History - net.minecraft.world.level.block.entity.vault.VaultState

1.21.3

Names

dsp

dxi

Fields

VaultState: a, INACTIVE, field_48899, INACTIVE, INACTIVE

VaultState: a, INACTIVE, field_48899, INACTIVE

VaultState: b, ACTIVE, field_48900, ACTIVE, ACTIVE

VaultState: b, ACTIVE, field_48900, ACTIVE

VaultState: c, UNLOCKING, field_48901, UNLOCKING, UNLOCKING

VaultState: c, UNLOCKING, field_48901, UNLOCKING

VaultState: d, EJECTING, field_48902, EJECTING, EJECTING

VaultState: d, EJECTING, field_48902, EJECTING

int: e, UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903, f_316221_

int: e, UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903

int: f, DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904, f_314750_

int: f, DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904

int: g, DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905, f_314873_

int: g, DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905

int: h, DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906, f_316659_

int: h, DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906

String: i, stateName, field_48907, id, f_315598_

String: i, stateName, field_48907, id

VaultState$LightLevel: j, lightLevel, field_48908, light, f_314836_

VaultState$LightLevel: j, lightLevel, field_48908, light

Constructors

Methods

VaultState[] (): values, values, values, values, values, values

VaultState[] (): values, values, values, values, values

VaultState (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

VaultState (String): valueOf, valueOf, valueOf, valueOf, valueOf

String (): c, getSerializedName, method_15434, asString, m_7912_

String (): c, getSerializedName, method_15434, asString

int (): a, lightLevel, method_56801, getLuminance, m_322762_

int (): a, lightLevel, method_56801, getLuminance

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData): a, tickAndGetNext, method_56803, update, m_321927_

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData): a, tickAndGetNext, method_56803, update

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): a, updateStateForConnectedPlayers, method_56804, updateActiveState, m_325056_

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): a, updateStateForConnectedPlayers, method_56804, updateActiveState

void (ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): a, onTransition, method_56806, onStateChange, m_320883_

void (ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): a, onTransition, method_56806, onStateChange

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean): a, onEnter, method_56805, onChangedTo, m_318991_

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean): a, onEnter, method_56805, onChangedTo

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData): a, onExit, method_56808, onChangedFrom, m_319913_

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData): a, onExit, method_56808, onChangedFrom

void (ServerLevel, BlockPos, ItemStack, float): a, ejectResultItem, method_56802, ejectItem, m_319782_

void (ServerLevel, BlockPos, ItemStack, float): a, ejectResultItem, method_56802, ejectItem

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

drr

dsp

Fields

Constructors

Methods

1.20.6

Names

drr

net.minecraft.world.level.block.entity.vault.VaultState

net.minecraft.class_9206

net.minecraft.block.enums.VaultState

net.minecraft.src.C_313817_

net.minecraft.world.level.block.entity.vault.VaultState

Fields

VaultState: a, INACTIVE, field_48899, INACTIVE, INACTIVE

VaultState: b, ACTIVE, field_48900, ACTIVE, ACTIVE

VaultState: c, UNLOCKING, field_48901, UNLOCKING, UNLOCKING

VaultState: d, EJECTING, field_48902, EJECTING, EJECTING

int: e, UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903, f_316221_

int: f, DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904, f_314750_

int: g, DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905, f_314873_

int: h, DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906, f_316659_

String: i, stateName, field_48907, id, f_315598_

VaultState$LightLevel: j, lightLevel, field_48908, light, f_314836_

Constructors

(String, VaultState$LightLevel)

Methods

VaultState[] (): values, values, values, values, values, values

VaultState (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

String (): c, getSerializedName, method_15434, asString, m_7912_

int (): a, lightLevel, method_56801, getLuminance, m_322762_

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData): a, tickAndGetNext, method_56803, update, m_321927_

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): a, updateStateForConnectedPlayers, method_56804, updateActiveState, m_325056_

void (ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): a, onTransition, method_56806, onStateChange, m_320883_

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean): a, onEnter, method_56805, onChangedTo, m_318991_

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData): a, onExit, method_56808, onChangedFrom, m_319913_

void (ServerLevel, BlockPos, ItemStack, float): a, ejectResultItem, method_56802, ejectItem, m_319782_