History - net.minecraft.world.entity.EntityEvent
1.21.3
Names
bsv
bvo
Fields
byte: a, JUMP, field_30021, ADD_SPRINTING_PARTICLES_OR_RESET_SPAWNER_MINECART_SPAWN_DELAY, f_146997_
byte: a, JUMP, field_30021, ADD_SPRINTING_PARTICLES_OR_RESET_SPAWNER_MINECART_SPAWN_DELAY
byte: b, DEATH, field_30028, PLAY_DEATH_SOUND_OR_ADD_PROJECTILE_HIT_PARTICLES, f_147007_
byte: b, DEATH, field_30028, PLAY_DEATH_SOUND_OR_ADD_PROJECTILE_HIT_PARTICLES
byte: c, START_ATTACKING, field_30029, PLAY_ATTACK_SOUND, f_147008_
byte: c, START_ATTACKING, field_30029, PLAY_ATTACK_SOUND
byte: d, STOP_ATTACKING, field_30030, field_30030, f_147009_
byte: d, STOP_ATTACKING, field_30030, field_30030
byte: e, TAMING_FAILED, field_30031, ADD_NEGATIVE_PLAYER_REACTION_PARTICLES, f_147010_
byte: e, TAMING_FAILED, field_30031, ADD_NEGATIVE_PLAYER_REACTION_PARTICLES
byte: f, TAMING_SUCCEEDED, field_30032, ADD_POSITIVE_PLAYER_REACTION_PARTICLES, f_147011_
byte: f, TAMING_SUCCEEDED, field_30032, ADD_POSITIVE_PLAYER_REACTION_PARTICLES
byte: g, SHAKE_WETNESS, field_30033, SHAKE_OFF_WATER, f_147012_
byte: g, SHAKE_WETNESS, field_30033, SHAKE_OFF_WATER
byte: h, USE_ITEM_COMPLETE, field_30034, CONSUME_ITEM, f_147013_
byte: h, USE_ITEM_COMPLETE, field_30034, CONSUME_ITEM
byte: i, EAT_GRASS, field_30035, SET_SHEEP_EAT_GRASS_TIMER_OR_PRIME_TNT_MINECART, f_147014_
byte: i, EAT_GRASS, field_30035, SET_SHEEP_EAT_GRASS_TIMER_OR_PRIME_TNT_MINECART
byte: j, OFFER_FLOWER, field_30036, LOOK_AT_VILLAGER, f_147015_
byte: j, OFFER_FLOWER, field_30036, LOOK_AT_VILLAGER
byte: k, LOVE_HEARTS, field_30037, ADD_VILLAGER_HEART_PARTICLES, f_147016_
byte: k, LOVE_HEARTS, field_30037, ADD_VILLAGER_HEART_PARTICLES
byte: l, VILLAGER_ANGRY, field_30038, ADD_VILLAGER_ANGRY_PARTICLES, f_147017_
byte: l, VILLAGER_ANGRY, field_30038, ADD_VILLAGER_ANGRY_PARTICLES
byte: m, VILLAGER_HAPPY, field_30039, ADD_VILLAGER_HAPPY_PARTICLES, f_147018_
byte: m, VILLAGER_HAPPY, field_30039, ADD_VILLAGER_HAPPY_PARTICLES
byte: n, WITCH_HAT_MAGIC, field_30040, ADD_WITCH_PARTICLES, f_147019_
byte: n, WITCH_HAT_MAGIC, field_30040, ADD_WITCH_PARTICLES
byte: o, ZOMBIE_CONVERTING, field_30041, PLAY_CURE_ZOMBIE_VILLAGER_SOUND, f_147020_
byte: o, ZOMBIE_CONVERTING, field_30041, PLAY_CURE_ZOMBIE_VILLAGER_SOUND
byte: p, FIREWORKS_EXPLODE, field_30042, EXPLODE_FIREWORK_CLIENT, f_147021_
byte: p, FIREWORKS_EXPLODE, field_30042, EXPLODE_FIREWORK_CLIENT
byte: q, IN_LOVE_HEARTS, field_30043, ADD_BREEDING_PARTICLES, f_147022_
byte: q, IN_LOVE_HEARTS, field_30043, ADD_BREEDING_PARTICLES
byte: r, SQUID_ANIM_SYNCH, field_30044, RESET_SQUID_THRUST_TIMER, f_147023_
byte: r, SQUID_ANIM_SYNCH, field_30044, RESET_SQUID_THRUST_TIMER
