History - net.minecraft.world.level.storage.loot.functions.SetFireworkExplosionFunction
1.21.3
Names
ett
eyr
Fields
com.mojang.serialization.MapCodec<SetFireworkExplosionFunction>: a, CODEC, field_49874, CODEC, f_316365_
com.mojang.serialization.MapCodec<SetFireworkExplosionFunction>: a, CODEC, field_49874, CODEC
FireworkExplosion: b, DEFAULT_VALUE, field_49875, DEFAULT_EXPLOSION, f_315719_
FireworkExplosion: b, DEFAULT_VALUE, field_49875, DEFAULT_EXPLOSION
Optional<FireworkExplosion$Shape>: c, shape, field_49876, shape, f_314735_
Optional<FireworkExplosion$Shape>: c, shape, field_49876, shape
Optional<it.unimi.dsi.fastutil.ints.IntList>: d, colors, field_49877, colors, f_314363_
Optional<it.unimi.dsi.fastutil.ints.IntList>: d, colors, field_49877, colors
Optional<it.unimi.dsi.fastutil.ints.IntList>: e, fadeColors, field_49878, fadeColors, f_316588_
Optional<it.unimi.dsi.fastutil.ints.IntList>: e, fadeColors, field_49878, fadeColors
Optional<Boolean>: f, trail, field_49879, trail, f_316845_
Optional<Boolean>: f, trail, field_49879, trail
Optional<Boolean>: h, twinkle, field_49880, twinkle, f_315196_
Optional<Boolean>: h, twinkle, field_49880, twinkle
Constructors
Methods
ItemStack (ItemStack, LootContext): a, run, method_522, process, m_7372_
ItemStack (ItemStack, LootContext): a, run, method_522, process
FireworkExplosion (FireworkExplosion): a, apply, method_58205, apply, m_320539_
FireworkExplosion (FireworkExplosion): a, apply, method_58205, apply
LootItemFunctionType<SetFireworkExplosionFunction> (): b, getType, method_29321, getType, m_7162_
LootItemFunctionType<SetFireworkExplosionFunction> (): b, getType, method_29321, getType
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
esm
ett
Fields
Constructors
Methods
1.20.6
Names
esm
net.minecraft.world.level.storage.loot.functions.SetFireworkExplosionFunction
net.minecraft.class_9375
net.minecraft.loot.function.SetFireworkExplosionLootFunction
net.minecraft.src.C_313288_
net.minecraft.world.level.storage.loot.functions.SetFireworkExplosionFunction
Fields
com.mojang.serialization.MapCodec<SetFireworkExplosionFunction>: a, CODEC, field_49874, CODEC, f_316365_
FireworkExplosion: b, DEFAULT_VALUE, field_49875, DEFAULT_EXPLOSION, f_315719_
Optional<FireworkExplosion$Shape>: c, shape, field_49876, shape, f_314735_
Optional<it.unimi.dsi.fastutil.ints.IntList>: d, colors, field_49877, colors, f_314363_
Optional<it.unimi.dsi.fastutil.ints.IntList>: e, fadeColors, field_49878, fadeColors, f_316588_
Optional<Boolean>: f, trail, field_49879, trail, f_316845_
Optional<Boolean>: h, twinkle, field_49880, twinkle, f_315196_
Constructors
(List<LootItemCondition>, Optional<FireworkExplosion$Shape>, Optional<it.unimi.dsi.fastutil.ints.IntList>, Optional<it.unimi.dsi.fastutil.ints.IntList>, Optional<Boolean>, Optional<Boolean>)
Methods
ItemStack (ItemStack, LootContext): a, run, method_522, process, m_7372_
FireworkExplosion (FireworkExplosion): a, apply, method_58205, apply, m_320539_
LootItemFunctionType<SetFireworkExplosionFunction> (): b, getType, method_29321, getType, m_7162_