History - net.minecraft.world.level.block.entity.vault.VaultState
25w04a
Names
dwl
dzb
Fields
VaultState: a, INACTIVE, field_48899, INACTIVE, INACTIVE
VaultState: a, INACTIVE, field_48899, INACTIVE
VaultState: b, ACTIVE, field_48900, ACTIVE, ACTIVE
VaultState: b, ACTIVE, field_48900, ACTIVE
VaultState: c, UNLOCKING, field_48901, UNLOCKING, UNLOCKING
VaultState: c, UNLOCKING, field_48901, UNLOCKING
VaultState: d, EJECTING, field_48902, EJECTING, EJECTING
VaultState: d, EJECTING, field_48902, EJECTING
int: e, UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903, f_316221_
int: e, UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903
int: f, DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904, f_314750_
int: f, DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904
int: g, DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905, f_314873_
int: g, DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905
int: h, DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906, f_316659_
int: h, DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906
String: i, stateName, field_48907, id, f_315598_
String: i, stateName, field_48907, id
VaultState$LightLevel: j, lightLevel, field_48908, light, f_314836_
VaultState$LightLevel: j, lightLevel, field_48908, light
Constructors
Methods
VaultState[] (): values, values, values, values, values, values
VaultState[] (): values, values, values, values
VaultState (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
VaultState (String): valueOf, valueOf, valueOf, valueOf
String (): c, getSerializedName, method_15434, asString, m_7912_
String (): c, getSerializedName, method_15434, asString
int (): a, lightLevel, method_56801, getLuminance, m_322762_
int (): a, lightLevel, method_56801, getLuminance
VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData): a, tickAndGetNext, method_56803, update, m_321927_
VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData): a, tickAndGetNext, method_56803, update
VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): a, updateStateForConnectedPlayers, method_56804, updateActiveState, m_325056_
VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): a, updateStateForConnectedPlayers, method_56804, updateActiveState
void (ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): a, onTransition, method_56806, onStateChange, m_320883_
void (ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): a, onTransition, method_56806, onStateChange
void (ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean): a, onEnter, method_56805, onChangedTo, m_318991_
void (ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean): a, onEnter, method_56805, onChangedTo
void (ServerLevel, BlockPos, VaultConfig, VaultSharedData): a, onExit, method_56808, onChangedFrom, m_319913_
void (ServerLevel, BlockPos, VaultConfig, VaultSharedData): a, onExit, method_56808, onChangedFrom
void (ServerLevel, BlockPos, ItemStack, float): a, ejectResultItem, method_56802, ejectItem, m_319782_
void (ServerLevel, BlockPos, ItemStack, float): a, ejectResultItem, method_56802, ejectItem
1.21.4
Names
dxi
dwl
Fields
Constructors
Methods
1.21.3
Names
dsp
dxi
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
drr
dsp
Fields
Constructors
Methods
1.20.6
Names
drr
net.minecraft.world.level.block.entity.vault.VaultState
net.minecraft.class_9206
net.minecraft.block.enums.VaultState
net.minecraft.src.C_313817_
net.minecraft.world.level.block.entity.vault.VaultState
Fields
VaultState: a, INACTIVE, field_48899, INACTIVE, INACTIVE
VaultState: b, ACTIVE, field_48900, ACTIVE, ACTIVE
VaultState: c, UNLOCKING, field_48901, UNLOCKING, UNLOCKING
VaultState: d, EJECTING, field_48902, EJECTING, EJECTING
int: e, UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903, f_316221_
int: f, DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904, f_314750_
int: g, DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905, f_314873_
int: h, DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906, f_316659_
String: i, stateName, field_48907, id, f_315598_
VaultState$LightLevel: j, lightLevel, field_48908, light, f_314836_
Constructors
(String, VaultState$LightLevel)
Methods
VaultState[] (): values, values, values, values, values, values
VaultState (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
String (): c, getSerializedName, method_15434, asString, m_7912_
int (): a, lightLevel, method_56801, getLuminance, m_322762_
VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData): a, tickAndGetNext, method_56803, update, m_321927_
VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): a, updateStateForConnectedPlayers, method_56804, updateActiveState, m_325056_
void (ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): a, onTransition, method_56806, onStateChange, m_320883_
void (ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean): a, onEnter, method_56805, onChangedTo, m_318991_
void (ServerLevel, BlockPos, VaultConfig, VaultSharedData): a, onExit, method_56808, onChangedFrom, m_319913_
void (ServerLevel, BlockPos, ItemStack, float): a, ejectResultItem, method_56802, ejectItem, m_319782_