byte: s, SILVERFISH_MERGE_ANIM, field_30045, PLAY_SPAWN_EFFECTS, f_147024_
byte: s, SILVERFISH_MERGE_ANIM, field_30045, PLAY_SPAWN_EFFECTS
byte: t, GUARDIAN_ATTACK_SOUND, field_30046, PLAY_GUARDIAN_ATTACK_SOUND, f_147025_
byte: t, GUARDIAN_ATTACK_SOUND, field_30046, PLAY_GUARDIAN_ATTACK_SOUND
byte: u, REDUCED_DEBUG_INFO, field_30047, USE_REDUCED_DEBUG_INFO, f_147026_
byte: u, REDUCED_DEBUG_INFO, field_30047, USE_REDUCED_DEBUG_INFO
byte: v, FULL_DEBUG_INFO, field_30048, USE_FULL_DEBUG_INFO, f_147027_
byte: v, FULL_DEBUG_INFO, field_30048, USE_FULL_DEBUG_INFO
byte: w, PERMISSION_LEVEL_ALL, field_30049, SET_OP_LEVEL_0, f_147028_
byte: w, PERMISSION_LEVEL_ALL, field_30049, SET_OP_LEVEL_0
byte: x, PERMISSION_LEVEL_MODERATORS, field_30050, SET_OP_LEVEL_1, f_147029_
byte: x, PERMISSION_LEVEL_MODERATORS, field_30050, SET_OP_LEVEL_1
byte: y, PERMISSION_LEVEL_GAMEMASTERS, field_30051, SET_OP_LEVEL_2, f_147030_
byte: y, PERMISSION_LEVEL_GAMEMASTERS, field_30051, SET_OP_LEVEL_2
byte: z, PERMISSION_LEVEL_ADMINS, field_29995, SET_OP_LEVEL_3, f_146971_
byte: z, PERMISSION_LEVEL_ADMINS, field_29995, SET_OP_LEVEL_3
byte: A, PERMISSION_LEVEL_OWNERS, field_29996, SET_OP_LEVEL_4, f_146972_
byte: A, PERMISSION_LEVEL_OWNERS, field_29996, SET_OP_LEVEL_4
byte: B, ATTACK_BLOCKED, field_29997, BLOCK_WITH_SHIELD, f_146973_
byte: B, ATTACK_BLOCKED, field_29997, BLOCK_WITH_SHIELD
byte: C, SHIELD_DISABLED, field_29998, BREAK_SHIELD, f_146974_
byte: C, SHIELD_DISABLED, field_29998, BREAK_SHIELD
byte: D, FISHING_ROD_REEL_IN, field_29999, PULL_HOOKED_ENTITY, f_146975_
byte: D, FISHING_ROD_REEL_IN, field_29999, PULL_HOOKED_ENTITY
byte: E, ARMORSTAND_WOBBLE, field_30000, HIT_ARMOR_STAND, f_146976_
byte: E, ARMORSTAND_WOBBLE, field_30000, HIT_ARMOR_STAND
byte: F, STOP_OFFER_FLOWER, field_30002, STOP_LOOKING_AT_VILLAGER, f_146978_
byte: F, STOP_OFFER_FLOWER, field_30002, STOP_LOOKING_AT_VILLAGER
byte: G, TALISMAN_ACTIVATE, field_30003, USE_TOTEM_OF_UNDYING, f_146979_
byte: G, PROTECTED_FROM_DEATH, field_30003, USE_TOTEM_OF_UNDYING
byte: H, DOLPHIN_LOOKING_FOR_TREASURE, field_30006, ADD_DOLPHIN_HAPPY_VILLAGER_PARTICLES, f_146982_
byte: H, DOLPHIN_LOOKING_FOR_TREASURE, field_30006, ADD_DOLPHIN_HAPPY_VILLAGER_PARTICLES
byte: I, RAVAGER_STUNNED, field_30007, STUN_RAVAGER, f_146983_
byte: I, RAVAGER_STUNNED, field_30007, STUN_RAVAGER
byte: J, TRUSTING_FAILED, field_30008, TAME_OCELOT_FAILED, f_146984_
byte: J, TRUSTING_FAILED, field_30008, TAME_OCELOT_FAILED
byte: K, TRUSTING_SUCCEEDED, field_30009, TAME_OCELOT_SUCCESS, f_146985_
byte: K, TRUSTING_SUCCEEDED, field_30009, TAME_OCELOT_SUCCESS
byte: L, VILLAGER_SWEAT, field_30010, ADD_SPLASH_PARTICLES, f_146986_
byte: L, VILLAGER_SWEAT, field_30010, ADD_SPLASH_PARTICLES
