History - net.minecraft.world.level.gameevent.vibrations.VibrationListener

1.19.4

Names

ddk

dgi

Fields

Constructors

Methods

1.19.3

Names

dab

ddk

Fields

PositionSource: a, listenerSource, field_28187, positionSource, f_157887_

PositionSource: b, listenerSource, field_28187, positionSource, f_157887_

int: b, listenerRange, field_28188, range, f_157888_

int: c, listenerRange, field_28188, range, f_157888_

VibrationListener$VibrationListenerConfig: c, config, field_28189, callback, f_157889_

VibrationListener$VibrationListenerConfig: d, config, field_28189, callback, f_157889_

VibrationListener$ReceivingEvent: d, receivingEvent, field_28190, vibration, f_157890_

float: e, receivingDistance, field_28191, distance, f_157891_

it.unimi.dsi.fastutil.objects.Object2IntMap<GameEvent>: a, VIBRATION_FREQUENCY_FOR_EVENT, field_40356, FREQUENCIES, f_244457_

VibrationInfo: e, currentVibration, field_40357, vibration, f_244354_

VibrationSelector: g, selectionStrategy, field_40358, selector, f_244208_

Constructors

(PositionSource, int, VibrationListener$VibrationListenerConfig)

(PositionSource, int, VibrationListener$VibrationListenerConfig, VibrationListener$ReceivingEvent, float, int)

(PositionSource, int, VibrationListener$VibrationListenerConfig, VibrationInfo, VibrationSelector, int)

Methods

boolean (ServerLevel, GameEvent$Message): a, handleGameEvent, method_32947, listen, m_214068_

void (ServerLevel, GameEvent, GameEvent$Context, Vec3, Vec3): a, scheduleSignal, method_42339, listen, m_223769_

int (GameEvent): a, getGameEventFrequency, method_45496, getFrequency, m_245569_

boolean (ServerLevel, GameEvent, GameEvent$Context, Vec3): a, handleGameEvent, method_32947, listen, m_214068_

void (ServerLevel, GameEvent, GameEvent$Context, Vec3): b, forceGameEvent, method_45498, forceListen, m_247672_

void (ServerLevel, GameEvent, GameEvent$Context, Vec3, Vec3): a, scheduleVibration, method_45494, trySelect, m_246086_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cze

dab

Fields

Constructors

Methods

PositionSource (): d, getListenerSource, method_32946, getPositionSource, m_142460_

PositionSource (): a, getListenerSource, method_32946, getPositionSource, m_142460_

int (): f, getListenerRadius, method_32948, getRange, m_142078_

int (): b, getListenerRadius, method_32948, getRange, m_142078_

1.19

Names

ctf

cze

net.minecraft.world.event.listener.SculkSensorListener

net.minecraft.world.event.listener.VibrationListener

Fields

Optional<GameEvent>: d, receivingEvent, field_28190, event, f_157890_

int: e, receivingDistance, field_28191, distance, f_157891_

VibrationListener$ReceivingEvent: d, receivingEvent, field_28190, vibration, f_157890_

float: e, receivingDistance, field_28191, distance, f_157891_

Constructors

(PositionSource, int, VibrationListener$VibrationListenerConfig)

(PositionSource, int, VibrationListener$VibrationListenerConfig, VibrationListener$ReceivingEvent, float, int)

Methods

PositionSource (): a, getListenerSource, method_32946, getPositionSource, m_142460_

PositionSource (): d, getListenerSource, method_32946, getPositionSource, m_142460_

int (): b, getListenerRadius, method_32948, getRange, m_142078_

int (): f, getListenerRadius, method_32948, getRange, m_142078_

boolean (Level, GameEvent, Entity, BlockPos): a, handleGameEvent, method_32947, listen, m_142721_

boolean (GameEvent, Entity): a, isValidVibration, method_32968, shouldActivate, m_157916_

void (Level, GameEvent, BlockPos, BlockPos): a, sendSignal, method_32965, listen, m_157905_

boolean (Level, BlockPos, BlockPos): a, isOccluded, method_32966, isOccluded, m_157910_

com.mojang.serialization.Codec<VibrationListener> (VibrationListener$VibrationListenerConfig): a, codec, method_42340, createCodec, m_223781_

boolean (ServerLevel, GameEvent$Message): a, handleGameEvent, method_32947, listen, m_214068_

void (ServerLevel, GameEvent, GameEvent$Context, Vec3, Vec3): a, scheduleSignal, method_42339, listen, m_223769_

boolean (Level, Vec3, Vec3): a, isOccluded, method_32966, isOccluded, m_223775_

1.18.2

Names

csn

ctf

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cpd

csn

Fields

Constructors

Methods

1.17.1

Names

cpc

cpd

Fields

Constructors

Methods

1.17

Names

cpc

net.minecraft.world.level.gameevent.vibrations.VibrationListener

net.minecraft.class_5718

net.minecraft.world.event.listener.SculkSensorListener

net.minecraft.src.C_141315_

net.minecraft.world.level.gameevent.vibrations.VibrationListener

Fields

PositionSource: a, listenerSource, field_28187, positionSource, f_157887_

int: b, listenerRange, field_28188, range, f_157888_

VibrationListener$VibrationListenerConfig: c, config, field_28189, callback, f_157889_

Optional<GameEvent>: d, receivingEvent, field_28190, event, f_157890_

int: e, receivingDistance, field_28191, distance, f_157891_

int: f, travelTimeInTicks, field_28192, delay, f_157892_

Constructors

(PositionSource, int, VibrationListener$VibrationListenerConfig)

Methods

void (Level): a, tick, method_32964, tick, m_157898_

PositionSource (): a, getListenerSource, method_32946, getPositionSource, m_142460_

int (): b, getListenerRadius, method_32948, getRange, m_142078_

boolean (Level, GameEvent, Entity, BlockPos): a, handleGameEvent, method_32947, listen, m_142721_

boolean (GameEvent, Entity): a, isValidVibration, method_32968, shouldActivate, m_157916_

void (Level, GameEvent, BlockPos, BlockPos): a, sendSignal, method_32965, listen, m_157905_

boolean (Level, BlockPos, BlockPos): a, isOccluded, method_32966, isOccluded, m_157910_