History - net.minecraft.client.renderer.special.SkullSpecialRenderer$Unbaked
25w04a
Names
hdw$a
hhc$a
Fields
SkullBlock$Type: b, kind, comp_3425, kind, f_370782_
SkullBlock$Type: b, kind, comp_3425, kind
Optional<ResourceLocation>: c, textureOverride, comp_3442, textureOverride, f_371221_
Optional<ResourceLocation>: c, textureOverride, comp_3442, textureOverride
float: d, animation, comp_3470, animation, f_371591_
float: d, animation, comp_3470, animation
com.mojang.serialization.MapCodec<SkullSpecialRenderer$Unbaked>: a, MAP_CODEC, field_55451, CODEC, f_371029_
com.mojang.serialization.MapCodec<SkullSpecialRenderer$Unbaked>: a, MAP_CODEC, field_55451, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<SkullSpecialRenderer$Unbaked> (): a, type, method_65696, getCodec, m_372040_
com.mojang.serialization.MapCodec<SkullSpecialRenderer$Unbaked> (): a, type, method_65696, getCodec
SpecialModelRenderer<?> (EntityModelSet): a, bake, method_65698, bake, m_372174_
SpecialModelRenderer<?> (EntityModelSet): a, bake, method_65698, bake
SkullBlock$Type (): b, kind, comp_3425, kind, f_370782_
SkullBlock$Type (): b, kind, comp_3425, kind
Optional<ResourceLocation> (): c, textureOverride, comp_3442, textureOverride, f_371221_
Optional<ResourceLocation> (): c, textureOverride, comp_3442, textureOverride
float (): d, animation, comp_3470, animation, f_371591_
float (): d, animation, comp_3470, animation
1.21.4
Names
hdw$a
net.minecraft.client.renderer.special.SkullSpecialRenderer$Unbaked
net.minecraft.class_10513$class_10514
net.minecraft.client.render.item.model.special.HeadModelRenderer$Unbaked
net.minecraft.src.C_370333_$C_370487_
Fields
SkullBlock$Type: b, kind, comp_3425, kind, f_370782_
Optional<ResourceLocation>: c, textureOverride, comp_3442, textureOverride, f_371221_
float: d, animation, comp_3470, animation, f_371591_
com.mojang.serialization.MapCodec<SkullSpecialRenderer$Unbaked>: a, MAP_CODEC, field_55451, CODEC, f_371029_
Constructors
(SkullBlock$Type, Optional<ResourceLocation>, float)
Methods
com.mojang.serialization.MapCodec<SkullSpecialRenderer$Unbaked> (): a, type, method_65696, getCodec, m_372040_
SpecialModelRenderer<?> (EntityModelSet): a, bake, method_65698, bake, m_372174_
SkullBlock$Type (): b, kind, comp_3425, kind, f_370782_
Optional<ResourceLocation> (): c, textureOverride, comp_3442, textureOverride, f_371221_
float (): d, animation, comp_3470, animation, f_371591_