History - net.minecraft.network.protocol.game.ClientboundStartConfigurationPacket
1.21.3
Names
afq
agu
Fields
ClientboundStartConfigurationPacket: a, INSTANCE, field_47997, INSTANCE, f_316636_
ClientboundStartConfigurationPacket: a, INSTANCE, field_47997, INSTANCE
StreamCodec<io.netty.buffer.ByteBuf, ClientboundStartConfigurationPacket>: b, STREAM_CODEC, field_47998, CODEC, f_314184_
StreamCodec<io.netty.buffer.ByteBuf, ClientboundStartConfigurationPacket>: b, STREAM_CODEC, field_47998, CODEC
Constructors
Methods
void (ClientGamePacketListener): a, handle, method_52272, apply, m_5797_
void (ClientGamePacketListener): a, handle, method_52272, apply
PacketType<ClientboundStartConfigurationPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundStartConfigurationPacket> (): a, type, method_55846, getPacketId
boolean (): d, isTerminal, method_55943, transitionsNetworkState, m_319635_
boolean (): d, isTerminal, method_55943, transitionsNetworkState
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
age
afq
Fields
Constructors
Methods
1.20.6
Names
act
age
Fields
ClientboundStartConfigurationPacket: a, INSTANCE, field_47997, INSTANCE, f_316636_
StreamCodec<io.netty.buffer.ByteBuf, ClientboundStartConfigurationPacket>: b, STREAM_CODEC, field_47998, CODEC, f_314184_
Constructors
Methods
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
ConnectionProtocol (): c, nextProtocol, method_52273, getNewNetworkState, m_292588_
PacketType<ClientboundStartConfigurationPacket> (): a, type, method_55846, getPacketId, m_5779_
boolean (): d, isTerminal, method_55943, transitionsNetworkState, m_319635_
1.20.4
Names
aao
act
Fields
Constructors
Methods
1.20.2
Names
aao
net.minecraft.network.protocol.game.ClientboundStartConfigurationPacket
net.minecraft.class_8588
net.minecraft.network.packet.s2c.play.EnterReconfigurationS2CPacket
net.minecraft.src.C_290058_
net.minecraft.network.protocol.game.ClientboundStartConfigurationPacket
Fields
Constructors
()
Methods
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ClientGamePacketListener): a, handle, method_52272, apply, m_5797_
ConnectionProtocol (): c, nextProtocol, method_52273, getNewNetworkState, m_292588_