byte: M, FOX_EAT, field_30013, CREATE_EATING_PARTICLES, f_146989_
byte: M, FOX_EAT, field_30013, CREATE_EATING_PARTICLES
byte: N, TELEPORT, field_30014, ADD_PORTAL_PARTICLES, f_146990_
byte: N, TELEPORT, field_30014, ADD_PORTAL_PARTICLES
byte: O, MAINHAND_BREAK, field_30015, BREAK_MAINHAND, f_146991_
byte: O, MAINHAND_BREAK, field_30015, BREAK_MAINHAND
byte: P, OFFHAND_BREAK, field_30016, BREAK_OFFHAND, f_146992_
byte: P, OFFHAND_BREAK, field_30016, BREAK_OFFHAND
byte: Q, HEAD_BREAK, field_30017, BREAK_HEAD, f_146993_
byte: Q, HEAD_BREAK, field_30017, BREAK_HEAD
byte: R, CHEST_BREAK, field_30018, BREAK_CHEST, f_146994_
byte: R, CHEST_BREAK, field_30018, BREAK_CHEST
byte: S, LEGS_BREAK, field_30019, BREAK_LEGS, f_146995_
byte: S, LEGS_BREAK, field_30019, BREAK_LEGS
byte: T, FEET_BREAK, field_30020, BREAK_FEET, f_146996_
byte: T, FEET_BREAK, field_30020, BREAK_FEET
byte: U, HONEY_SLIDE, field_30022, DRIP_HONEY, f_146998_
byte: U, HONEY_SLIDE, field_30022, DRIP_HONEY
byte: V, HONEY_JUMP, field_30023, DRIP_RICH_HONEY, f_146999_
byte: V, HONEY_JUMP, field_30023, DRIP_RICH_HONEY
byte: W, SWAP_HANDS, field_30024, SWAP_HANDS, f_147000_
byte: W, SWAP_HANDS, field_30024, SWAP_HANDS
byte: X, CANCEL_SHAKE_WETNESS, field_30025, RESET_WOLF_SHAKE, f_147001_
byte: X, CANCEL_SHAKE_WETNESS, field_30025, RESET_WOLF_SHAKE
byte: Y, START_RAM, field_33454, PREPARE_RAM, f_147003_
byte: Y, START_RAM, field_33454, PREPARE_RAM
byte: Z, END_RAM, field_33455, FINISH_RAM, f_147004_
byte: Z, END_RAM, field_33455, FINISH_RAM
byte: aa, POOF, field_33691, ADD_DEATH_PARTICLES, f_147005_
byte: aa, POOF, field_33691, ADD_DEATH_PARTICLES
byte: ab, TENDRILS_SHIVER, field_38094, EARS_TWITCH, f_217010_
byte: ab, TENDRILS_SHIVER, field_38094, EARS_TWITCH
byte: ac, SONIC_CHARGE, field_38847, SONIC_BOOM, f_217011_
byte: ac, SONIC_CHARGE, field_38847, SONIC_BOOM
byte: ad, SNIFFER_DIGGING_SOUND, field_42621, START_DIGGING, f_271335_
byte: ad, SNIFFER_DIGGING_SOUND, field_42621, START_DIGGING
byte: ae, ARMADILLO_PEEK, field_49074, PEEKING, f_316225_
byte: ae, ARMADILLO_PEEK, field_49074, PEEKING
byte: af, BODY_BREAK, field_49215, BREAK_BODY, f_315538_
byte: af, BODY_BREAK, field_49215, BREAK_BODY
byte: ag, SHAKE, field_54559, INVULNERABLE_CREAKING_HIT
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
bta
bsv
Fields
Constructors
Methods
1.20.6
Names
blx
bta
Fields
byte: M, BAD_OMEN_TRIGGERED, field_30011, ADD_CLOUD_PARTICLES, f_146987_
byte: N, FOX_EAT, field_30013, CREATE_EATING_PARTICLES, f_146989_
byte: M, FOX_EAT, field_30013, CREATE_EATING_PARTICLES, f_146989_
byte: O, TELEPORT, field_30014, ADD_PORTAL_PARTICLES, f_146990_
byte: N, TELEPORT, field_30014, ADD_PORTAL_PARTICLES, f_146990_
