History - net.minecraft.world.level.levelgen.feature.foliageplacers.PineFoliagePlacer

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

eeu

efy

Fields

Constructors

Methods

1.20.6

Names

dvo

eeu

Fields

com.mojang.serialization.Codec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, f_68676_

com.mojang.serialization.MapCodec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, f_68676_

Constructors

Methods

1.20.4

Names

drq

dvo

Fields

Constructors

Methods

1.20.2

Names

doi

drq

Fields

Constructors

Methods

1.20.1

Names

dnx

doi

Fields

Constructors

Methods

1.19.4

Names

dky

dnx

Fields

Constructors

Methods

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_

void (LevelSimulatedReader, FoliagePlacer$FoliageSetter, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_

1.19.3

Names

dhm

dky

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

dgp

dhm

Fields

Constructors

Methods

1.19

Names

dbt

dgp

Fields

Constructors

Methods

int (Random, int): a, foliageRadius, method_23452, getRandomRadius, m_5937_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, m_5969_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_7394_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_142539_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, RandomSource, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_213633_

int (RandomSource, int): a, foliageRadius, method_23452, getRandomRadius, m_214117_

int (RandomSource, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, m_214116_

boolean (RandomSource, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_214203_

1.18.2

Names

dbb

dbt

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cxf

dbb

Fields

Constructors

Methods

1.17.1

Names

cxe

cxf

Fields

Constructors

Methods

1.17

Names

cnp

cxe

net.minecraft.world.gen.foliageplacer.PineFoliagePlacer

net.minecraft.src.C_2384_

net.minecraft.server.v1_16_R3.WorldGenFoilagePlacerPine

net.minecraft.world.level.levelgen.feature.foliageplacers.WorldGenFoilagePlacerPine

Fields

com.mojang.serialization.Codec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, field_236784_a_

com.mojang.serialization.Codec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, f_68676_

UniformInt: b, height, field_23755, height, field_236785_b_

IntProvider: b, height, field_23755, height, f_68677_

Constructors

(UniformInt, UniformInt, UniformInt)

(IntProvider, IntProvider, IntProvider)

Methods

FoliagePlacerType<?> (): a, type, method_28843, getType, func_230371_a_

FoliagePlacerType<?> (): a, type, method_28843, getType, m_5897_

void (LevelSimulatedRW, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, Set<BlockPos>, int, BoundingBox): a, createFoliage, method_23448, generate, func_230372_a_

int (Random, int): a, foliageRadius, method_23452, getRandomRadius, func_230376_a_

int (Random, int): a, foliageRadius, method_23452, getRandomRadius, m_5937_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, func_230374_a_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, m_5969_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, func_230373_a_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_7394_

void (LevelSimulatedReader, BiConsumer<BlockPos, BlockState>, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, int): a, createFoliage, method_23448, generate, m_142539_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cnm

cnp

net.minecraft.server.v1_16_R2.WorldGenFoilagePlacerPine

net.minecraft.server.v1_16_R3.WorldGenFoilagePlacerPine

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cpk

cnm

net.minecraft.server.v1_16_R1.WorldGenFoilagePlacerPine

net.minecraft.server.v1_16_R2.WorldGenFoilagePlacerPine

Fields

int: b, height, field_23755, height, field_236785_b_

int: c, heightRandom, field_23756, randomHeight, field_236786_c_

UniformInt: b, height, field_23755, height, field_236785_b_

Constructors

(int, int, int, int, int, int)

(UniformInt, UniformInt, UniformInt)

Methods

int (Random, int): a, foliageRadius, method_23452, getRadius, func_230376_a_

int (Random, int): a, foliageRadius, method_23452, getRandomRadius, func_230376_a_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getHeight, func_230374_a_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getRandomHeight, func_230374_a_

1.16.1

Names

chs

cpk

net.minecraft.server.v1_15_R1.WorldGenFoilagePlacerPine

net.minecraft.server.v1_16_R1.WorldGenFoilagePlacerPine

Fields

com.mojang.serialization.Codec<PineFoliagePlacer>: a, CODEC, field_24935, CODEC, field_236784_a_

int: b, height, field_23755, height, field_236785_b_

int: c, heightRandom, field_23756, randomHeight, field_236786_c_

Constructors

(int, int)

<T> (com.mojang.datafixers.Dynamic<T>)

(int, int, int, int, int, int)

Methods

void (LevelSimulatedRW, Random, SmallTreeConfiguration, int, int, int, BlockPos, Set<BlockPos>): a, createFoliage, method_23448, generate, func_225571_a_

int (Random, int, int, SmallTreeConfiguration): a, foliageRadius, method_23452, getRadius, func_225573_a_

boolean (Random, int, int, int, int, int): a, shouldSkipLocation, method_23451, func_225572_a_

int (int, int, int, int): a, getTreeRadiusForHeight, method_23447, func_225570_a_

FoliagePlacerType<?> (): a, type, method_28843, getType, func_230371_a_

void (LevelSimulatedRW, Random, TreeConfiguration, int, FoliagePlacer$FoliageAttachment, int, int, Set<BlockPos>, int, BoundingBox): a, createFoliage, method_23448, generate, func_230372_a_

int (Random, int): a, foliageRadius, method_23452, getRadius, func_230376_a_

int (Random, int, TreeConfiguration): a, foliageHeight, method_26989, getHeight, func_230374_a_

boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, func_230373_a_

1.15.2

Names

chp

chs

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

chp

net.minecraft.world.level.levelgen.feature.foliageplacers.PineFoliagePlacer

net.minecraft.class_4649

net.minecraft.world.gen.foliage.PineFoliagePlacer

net.minecraft.world.gen.foliageplacer.PineFoliagePlacer

net.minecraft.server.v1_15_R1.WorldGenFoilagePlacerPine

Fields

Constructors

(int, int)

<T> (com.mojang.datafixers.Dynamic<T>)

Methods

void (LevelSimulatedRW, Random, SmallTreeConfiguration, int, int, int, BlockPos, Set<BlockPos>): a, createFoliage, method_23448, generate, func_225571_a_

int (Random, int, int, SmallTreeConfiguration): a, foliageRadius, method_23452, getRadius, func_225573_a_

boolean (Random, int, int, int, int, int): a, shouldSkipLocation, method_23451, func_225572_a_

int (int, int, int, int): a, getTreeRadiusForHeight, method_23447, func_225570_a_