History - net.minecraft.world.level.levelgen.NoiseSampler

1.18.1

Names

Fields

NoiseChunk$InterpolatableNoise: p, baseNoise, field_34657, intialNoiseSampler, f_188940_

NoiseChunk$InterpolatableNoise: p, baseNoise, field_34657, initialNoiseSampler, f_188940_

Constructors

Methods

1.18

Names

cpy

cti

Fields

int: a, OLD_CELL_COUNT_Y, field_31470, field_31470, f_158637_

float[]: b, BIOME_WEIGHTS, field_28749, BIOME_WEIGHT_TABLE, f_158638_

BiomeSource: c, biomeSource, field_28750, biomeSource, f_158639_

int: d, cellWidth, field_28751, horizontalNoiseResolution, f_158640_

int: e, cellHeight, field_28752, verticalNoiseResolution, f_158641_

int: f, cellCountY, field_28753, noiseSizeY, f_158642_

NoiseSettings: g, noiseSettings, field_28754, config, f_158643_

NoiseSettings: n, noiseSettings, field_28754, config, f_158643_

BlendedNoise: h, blendedNoise, field_28755, noise, f_158644_

BlendedNoise: q, blendedNoise, field_34680, terrainNoise, f_158644_

SimplexNoise: i, islandNoise, field_28756, islandNoise, f_158645_

SimplexNoise: r, islandNoise, field_28756, islandNoise, f_158645_

PerlinNoise: j, depthNoise, field_28757, densityNoise, f_158646_

double: k, topSlideTarget, field_28758, topSlideTarget, f_158647_

double: l, topSlideSize, field_28759, topSlideSize, f_158648_

double: m, topSlideOffset, field_28760, topSlideOffset, f_158649_

double: n, bottomSlideTarget, field_28761, bottomSlideTarget, f_158650_

double: o, bottomSlideSize, field_28762, bottomSlideSize, f_158651_

double: p, bottomSlideOffset, field_28763, bottomSlideOffset, f_158652_

double: q, dimensionDensityFactor, field_28764, densityFactor, f_158653_

double: r, dimensionDensityOffset, field_28765, densityOffset, f_158654_

NoiseModifier: s, caveNoiseModifier, field_33653, field_33653, f_158655_

float: a, ORE_VEIN_RARITY, field_34658, field_34658, f_188920_

float: b, ORE_THICKNESS, field_34668, field_34668, f_188927_

float: c, VEININESS_THRESHOLD, field_34669, field_34669, f_188928_

double: d, VEININESS_FREQUENCY, field_34670, field_34670, f_188929_

int: e, EDGE_ROUNDOFF_BEGIN, field_34671, field_34671, f_188930_

double: f, MAX_EDGE_ROUNDOFF, field_34672, field_34672, f_188931_

float: g, VEIN_SOLIDNESS, field_34673, field_34673, f_188932_

float: h, MIN_RICHNESS, field_34674, field_34674, f_188933_

float: i, MAX_RICHNESS, field_34675, field_34675, f_188934_

float: j, MAX_RICHNESS_THRESHOLD, field_34676, field_34676, f_188935_

float: k, CHANCE_OF_RAW_ORE_BLOCK, field_34677, field_34677, f_188936_

float: l, SKIP_ORE_IF_GAP_NOISE_IS_BELOW, field_34678, field_34678, f_188937_

double: m, NOODLE_SPACING_AND_STRAIGHTNESS, field_34679, field_34679, f_188938_

boolean: o, isNoiseCavesEnabled, field_34667, hasNoiseCaves, f_188939_

NoiseChunk$InterpolatableNoise: p, baseNoise, field_34657, intialNoiseSampler, f_188940_

NormalNoise: s, jaggedNoise, field_34681, jaggedNoise, f_188941_

NormalNoise: t, barrierNoise, field_34683, aquiferBarrierNoise, f_188942_

NormalNoise: u, fluidLevelFloodednessNoise, field_35131, aquiferFluidLevelFloodednessNoise, f_188943_

NormalNoise: v, fluidLevelSpreadNoise, field_35132, aquiferFluidLevelSpreadNoise, f_188944_

NormalNoise: w, lavaNoise, field_34685, aquiferLavaNoise, f_188945_

NormalNoise: x, layerNoiseSource, field_34633, caveLayerNoise, f_188946_

NormalNoise: y, pillarNoiseSource, field_34634, pillarNoise, f_188947_

NormalNoise: z, pillarRarenessModulator, field_34635, pillarRarenessNoise, f_188948_

NormalNoise: A, pillarThicknessModulator, field_34636, pillarThicknessNoise, f_188894_

NormalNoise: B, spaghetti2DNoiseSource, field_34637, spaghetti2dNoise, f_188895_

NormalNoise: C, spaghetti2DElevationModulator, field_34638, spaghetti2dElevationNoise, f_188896_

NormalNoise: D, spaghetti2DRarityModulator, field_34639, spaghetti2dModulatorNoise, f_188897_

