History - net.minecraft.world.level.block.entity.vault.VaultState

25w04a

Names

dwl

dzb

Fields

VaultState: a, INACTIVE, field_48899, INACTIVE, INACTIVE

VaultState: a, INACTIVE, field_48899, INACTIVE

VaultState: b, ACTIVE, field_48900, ACTIVE, ACTIVE

VaultState: b, ACTIVE, field_48900, ACTIVE

VaultState: c, UNLOCKING, field_48901, UNLOCKING, UNLOCKING

VaultState: c, UNLOCKING, field_48901, UNLOCKING

VaultState: d, EJECTING, field_48902, EJECTING, EJECTING

VaultState: d, EJECTING, field_48902, EJECTING

int: e, UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903, f_316221_

int: e, UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903

int: f, DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904, f_314750_

int: f, DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904

int: g, DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905, f_314873_

int: g, DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905

int: h, DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906, f_316659_

int: h, DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906

String: i, stateName, field_48907, id, f_315598_

String: i, stateName, field_48907, id

VaultState$LightLevel: j, lightLevel, field_48908, light, f_314836_

VaultState$LightLevel: j, lightLevel, field_48908, light

Constructors

Methods

VaultState[] (): values, values, values, values, values, values

VaultState[] (): values, values, values, values

VaultState (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

VaultState (String): valueOf, valueOf, valueOf, valueOf

String (): c, getSerializedName, method_15434, asString, m_7912_

String (): c, getSerializedName, method_15434, asString

int (): a, lightLevel, method_56801, getLuminance, m_322762_

int (): a, lightLevel, method_56801, getLuminance

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData): a, tickAndGetNext, method_56803, update, m_321927_

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData): a, tickAndGetNext, method_56803, update

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): a, updateStateForConnectedPlayers, method_56804, updateActiveState, m_325056_

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): a, updateStateForConnectedPlayers, method_56804, updateActiveState

void (ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): a, onTransition, method_56806, onStateChange, m_320883_

void (ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): a, onTransition, method_56806, onStateChange

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean): a, onEnter, method_56805, onChangedTo, m_318991_

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean): a, onEnter, method_56805, onChangedTo

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData): a, onExit, method_56808, onChangedFrom, m_319913_

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData): a, onExit, method_56808, onChangedFrom

void (ServerLevel, BlockPos, ItemStack, float): a, ejectResultItem, method_56802, ejectItem, m_319782_

void (ServerLevel, BlockPos, ItemStack, float): a, ejectResultItem, method_56802, ejectItem

1.21.4

Names

dxi

dwl

Fields

Constructors

Methods

1.21.3

Names

dsp

dxi

Fields

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

drr

dsp

Fields

Constructors

Methods

1.20.6

Names

drr

net.minecraft.world.level.block.entity.vault.VaultState

net.minecraft.class_9206

net.minecraft.block.enums.VaultState

net.minecraft.src.C_313817_

net.minecraft.world.level.block.entity.vault.VaultState

Fields

VaultState: a, INACTIVE, field_48899, INACTIVE, INACTIVE

VaultState: b, ACTIVE, field_48900, ACTIVE, ACTIVE

VaultState: c, UNLOCKING, field_48901, UNLOCKING, UNLOCKING

VaultState: d, EJECTING, field_48902, EJECTING, EJECTING

int: e, UPDATE_CONNECTED_PLAYERS_TICK_RATE, field_48903, field_48903, f_316221_

int: f, DELAY_BETWEEN_EJECTIONS_TICKS, field_48904, field_48904, f_314750_

int: g, DELAY_AFTER_LAST_EJECTION_TICKS, field_48905, field_48905, f_314873_

int: h, DELAY_BEFORE_FIRST_EJECTION_TICKS, field_48906, field_48906, f_316659_

String: i, stateName, field_48907, id, f_315598_

VaultState$LightLevel: j, lightLevel, field_48908, light, f_314836_

Constructors

(String, VaultState$LightLevel)

Methods

VaultState[] (): values, values, values, values, values, values

VaultState (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

String (): c, getSerializedName, method_15434, asString, m_7912_

int (): a, lightLevel, method_56801, getLuminance, m_322762_

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData): a, tickAndGetNext, method_56803, update, m_321927_

VaultState (ServerLevel, BlockPos, VaultConfig, VaultServerData, VaultSharedData, double): a, updateStateForConnectedPlayers, method_56804, updateActiveState, m_325056_

void (ServerLevel, BlockPos, VaultState, VaultConfig, VaultSharedData, boolean): a, onTransition, method_56806, onStateChange, m_320883_

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData, boolean): a, onEnter, method_56805, onChangedTo, m_318991_

void (ServerLevel, BlockPos, VaultConfig, VaultSharedData): a, onExit, method_56808, onChangedFrom, m_319913_

void (ServerLevel, BlockPos, ItemStack, float): a, ejectResultItem, method_56802, ejectItem, m_319782_