History - net.minecraft.world.level.levelgen.feature.foliageplacers.PineFoliagePlacer
1.21.3
Names
efy
ekq
Fields
IntProvider: b, height, field_23755, height, f_68677_
IntProvider: b, height, field_23755, height
com.mojang.serialization.MapCodec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, f_68676_
com.mojang.serialization.MapCodec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC
Constructors
Methods
FoliagePlacerType<?> (): a, type, method_28843, getType, m_5897_
FoliagePlacerType<?> (): a, type, method_28843, getType
int (RandomSource, int): a, foliageRadius, method_23452, getRandomRadius, m_214117_
int (RandomSource, int): a, foliageRadius, method_23452, getRandomRadius
int (RandomSource, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, m_214116_
int (RandomSource, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight
boolean (RandomSource, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_214203_
boolean (RandomSource, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves
void (LevelSimulatedReader, FoliagePlacer$FoliageSetter, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_
void (LevelSimulatedReader, FoliagePlacer$FoliageSetter, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eeu
efy
Fields
Constructors
Methods
1.20.6
Names
dvo
eeu
Fields
com.mojang.serialization.Codec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, f_68676_
com.mojang.serialization.MapCodec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, f_68676_
Constructors
Methods
1.20.4
Names
drq
dvo
Fields
Constructors
Methods
1.20.2
Names
doi
drq
Fields
Constructors
Methods
1.20.1
Names
dnx
doi
Fields
Constructors
Methods
1.19.4
Names
dky
dnx
Fields
Constructors
Methods
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_
void (LevelSimulatedReader, FoliagePlacer$FoliageSetter, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_
1.19.3
Names
dhm
dky
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dgp
dhm
Fields
Constructors
Methods
1.19
Names
dbt
dgp
Fields
Constructors
Methods
int (Random, int): a, foliageRadius, method_23452, getRandomRadius, m_5937_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, m_5969_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_7394_
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_142539_
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_
int (RandomSource, int): a, foliageRadius, method_23452, getRandomRadius, m_214117_
int (RandomSource, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, m_214116_
boolean (RandomSource, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_214203_
1.18.2
Names
dbb
dbt
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cxf
dbb
Fields
Constructors
Methods
1.17.1
Names
cxe
cxf
Fields
Constructors
Methods
1.17
Names
cnp
cxe
net.minecraft.world.gen.foliageplacer.PineFoliagePlacer
net.minecraft.src.C_2384_
net.minecraft.server.v1_16_R3.WorldGenFoilagePlacerPine
net.minecraft.world.level.levelgen.feature.foliageplacers.WorldGenFoilagePlacerPine
Fields
com.mojang.serialization.Codec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, field_236784_a_
com.mojang.serialization.Codec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, f_68676_
UniformInt: b, height, field_23755, height, field_236785_b_
IntProvider: b, height, field_23755, height, f_68677_
Constructors
(UniformInt, UniformInt, UniformInt)
(IntProvider, IntProvider, IntProvider)
Methods
FoliagePlacerType<?> (): a, type, method_28843, getType, func_230371_a_
FoliagePlacerType<?> (): a, type, method_28843, getType, m_5897_
void (LevelSimulatedRW, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, Set<BlockPos>, int, BoundingBox): a, createFoliage, method_23448, generate, func_230372_a_
int (Random, int): a, foliageRadius, method_23452, getRandomRadius, func_230376_a_
int (Random, int): a, foliageRadius, method_23452, getRandomRadius, m_5937_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, func_230374_a_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, m_5969_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, func_230373_a_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_7394_
void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_142539_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cnm
cnp
net.minecraft.server.v1_16_R2.WorldGenFoilagePlacerPine
net.minecraft.server.v1_16_R3.WorldGenFoilagePlacerPine
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cpk
cnm
net.minecraft.server.v1_16_R1.WorldGenFoilagePlacerPine
net.minecraft.server.v1_16_R2.WorldGenFoilagePlacerPine
Fields
int: b, height, field_23755, height, field_236785_b_
int: c, heightRandom, field_23756, randomHeight, field_236786_c_
UniformInt: b, height, field_23755, height, field_236785_b_
Constructors
(int, int, int, int, int, int)
(UniformInt, UniformInt, UniformInt)
Methods
int (Random, int): a, foliageRadius, method_23452, getRadius, func_230376_a_
int (Random, int): a, foliageRadius, method_23452, getRandomRadius, func_230376_a_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getHeight, func_230374_a_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, func_230374_a_
1.16.1
Names
chs
cpk
net.minecraft.server.v1_15_R1.WorldGenFoilagePlacerPine
net.minecraft.server.v1_16_R1.WorldGenFoilagePlacerPine
Fields
com.mojang.serialization.Codec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, field_236784_a_
int: b, height, field_23755, height, field_236785_b_
int: c, heightRandom, field_23756, randomHeight, field_236786_c_
Constructors
(int, int)
<T> (com.mojang.datafixers.Dynamic<T>)
(int, int, int, int, int, int)
Methods
void (LevelSimulatedRW, Random, SmallTreeConfiguration, int, int, int, BlockPos, Set<BlockPos>): a, createFoliage, method_23448, generate, func_225571_a_
int (Random, int, int, SmallTreeConfiguration): a, foliageRadius, method_23452, getRadius, func_225573_a_
boolean (Random, int, int, int, int, int): a, shouldSkipLocation, method_23451, func_225572_a_
int (int, int, int, int): a, getTreeRadiusForHeight, method_23447, func_225570_a_
FoliagePlacerType<?> (): a, type, method_28843, getType, func_230371_a_
void (LevelSimulatedRW, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, Set<BlockPos>, int, BoundingBox): a, createFoliage, method_23448, generate, func_230372_a_
int (Random, int): a, foliageRadius, method_23452, getRadius, func_230376_a_
int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getHeight, func_230374_a_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, func_230373_a_
1.15.2
Names
chp
chs
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
chp
net.minecraft.world.level.levelgen.feature.foliageplacers.PineFoliagePlacer
net.minecraft.class_4649
net.minecraft.world.gen.foliage.PineFoliagePlacer
net.minecraft.world.gen.foliageplacer.PineFoliagePlacer
net.minecraft.server.v1_15_R1.WorldGenFoilagePlacerPine
Fields
Constructors
(int, int)
<T> (com.mojang.datafixers.Dynamic<T>)
Methods
void (LevelSimulatedRW, Random, SmallTreeConfiguration, int, int, int, BlockPos, Set<BlockPos>): a, createFoliage, method_23448, generate, func_225571_a_
int (Random, int, int, SmallTreeConfiguration): a, foliageRadius, method_23452, getRadius, func_225573_a_
boolean (Random, int, int, int, int, int): a, shouldSkipLocation, method_23451, func_225572_a_
int (int, int, int, int): a, getTreeRadiusForHeight, method_23447, func_225570_a_