NormalNoise: E, spaghetti2DThicknessModulator, field_34640, spaghetti2dThicknessNoise, f_188898_

NormalNoise: F, spaghetti3DNoiseSource1, field_34641, spaghetti3dFirstNoise, f_188899_

NormalNoise: G, spaghetti3DNoiseSource2, field_34642, spaghetti3dSecondNoise, f_188900_

NormalNoise: H, spaghetti3DRarityModulator, field_34643, spaghetti3dRarityNoise, f_188901_

NormalNoise: I, spaghetti3DThicknessModulator, field_34644, spaghetti3dThicknessNoise, f_188902_

NormalNoise: J, spaghettiRoughnessNoise, field_34645, spaghettiRoughnessNoise, f_188903_

NormalNoise: K, spaghettiRoughnessModulator, field_34646, spaghettiRoughnessModulatorNoise, f_188904_

NormalNoise: L, bigEntranceNoiseSource, field_34647, caveEntranceNoise, f_188905_

NormalNoise: M, cheeseNoiseSource, field_34648, caveCheeseNoise, f_188906_

NormalNoise: N, temperatureNoise, field_34649, temperatureNoise, f_188907_

NormalNoise: O, humidityNoise, field_34650, humidityNoise, f_188908_

NormalNoise: P, continentalnessNoise, field_34651, continentalnessNoise, f_188909_

NormalNoise: Q, erosionNoise, field_34652, erosionNoise, f_188910_

NormalNoise: R, weirdnessNoise, field_34653, weirdnessNoise, f_188911_

NormalNoise: S, offsetNoise, field_34654, shiftNoise, f_188912_

NormalNoise: T, gapNoise, field_34656, oreGapNoise, f_188913_

NoiseChunk$InterpolatableNoise: U, veininess, field_34659, oreFrequencyNoiseSamplerFactory, f_188914_

NoiseChunk$InterpolatableNoise: V, veinA, field_34660, firstOrePlacementNoiseFactory, f_188915_

NoiseChunk$InterpolatableNoise: W, veinB, field_34661, secondOrePlacementNoiseFactory, f_188916_

NoiseChunk$InterpolatableNoise: X, noodleToggle, field_34663, noodleNoiseFactory, f_188917_

NoiseChunk$InterpolatableNoise: Y, noodleThickness, field_34664, noodleThicknessNoiseFactory, f_188918_

NoiseChunk$InterpolatableNoise: Z, noodleRidgeA, field_34665, noodleRidgeFirstNoiseFactory, f_188919_

NoiseChunk$InterpolatableNoise: aa, noodleRidgeB, field_34666, noodleRidgeSecondNoiseFactory, f_188921_

PositionalRandomFactory: ab, aquiferPositionalRandomFactory, field_34686, aquiferRandomDeriver, f_188922_

PositionalRandomFactory: ac, oreVeinsPositionalRandomFactory, field_34662, oreRandomDeriver, f_188923_

PositionalRandomFactory: ad, depthBasedLayerPositionalRandomFactory, field_35208, depthBasedLayerRandomDeriver, f_188924_

List<Climate$ParameterPoint>: ae, spawnTarget, field_35362, spawnSuitabilityNoises, f_188925_

boolean: af, amplified, field_35592, amplified, f_188926_

Constructors

(BiomeSource, int, int, int, NoiseSettings, BlendedNoise, SimplexNoise, PerlinNoise, NoiseModifier)

(NoiseSettings, boolean, long, Registry<NormalNoise$NoiseParameters>, WorldgenRandom$Algorithm)

Methods

void (double[], int, int, NoiseSettings, int, int, int): a, fillNoiseColumn, method_33648, sampleNoiseColumn, m_158678_

double (int, double, double, double): a, computeInitialDensity, method_33646, getOffset, m_158670_

double (int, int): a, getRandomDensity, method_33647, getDensityNoise, m_158675_

NoiseChunk$InterpolatableNoise (NormalNoise, int, int, int, double): a, yLimitedInterpolatableNoise, method_38379, createNoiseSamplerFactory, m_189068_

double (int, int, int, TerrainInfo, Blender): a, calculateBaseNoise, method_38380, sampleNoiseColumn, m_188990_

double (int, int, int, TerrainInfo, double, boolean, boolean, Blender): a, calculateBaseNoise, method_38381, sampleNoiseColumn, m_188981_

double (double, double, double): d, sampleJaggedNoise, method_38409, method_38409, m_189098_

double (int, TerrainInfo): a, computeBaseDensity, method_39331, method_39331, m_189013_

NoiseChunk$BlockStateFiller (NoiseChunk, NoiseChunk$NoiseFiller, boolean): a, makeBaseNoiseFiller, method_38390, createInitialNoiseBlockStateSampler, m_189053_

NoiseChunk$BlockStateFiller (NoiseChunk, boolean): a, makeOreVeinifier, method_38391, createOreVeinSampler, m_189057_

int (int, int, TerrainInfo): a, getPreliminarySurfaceLevel, method_38383, method_38383, m_189005_