byte: P, MAINHAND_BREAK, field_30015, BREAK_MAINHAND, f_146991_
byte: O, MAINHAND_BREAK, field_30015, BREAK_MAINHAND, f_146991_
byte: Q, OFFHAND_BREAK, field_30016, BREAK_OFFHAND, f_146992_
byte: P, OFFHAND_BREAK, field_30016, BREAK_OFFHAND, f_146992_
byte: R, HEAD_BREAK, field_30017, BREAK_HEAD, f_146993_
byte: Q, HEAD_BREAK, field_30017, BREAK_HEAD, f_146993_
byte: S, CHEST_BREAK, field_30018, BREAK_CHEST, f_146994_
byte: R, CHEST_BREAK, field_30018, BREAK_CHEST, f_146994_
byte: T, LEGS_BREAK, field_30019, BREAK_LEGS, f_146995_
byte: S, LEGS_BREAK, field_30019, BREAK_LEGS, f_146995_
byte: U, FEET_BREAK, field_30020, BREAK_FEET, f_146996_
byte: T, FEET_BREAK, field_30020, BREAK_FEET, f_146996_
byte: V, HONEY_SLIDE, field_30022, DRIP_HONEY, f_146998_
byte: U, HONEY_SLIDE, field_30022, DRIP_HONEY, f_146998_
byte: W, HONEY_JUMP, field_30023, DRIP_RICH_HONEY, f_146999_
byte: V, HONEY_JUMP, field_30023, DRIP_RICH_HONEY, f_146999_
byte: X, SWAP_HANDS, field_30024, SWAP_HANDS, f_147000_
byte: W, SWAP_HANDS, field_30024, SWAP_HANDS, f_147000_
byte: Y, CANCEL_SHAKE_WETNESS, field_30025, RESET_WOLF_SHAKE, f_147001_
byte: X, CANCEL_SHAKE_WETNESS, field_30025, RESET_WOLF_SHAKE, f_147001_
byte: Z, START_RAM, field_33454, PREPARE_RAM, f_147003_
byte: Y, START_RAM, field_33454, PREPARE_RAM, f_147003_
byte: aa, END_RAM, field_33455, FINISH_RAM, f_147004_
byte: Z, END_RAM, field_33455, FINISH_RAM, f_147004_
byte: ab, POOF, field_33691, ADD_DEATH_PARTICLES, f_147005_
byte: aa, POOF, field_33691, ADD_DEATH_PARTICLES, f_147005_
byte: ac, TENDRILS_SHIVER, field_38094, EARS_TWITCH, f_217010_
byte: ab, TENDRILS_SHIVER, field_38094, EARS_TWITCH, f_217010_
byte: ad, SONIC_CHARGE, field_38847, SONIC_BOOM, f_217011_
byte: ac, SONIC_CHARGE, field_38847, SONIC_BOOM, f_217011_
byte: ae, SNIFFER_DIGGING_SOUND, field_42621, START_DIGGING, f_271335_
byte: ad, SNIFFER_DIGGING_SOUND, field_42621, START_DIGGING, f_271335_
byte: ae, ARMADILLO_PEEK, field_49074, PEEKING, f_316225_
byte: af, BODY_BREAK, field_49215, BREAK_BODY, f_315538_
Constructors
Methods
1.20.4
Names
bis
blx
Fields
Constructors
Methods
1.20.2
Names
bfl
bis
Fields
Constructors
Methods
1.20.1
Names
bfj
bfl
Fields
byte: ae, SNIFFER_DIGGING_SOUND, field_42621, field_42621, f_271335_
byte: ae, SNIFFER_DIGGING_SOUND, field_42621, START_DIGGING, f_271335_
Constructors
Methods
1.19.4
Names
bdt
bfj
Fields
byte: b, HURT, field_30027, DAMAGE_FROM_GENERIC_SOURCE, f_147006_
byte: c, DEATH, field_30028, PLAY_DEATH_SOUND_OR_ADD_PROJECTILE_HIT_PARTICLES, f_147007_
byte: b, DEATH, field_30028, PLAY_DEATH_SOUND_OR_ADD_PROJECTILE_HIT_PARTICLES, f_147007_
byte: d, START_ATTACKING, field_30029, PLAY_ATTACK_SOUND, f_147008_
