History - com.mojang.blaze3d.vertex.MeshData
1.21.3
Names
fbh
fgr
Fields
ByteBufferBuilder$Result: a, vertexBuffer, field_52093, buffer, f_337070_
ByteBufferBuilder$Result: a, vertexBuffer, field_52093, buffer
ByteBufferBuilder$Result: b, indexBuffer, field_52094, sortedBuffer, f_337083_
ByteBufferBuilder$Result: b, indexBuffer, field_52094, sortedBuffer
MeshData$DrawState: c, drawState, field_52095, drawParameters, f_337640_
MeshData$DrawState: c, drawState, field_52095, drawParameters
Constructors
Methods
org.joml.Vector3f[] (ByteBuffer, int, VertexFormat): a, unpackQuadCentroids, method_60820, collectCentroids, m_340126_
org.joml.Vector3f[] (ByteBuffer, int, VertexFormat): a, unpackQuadCentroids, method_60820, collectCentroids
ByteBuffer (): a, vertexBuffer, method_60818, getBuffer, m_340620_
ByteBuffer (): a, vertexBuffer, method_60818, getBuffer
ByteBuffer (): b, indexBuffer, method_60821, getSortedBuffer, m_339370_
ByteBuffer (): b, indexBuffer, method_60821, getSortedBuffer
MeshData$DrawState (): c, drawState, method_60822, getDrawParameters, m_339246_
MeshData$DrawState (): c, drawState, method_60822, getDrawParameters
MeshData$SortState (ByteBufferBuilder, VertexSorting): a, sortQuads, method_60819, sortQuads, m_338666_
MeshData$SortState (ByteBufferBuilder, VertexSorting): a, sortQuads, method_60819, sortQuads
void (): close, close, close
void (): close, close
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
fbh
com.mojang.blaze3d.vertex.MeshData
net.minecraft.class_9801
net.minecraft.client.render.BuiltBuffer
net.minecraft.src.C_336471_
Fields
ByteBufferBuilder$Result: a, vertexBuffer, field_52093, buffer, f_337070_
ByteBufferBuilder$Result: b, indexBuffer, field_52094, sortedBuffer, f_337083_
MeshData$DrawState: c, drawState, field_52095, drawParameters, f_337640_
Constructors
(ByteBufferBuilder$Result, MeshData$DrawState)
Methods
org.joml.Vector3f[] (ByteBuffer, int, VertexFormat): a, unpackQuadCentroids, method_60820, collectCentroids, m_340126_
ByteBuffer (): a, vertexBuffer, method_60818, getBuffer, m_340620_
ByteBuffer (): b, indexBuffer, method_60821, getSortedBuffer, m_339370_
MeshData$DrawState (): c, drawState, method_60822, getDrawParameters, m_339246_
MeshData$SortState (ByteBufferBuilder, VertexSorting): a, sortQuads, method_60819, sortQuads, m_338666_
void (): close, close, close