History - net.minecraft.gametest.framework.GameTestRunner$Builder
1.21.3
Names
ta$a
tv$a
Fields
ServerLevel: a, level, field_48485, world, f_313924_
ServerLevel: a, level, field_48485, world
GameTestTicker: b, testTicker, field_48486, manager, f_314246_
GameTestTicker: b, testTicker, field_48486, manager
GameTestRunner$GameTestBatcher: c, batcher, field_48487, batcher, f_314509_
GameTestRunner$GameTestBatcher: c, batcher, field_48487, batcher
GameTestRunner$StructureSpawner: d, existingStructureSpawner, field_48488, reuseSpawner, f_314482_
GameTestRunner$StructureSpawner: d, existingStructureSpawner, field_48488, reuseSpawner
GameTestRunner$StructureSpawner: e, newStructureSpawner, field_48489, initialSpawner, f_316948_
GameTestRunner$StructureSpawner: e, newStructureSpawner, field_48489, initialSpawner
Collection<GameTestBatch>: f, batches, field_48490, batches, f_315759_
Collection<GameTestBatch>: f, batches, field_48490, batches
boolean: g, haltOnError, field_52280, stopAfterFailure, f_336633_
boolean: g, haltOnError, field_52280, stopAfterFailure
Constructors
Methods
GameTestRunner$Builder (Collection<GameTestBatch>, ServerLevel): a, fromBatches, method_56236, of, m_321232_
GameTestRunner$Builder (Collection<GameTestBatch>, ServerLevel): a, fromBatches, method_56236, of
GameTestRunner$Builder (Collection<GameTestInfo>, ServerLevel): b, fromInfo, method_56238, ofStates, m_319523_
GameTestRunner$Builder (Collection<GameTestInfo>, ServerLevel): b, fromInfo, method_56238, ofStates
GameTestRunner$Builder (GameTestRunner$StructureSpawner): a, newStructureSpawner, method_56237, initialSpawner, m_322147_
GameTestRunner$Builder (GameTestRunner$StructureSpawner): a, newStructureSpawner, method_56237, initialSpawner
GameTestRunner (): a, build, method_56235, build, m_322128_
GameTestRunner (): a, build, method_56235, build
GameTestRunner$Builder (boolean): a, haltOnError, method_61097, stopAfterFailure, m_340306_
GameTestRunner$Builder (boolean): a, haltOnError, method_61097, stopAfterFailure
GameTestRunner$Builder (StructureGridSpawner): a, existingStructureSpawner, method_61096, reuseSpawner, m_338844_
GameTestRunner$Builder (StructureGridSpawner): a, existingStructureSpawner, method_61096, reuseSpawner
GameTestRunner$Builder (GameTestRunner$GameTestBatcher): a, batcher, method_61095, batcher, m_340428_
GameTestRunner$Builder (GameTestRunner$GameTestBatcher): a, batcher, method_61095, batcher
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
tr$a
ta$a
Fields
boolean: g, haltOnError, field_52280, stopAfterFailure, f_336633_
Constructors
Methods
GameTestRunner$Builder (boolean): a, haltOnError, method_61097, stopAfterFailure, m_340306_
GameTestRunner$Builder (StructureGridSpawner): a, existingStructureSpawner, method_61096, reuseSpawner, m_338844_
GameTestRunner$Builder (GameTestRunner$GameTestBatcher): a, batcher, method_61095, batcher, m_340428_
1.20.6
Names
tr$a
net.minecraft.gametest.framework.GameTestRunner$Builder
net.minecraft.class_4520$class_9115
net.minecraft.test.TestRunContext$Builder
net.minecraft.src.C_4892_$C_313811_
net.minecraft.gametest.framework.GameTestHarnessRunner$a
Fields
ServerLevel: a, level, field_48485, world, f_313924_
GameTestTicker: b, testTicker, field_48486, manager, f_314246_
GameTestRunner$GameTestBatcher: c, batcher, field_48487, batcher, f_314509_
GameTestRunner$StructureSpawner: d, existingStructureSpawner, field_48488, reuseSpawner, f_314482_
GameTestRunner$StructureSpawner: e, newStructureSpawner, field_48489, initialSpawner, f_316948_
Collection<GameTestBatch>: f, batches, field_48490, batches, f_315759_
Constructors
(Collection<GameTestBatch>, ServerLevel)
Methods
GameTestRunner$Builder (Collection<GameTestBatch>, ServerLevel): a, fromBatches, method_56236, of, m_321232_
GameTestRunner$Builder (Collection<GameTestInfo>, ServerLevel): b, fromInfo, method_56238, ofStates, m_319523_
GameTestRunner$Builder (GameTestRunner$StructureSpawner): a, newStructureSpawner, method_56237, initialSpawner, m_322147_
GameTestRunner (): a, build, method_56235, build, m_322128_