Aquifer (NoiseChunk, int, int, int, int, Aquifer$FluidPicker, boolean): a, createAquifer, method_38389, createAquiferSampler, m_189045_

NoiseSampler$FlatNoiseData (int, int, Blender): a, noiseData, method_39330, method_39330, m_189009_

Climate$TargetPoint (int, int, int): sample, sample, sample, sample, m_183445_

Climate$TargetPoint (int, int, int, NoiseSampler$FlatNoiseData): a, target, method_39329, method_39329, m_188976_

TerrainInfo (int, int, float, float, float, Blender): a, terrainInfo, method_38376, createTerrainNoisePoint, m_188965_

BlockPos (): a, findSpawnPosition, method_39165, findBestSpawnPosition, m_183230_

double (int, int, int): a, getOffset, method_38377, sampleShiftNoise, m_188972_

double (double, double, double): e, getTemperature, method_38375, sampleTemperatureNoise, m_189107_

double (double, double, double): f, getHumidity, method_38396, sampleHumidityNoise, m_189116_

double (double, double, double): a, getContinentalness, method_38401, sampleContinentalnessNoise, m_188961_

double (double, double, double): b, getErosion, method_38404, sampleErosionNoise, m_189075_

double (double, double, double): c, getWeirdness, method_38407, sampleWeirdnessNoise, m_189089_

double (int, int, int): b, getBigEntrances, method_38398, sampleCaveEntranceNoise, m_189082_

double (int, int, int): c, getPillars, method_38402, samplePillarNoise, m_189093_

double (int, int, int): d, getLayerizedCaverns, method_38405, sampleCaveLayerNoise, m_189102_

double (int, int, int): e, getSpaghetti3D, method_38408, sampleSpaghetti3dNoise, m_189111_

double (int, int, int): f, getSpaghetti2D, method_38410, sampleSpaghetti2dNoise, m_189120_

double (int, int, int): g, spaghettiRoughness, method_38411, sampleSpaghettiRoughnessNoise, m_189124_

PositionalRandomFactory (): b, getDepthBasedLayerPositionalRandom, method_39043, getDepthBasedLayerRandomDeriver, m_189074_

double (double): a, clampToUnit, method_38395, clampBetweenNoiseRange, m_188956_

double (NormalNoise, double, double, double, double): a, sampleWithRarity, method_38393, sample, m_189062_

boolean (double, double): a, isVein, method_38374, shouldPlaceOreVeinBlock, m_188958_

NoiseSampler$VeinType (double, int): b, getVeinType, method_38397, getVeinType, m_189079_

1.17.1

Names

cpx

cpy

Fields

Constructors

Methods

1.17

Names

cpx

net.minecraft.world.level.levelgen.NoiseSampler

net.minecraft.class_5818

net.minecraft.world.gen.NoiseColumnSampler

net.minecraft.src.C_141340_

net.minecraft.world.level.levelgen.NoiseSampler

Fields

int: a, OLD_CELL_COUNT_Y, field_31470, field_31470, f_158637_

float[]: b, BIOME_WEIGHTS, field_28749, BIOME_WEIGHT_TABLE, f_158638_

BiomeSource: c, biomeSource, field_28750, biomeSource, f_158639_

int: d, cellWidth, field_28751, horizontalNoiseResolution, f_158640_

int: e, cellHeight, field_28752, verticalNoiseResolution, f_158641_

int: f, cellCountY, field_28753, noiseSizeY, f_158642_

NoiseSettings: g, noiseSettings, field_28754, config, f_158643_

BlendedNoise: h, blendedNoise, field_28755, noise, f_158644_

SimplexNoise: i, islandNoise, field_28756, islandNoise, f_158645_

PerlinNoise: j, depthNoise, field_28757, densityNoise, f_158646_

double: k, topSlideTarget, field_28758, topSlideTarget, f_158647_

double: l, topSlideSize, field_28759, topSlideSize, f_158648_

double: m, topSlideOffset, field_28760, topSlideOffset, f_158649_

double: n, bottomSlideTarget, field_28761, bottomSlideTarget, f_158650_

double: o, bottomSlideSize, field_28762, bottomSlideSize, f_158651_

double: p, bottomSlideOffset, field_28763, bottomSlideOffset, f_158652_

double: q, dimensionDensityFactor, field_28764, densityFactor, f_158653_

double: r, dimensionDensityOffset, field_28765, densityOffset, f_158654_

NoiseModifier: s, caveNoiseModifier, field_33653, field_33653, f_158655_

Constructors

(BiomeSource, int, int, int, NoiseSettings, BlendedNoise, SimplexNoise, PerlinNoise, NoiseModifier)

Methods

void (double[], int, int, NoiseSettings, int, int, int): a, fillNoiseColumn, method_33648, sampleNoiseColumn, m_158678_

double (int, double, double, double): a, computeInitialDensity, method_33646, getOffset, m_158670_

double (double, int): a, applySlide, method_33645, applySlides, m_158667_

double (int, int): a, getRandomDensity, method_33647, getDensityNoise, m_158675_