byte: c, START_ATTACKING, field_30029, PLAY_ATTACK_SOUND, f_147008_
byte: e, STOP_ATTACKING, field_30030, field_30030, f_147009_
byte: d, STOP_ATTACKING, field_30030, field_30030, f_147009_
byte: f, TAMING_FAILED, field_30031, ADD_NEGATIVE_PLAYER_REACTION_PARTICLES, f_147010_
byte: e, TAMING_FAILED, field_30031, ADD_NEGATIVE_PLAYER_REACTION_PARTICLES, f_147010_
byte: g, TAMING_SUCCEEDED, field_30032, ADD_POSITIVE_PLAYER_REACTION_PARTICLES, f_147011_
byte: f, TAMING_SUCCEEDED, field_30032, ADD_POSITIVE_PLAYER_REACTION_PARTICLES, f_147011_
byte: h, SHAKE_WETNESS, field_30033, SHAKE_OFF_WATER, f_147012_
byte: g, SHAKE_WETNESS, field_30033, SHAKE_OFF_WATER, f_147012_
byte: i, USE_ITEM_COMPLETE, field_30034, CONSUME_ITEM, f_147013_
byte: h, USE_ITEM_COMPLETE, field_30034, CONSUME_ITEM, f_147013_
byte: j, EAT_GRASS, field_30035, SET_SHEEP_EAT_GRASS_TIMER_OR_PRIME_TNT_MINECART, f_147014_
byte: i, EAT_GRASS, field_30035, SET_SHEEP_EAT_GRASS_TIMER_OR_PRIME_TNT_MINECART, f_147014_
byte: k, OFFER_FLOWER, field_30036, LOOK_AT_VILLAGER, f_147015_
byte: j, OFFER_FLOWER, field_30036, LOOK_AT_VILLAGER, f_147015_
byte: l, LOVE_HEARTS, field_30037, ADD_VILLAGER_HEART_PARTICLES, f_147016_
byte: k, LOVE_HEARTS, field_30037, ADD_VILLAGER_HEART_PARTICLES, f_147016_
byte: m, VILLAGER_ANGRY, field_30038, ADD_VILLAGER_ANGRY_PARTICLES, f_147017_
byte: l, VILLAGER_ANGRY, field_30038, ADD_VILLAGER_ANGRY_PARTICLES, f_147017_
byte: n, VILLAGER_HAPPY, field_30039, ADD_VILLAGER_HAPPY_PARTICLES, f_147018_
byte: m, VILLAGER_HAPPY, field_30039, ADD_VILLAGER_HAPPY_PARTICLES, f_147018_
byte: o, WITCH_HAT_MAGIC, field_30040, ADD_WITCH_PARTICLES, f_147019_
byte: n, WITCH_HAT_MAGIC, field_30040, ADD_WITCH_PARTICLES, f_147019_
byte: p, ZOMBIE_CONVERTING, field_30041, PLAY_CURE_ZOMBIE_VILLAGER_SOUND, f_147020_
byte: o, ZOMBIE_CONVERTING, field_30041, PLAY_CURE_ZOMBIE_VILLAGER_SOUND, f_147020_
byte: q, FIREWORKS_EXPLODE, field_30042, EXPLODE_FIREWORK_CLIENT, f_147021_
byte: p, FIREWORKS_EXPLODE, field_30042, EXPLODE_FIREWORK_CLIENT, f_147021_
byte: r, IN_LOVE_HEARTS, field_30043, ADD_BREEDING_PARTICLES, f_147022_
byte: q, IN_LOVE_HEARTS, field_30043, ADD_BREEDING_PARTICLES, f_147022_
byte: s, SQUID_ANIM_SYNCH, field_30044, RESET_SQUID_THRUST_TIMER, f_147023_
byte: r, SQUID_ANIM_SYNCH, field_30044, RESET_SQUID_THRUST_TIMER, f_147023_
byte: t, SILVERFISH_MERGE_ANIM, field_30045, PLAY_SPAWN_EFFECTS, f_147024_
byte: s, SILVERFISH_MERGE_ANIM, field_30045, PLAY_SPAWN_EFFECTS, f_147024_
byte: u, GUARDIAN_ATTACK_SOUND, field_30046, PLAY_GUARDIAN_ATTACK_SOUND, f_147025_
byte: t, GUARDIAN_ATTACK_SOUND, field_30046, PLAY_GUARDIAN_ATTACK_SOUND, f_147025_
byte: v, REDUCED_DEBUG_INFO, field_30047, USE_REDUCED_DEBUG_INFO, f_147026_
