History - net.minecraft.world.item.ProjectileItem$DispenseConfig$Builder

1.21.3

Names

cvm$a$a

cyk$a$a

Fields

ProjectileItem$PositionFunction: a, positionFunction, field_50148, positionFunction, f_316772_

ProjectileItem$PositionFunction: a, positionFunction, field_50148, positionFunction

float: b, uncertainty, field_50149, uncertainty, f_315860_

float: b, uncertainty, field_50149, uncertainty

float: c, power, field_50150, power, f_317002_

float: c, power, field_50150, power

OptionalInt: d, overrideDispenseEvent, field_50151, overrideDispenserEvent, f_313955_

OptionalInt: d, overrideDispenseEvent, field_50151, overrideDispenserEvent

Constructors

Methods

ProjectileItem$DispenseConfig$Builder (ProjectileItem$PositionFunction): a, positionFunction, method_58667, positionFunction, m_321513_

ProjectileItem$DispenseConfig$Builder (ProjectileItem$PositionFunction): a, positionFunction, method_58667, positionFunction

ProjectileItem$DispenseConfig$Builder (float): a, uncertainty, method_58665, uncertainty, m_324742_

ProjectileItem$DispenseConfig$Builder (float): a, uncertainty, method_58665, uncertainty

ProjectileItem$DispenseConfig$Builder (float): b, power, method_58669, power, m_318910_

ProjectileItem$DispenseConfig$Builder (float): b, power, method_58669, power

ProjectileItem$DispenseConfig$Builder (int): a, overrideDispenseEvent, method_58666, overrideDispenseEvent, m_323513_

ProjectileItem$DispenseConfig$Builder (int): a, overrideDispenseEvent, method_58666, overrideDispenseEvent

ProjectileItem$DispenseConfig (): a, build, method_58664, build, m_321407_

ProjectileItem$DispenseConfig (): a, build, method_58664, build

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cvj$a$a

cvm$a$a

Fields

Constructors

Methods

1.20.6

Names

cvj$a$a

net.minecraft.world.item.ProjectileItem$DispenseConfig$Builder

net.minecraft.class_9463$class_9464$class_9465

net.minecraft.item.ProjectileItem$Settings$Builder

net.minecraft.src.C_313411_$C_313744_$C_313516_

net.minecraft.world.item.ProjectileItem$a$a

Fields

ProjectileItem$PositionFunction: a, positionFunction, field_50148, positionFunction, f_316772_

float: b, uncertainty, field_50149, uncertainty, f_315860_

float: c, power, field_50150, power, f_317002_

OptionalInt: d, overrideDispenseEvent, field_50151, overrideDispenserEvent, f_313955_

Constructors

()

Methods

ProjectileItem$DispenseConfig$Builder (ProjectileItem$PositionFunction): a, positionFunction, method_58667, positionFunction, m_321513_

ProjectileItem$DispenseConfig$Builder (float): a, uncertainty, method_58665, uncertainty, m_324742_

ProjectileItem$DispenseConfig$Builder (float): b, power, method_58669, power, m_318910_

ProjectileItem$DispenseConfig$Builder (int): a, overrideDispenseEvent, method_58666, overrideDispenseEvent, m_323513_

ProjectileItem$DispenseConfig (): a, build, method_58664, build, m_321407_