): a, isTwoHanded, method_30156, isTwoHanded, m_102897_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

due$a

dum$a

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

dwf$a

due$a

Fields

Constructors

Methods

1.16.1

Names

dlj$a

dwf$a

Fields

boolean: h, twoHanded, field_25722, field_25722, field_241656_h_

Constructors

()

(boolean)

Methods

boolean (): a, isTwoHanded, method_30156, method_30156, func_241657_a_

1.15.2

Names

dlg$a

dlj$a

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

dhp$a

dlg$a

Fields

Constructors

Methods

1.14.4

Names

dfb$a

dhp$a

net.minecraft.client.model.HumanoidModel$ArmPose

Fields

BipedEntityModel$ArmPose: a, field_3409, EMPTY, EMPTY

HumanoidModel$ArmPose: a, EMPTY, field_3409, EMPTY, EMPTY

BipedEntityModel$ArmPose: b, field_3410, ITEM, ITEM

HumanoidModel$ArmPose: b, ITEM, field_3410, ITEM, ITEM

BipedEntityModel$ArmPose: c, field_3406, BLOCK, BLOCK

HumanoidModel$ArmPose: c, BLOCK, field_3406, BLOCK, BLOCK

BipedEntityModel$ArmPose: d, field_3403, BOW_AND_ARROW, BOW_AND_ARROW

HumanoidModel$ArmPose: d, BOW_AND_ARROW, field_3403, BOW_AND_ARROW, BOW_AND_ARROW

BipedEntityModel$ArmPose: e, field_3407, THROW_SPEAR, THROW_SPEAR

HumanoidModel$ArmPose: e, THROW_SPEAR, field_3407, THROW_SPEAR, THROW_SPEAR

BipedEntityModel$ArmPose: f, field_3405, CROSSBOW_CHARGE, CROSSBOW_CHARGE

HumanoidModel$ArmPose: f, CROSSBOW_CHARGE, field_3405, CROSSBOW_CHARGE, CROSSBOW_CHARGE

BipedEntityModel$ArmPose: g, field_3408, CROSSBOW_HOLD, CROSSBOW_HOLD

HumanoidModel$ArmPose: g, CROSSBOW_HOLD, field_3408, CROSSBOW_HOLD, CROSSBOW_HOLD

Constructors

Methods

BipedEntityModel$ArmPose[] (): values, values, values, values, values

HumanoidModel$ArmPose[] (): values, values, values, values, values, values

BipedEntityModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf

HumanoidModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

1.14.3

Names

dex$a

dfb$a

net.minecraft.client.render.entity.model.BipedEntityModel$ArmPose

Fields

BipedModel$ArmPose: a, field_3409, EMPTY

BipedEntityModel$ArmPose: a, field_3409, EMPTY, EMPTY

BipedModel$ArmPose: b, field_3410, ITEM

BipedEntityModel$ArmPose: b, field_3410, ITEM, ITEM

BipedModel$ArmPose: c, field_3406, BLOCK

BipedEntityModel$ArmPose: c, field_3406, BLOCK, BLOCK

BipedModel$ArmPose: d, field_3403, BOW_AND_ARROW

BipedEntityModel$ArmPose: d, field_3403, BOW_AND_ARROW, BOW_AND_ARROW

BipedModel$ArmPose: e, field_3407, THROW_SPEAR

BipedEntityModel$ArmPose: e, field_3407, THROW_SPEAR, THROW_SPEAR

BipedModel$ArmPose: f, field_3405, CROSSBOW_CHARGE

BipedEntityModel$ArmPose: f, field_3405, CROSSBOW_CHARGE, CROSSBOW_CHARGE

BipedModel$ArmPose: g, field_3408, CROSSBOW_HOLD

BipedEntityModel$ArmPose: g, field_3408, CROSSBOW_HOLD, CROSSBOW_HOLD

Constructors

Methods

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dev$a

dex$a

Fields

Constructors

Methods

1.14

Names

dev$a

net.minecraft.class_572$class_573

net.minecraft.client.renderer.entity.model.BipedModel$ArmPose

Fields

BipedModel$ArmPose: a, field_3409, EMPTY

BipedModel$ArmPose: b, field_3410, ITEM

BipedModel$ArmPose: c, field_3406, BLOCK

BipedModel$ArmPose: d, field_3403, BOW_AND_ARROW

BipedModel$ArmPose: e, field_3407, THROW_SPEAR

BipedModel$ArmPose: f, field_3405, CROSSBOW_CHARGE

BipedModel$ArmPose: g, field_3408, CROSSBOW_HOLD

Constructors

()

Methods

BipedModel$ArmPose[] (): values, values, values, values, values

BipedModel$ArmPose (String): valueOf, valueOf, valueOf, valueOf, valueOf