byte: u, REDUCED_DEBUG_INFO, field_30047, USE_REDUCED_DEBUG_INFO, f_147026_
byte: w, FULL_DEBUG_INFO, field_30048, USE_FULL_DEBUG_INFO, f_147027_
byte: v, FULL_DEBUG_INFO, field_30048, USE_FULL_DEBUG_INFO, f_147027_
byte: x, PERMISSION_LEVEL_ALL, field_30049, SET_OP_LEVEL_0, f_147028_
byte: w, PERMISSION_LEVEL_ALL, field_30049, SET_OP_LEVEL_0, f_147028_
byte: y, PERMISSION_LEVEL_MODERATORS, field_30050, SET_OP_LEVEL_1, f_147029_
byte: x, PERMISSION_LEVEL_MODERATORS, field_30050, SET_OP_LEVEL_1, f_147029_
byte: z, PERMISSION_LEVEL_GAMEMASTERS, field_30051, SET_OP_LEVEL_2, f_147030_
byte: y, PERMISSION_LEVEL_GAMEMASTERS, field_30051, SET_OP_LEVEL_2, f_147030_
byte: A, PERMISSION_LEVEL_ADMINS, field_29995, SET_OP_LEVEL_3, f_146971_
byte: z, PERMISSION_LEVEL_ADMINS, field_29995, SET_OP_LEVEL_3, f_146971_
byte: B, PERMISSION_LEVEL_OWNERS, field_29996, SET_OP_LEVEL_4, f_146972_
byte: A, PERMISSION_LEVEL_OWNERS, field_29996, SET_OP_LEVEL_4, f_146972_
byte: C, ATTACK_BLOCKED, field_29997, BLOCK_WITH_SHIELD, f_146973_
byte: B, ATTACK_BLOCKED, field_29997, BLOCK_WITH_SHIELD, f_146973_
byte: D, SHIELD_DISABLED, field_29998, BREAK_SHIELD, f_146974_
byte: C, SHIELD_DISABLED, field_29998, BREAK_SHIELD, f_146974_
byte: E, FISHING_ROD_REEL_IN, field_29999, PULL_HOOKED_ENTITY, f_146975_
byte: D, FISHING_ROD_REEL_IN, field_29999, PULL_HOOKED_ENTITY, f_146975_
byte: F, ARMORSTAND_WOBBLE, field_30000, HIT_ARMOR_STAND, f_146976_
byte: E, ARMORSTAND_WOBBLE, field_30000, HIT_ARMOR_STAND, f_146976_
byte: G, THORNED, field_30001, DAMAGE_FROM_THORNS, f_146977_
byte: H, STOP_OFFER_FLOWER, field_30002, STOP_LOOKING_AT_VILLAGER, f_146978_
byte: F, STOP_OFFER_FLOWER, field_30002, STOP_LOOKING_AT_VILLAGER, f_146978_
byte: I, TALISMAN_ACTIVATE, field_30003, USE_TOTEM_OF_UNDYING, f_146979_
byte: G, TALISMAN_ACTIVATE, field_30003, USE_TOTEM_OF_UNDYING, f_146979_
byte: J, DROWNED, field_30004, DAMAGE_FROM_DROWNING, f_146980_
byte: K, BURNED, field_30005, DAMAGE_FROM_FIRE, f_146981_
byte: L, DOLPHIN_LOOKING_FOR_TREASURE, field_30006, ADD_DOLPHIN_HAPPY_VILLAGER_PARTICLES, f_146982_
byte: H, DOLPHIN_LOOKING_FOR_TREASURE, field_30006, ADD_DOLPHIN_HAPPY_VILLAGER_PARTICLES, f_146982_
byte: M, RAVAGER_STUNNED, field_30007, STUN_RAVAGER, f_146983_
byte: I, RAVAGER_STUNNED, field_30007, STUN_RAVAGER, f_146983_
byte: N, TRUSTING_FAILED, field_30008, TAME_OCELOT_FAILED, f_146984_
byte: J, TRUSTING_FAILED, field_30008, TAME_OCELOT_FAILED, f_146984_
byte: O, TRUSTING_SUCCEEDED, field_30009, TAME_OCELOT_SUCCESS, f_146985_
byte: K, TRUSTING_SUCCEEDED, field_30009, TAME_OCELOT_SUCCESS, f_146985_
byte: P, VILLAGER_SWEAT, field_30010, ADD_SPLASH_PARTICLES, f_146986_
byte: L, VILLAGER_SWEAT, field_30010, ADD_SPLASH_PARTICLES, f_146986_
byte: Q, BAD_OMEN_TRIGGERED, field_30011, ADD_CLOUD_PARTICLES, f_146987_
byte: M, BAD_OMEN_TRIGGERED, field_30011, ADD_CLOUD_PARTICLES, f_146987_
byte: R, POKED, field_30012, DAMAGE_FROM_BERRY_BUSH, f_146988_
byte: S, FOX_EAT, field_30013, CREATE_EATING_PARTICLES, f_146989_
byte: N, FOX_EAT, field_30013, CREATE_EATING_PARTICLES, f_146989_
byte: T, TELEPORT, field_30014, ADD_PORTAL_PARTICLES, f_146990_
byte: O, TELEPORT, field_30014, ADD_PORTAL_PARTICLES, f_146990_
byte: U, MAINHAND_BREAK, field_30015, BREAK_MAINHAND, f_146991_
byte: P, MAINHAND_BREAK, field_30015, BREAK_MAINHAND, f_146991_
byte: V, OFFHAND_BREAK, field_30016, BREAK_OFFHAND, f_146992_
byte: Q, OFFHAND_BREAK, field_30016, BREAK_OFFHAND, f_146992_
byte: W, HEAD_BREAK, field_30017, BREAK_HEAD, f_146993_
byte: R, HEAD_BREAK, field_30017, BREAK_HEAD, f_146993_
byte: X, CHEST_BREAK, field_30018, BREAK_CHEST, f_146994_
byte: S, CHEST_BREAK, field_30018, BREAK_CHEST, f_146994_
byte: Y, LEGS_BREAK, field_30019, BREAK_LEGS, f_146995_
byte: T, LEGS_BREAK, field_30019, BREAK_LEGS, f_146995_
byte: Z, FEET_BREAK, field_30020, BREAK_FEET, f_146996_
byte: U, FEET_BREAK, field_30020, BREAK_FEET, f_146996_
byte: aa, HONEY_SLIDE, field_30022, DRIP_HONEY, f_146998_
byte: V, HONEY_SLIDE, field_30022, DRIP_HONEY, f_146998_
byte: ab, HONEY_JUMP, field_30023, DRIP_RICH_HONEY, f_146999_
byte: W, HONEY_JUMP, field_30023, DRIP_RICH_HONEY, f_146999_
byte: ac, SWAP_HANDS, field_30024, SWAP_HANDS, f_147000_
byte: X, SWAP_HANDS, field_30024, SWAP_HANDS, f_147000_
byte: ad, CANCEL_SHAKE_WETNESS, field_30025, RESET_WOLF_SHAKE, f_147001_
byte: Y, CANCEL_SHAKE_WETNESS, field_30025, RESET_WOLF_SHAKE, f_147001_
byte: ae, FROZEN, field_30026, DAMAGE_FROM_FREEZING, f_147002_
byte: af, START_RAM, field_33454, PREPARE_RAM, f_147003_
byte: Z, START_RAM, field_33454, PREPARE_RAM, f_147003_
byte: ag, END_RAM, field_33455, FINISH_RAM, f_147004_
byte: aa, END_RAM, field_33455, FINISH_RAM, f_147004_
byte: ah, POOF, field_33691, ADD_DEATH_PARTICLES, f_147005_
byte: ab, POOF, field_33691, ADD_DEATH_PARTICLES, f_147005_
byte: ai, TENDRILS_SHIVER, field_38094, EARS_TWITCH, f_217010_
byte: ac, TENDRILS_SHIVER, field_38094, EARS_TWITCH, f_217010_
byte: aj, SONIC_CHARGE, field_38847, SONIC_BOOM, f_217011_
byte: ad, SONIC_CHARGE, field_38847, SONIC_BOOM, f_217011_
byte: ae, SNIFFER_DIGGING_SOUND, field_42621, field_42621, f_271335_
Constructors
Methods
1.19.3
Names
bbp
bdt
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bas
bbp
Fields
Constructors
Methods
1.19
Names
axm
bas
Fields
byte: M, RAVAGER_STUNNED, field_30007, STUN_RAVENGER, f_146983_
byte: M, RAVAGER_STUNNED, field_30007, STUN_RAVAGER, f_146983_
byte: ai, TENDRILS_SHIVER, field_38094, EARS_TWITCH, f_217010_
byte: aj, SONIC_CHARGE, field_38847, SONIC_BOOM, f_217011_
Constructors
Methods
1.18.2
Names
awv
axm
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ati
awv
Fields
Constructors
Methods
1.17.1
Names
ath
ati
Fields
Constructors
Methods
1.17
Names
ath
net.minecraft.world.entity.EntityEvent
net.minecraft.class_6024
net.minecraft.entity.EntityStatuses
net.minecraft.src.C_141066_
Fields
byte: a, JUMP, field_30021, ADD_SPRINTING_PARTICLES_OR_RESET_SPAWNER_MINECART_SPAWN_DELAY, f_146997_
byte: b, HURT, field_30027, DAMAGE_FROM_GENERIC_SOURCE, f_147006_
byte: c, DEATH, field_30028, PLAY_DEATH_SOUND_OR_ADD_PROJECTILE_HIT_PARTICLES, f_147007_
byte: d, START_ATTACKING, field_30029, PLAY_ATTACK_SOUND, f_147008_
byte: e, STOP_ATTACKING, field_30030, field_30030, f_147009_
byte: f, TAMING_FAILED, field_30031, ADD_NEGATIVE_PLAYER_REACTION_PARTICLES, f_147010_
byte: g, TAMING_SUCCEEDED, field_30032, ADD_POSITIVE_PLAYER_REACTION_PARTICLES, f_147011_
byte: h, SHAKE_WETNESS, field_30033, SHAKE_OFF_WATER, f_147012_
byte: i, USE_ITEM_COMPLETE, field_30034, CONSUME_ITEM, f_147013_
byte: j, EAT_GRASS, field_30035, SET_SHEEP_EAT_GRASS_TIMER_OR_PRIME_TNT_MINECART, f_147014_
byte: k, OFFER_FLOWER, field_30036, LOOK_AT_VILLAGER, f_147015_
byte: l, LOVE_HEARTS, field_30037, ADD_VILLAGER_HEART_PARTICLES, f_147016_
byte: m, VILLAGER_ANGRY, field_30038, ADD_VILLAGER_ANGRY_PARTICLES, f_147017_
byte: n, VILLAGER_HAPPY, field_30039, ADD_VILLAGER_HAPPY_PARTICLES, f_147018_
byte: o, WITCH_HAT_MAGIC, field_30040, ADD_WITCH_PARTICLES, f_147019_
byte: p, ZOMBIE_CONVERTING, field_30041, PLAY_CURE_ZOMBIE_VILLAGER_SOUND, f_147020_
byte: q, FIREWORKS_EXPLODE, field_30042, EXPLODE_FIREWORK_CLIENT, f_147021_
byte: r, IN_LOVE_HEARTS, field_30043, ADD_BREEDING_PARTICLES, f_147022_
byte: s, SQUID_ANIM_SYNCH, field_30044, RESET_SQUID_THRUST_TIMER, f_147023_
byte: t, SILVERFISH_MERGE_ANIM, field_30045, PLAY_SPAWN_EFFECTS, f_147024_
byte: u, GUARDIAN_ATTACK_SOUND, field_30046, PLAY_GUARDIAN_ATTACK_SOUND, f_147025_
byte: v, REDUCED_DEBUG_INFO, field_30047, USE_REDUCED_DEBUG_INFO, f_147026_
byte: w, FULL_DEBUG_INFO, field_30048, USE_FULL_DEBUG_INFO, f_147027_
byte: x, PERMISSION_LEVEL_ALL, field_30049, SET_OP_LEVEL_0, f_147028_
byte: y, PERMISSION_LEVEL_MODERATORS, field_30050, SET_OP_LEVEL_1, f_147029_
byte: z, PERMISSION_LEVEL_GAMEMASTERS, field_30051, SET_OP_LEVEL_2, f_147030_
byte: A, PERMISSION_LEVEL_ADMINS, field_29995, SET_OP_LEVEL_3, f_146971_
byte: B, PERMISSION_LEVEL_OWNERS, field_29996, SET_OP_LEVEL_4, f_146972_
byte: C, ATTACK_BLOCKED, field_29997, BLOCK_WITH_SHIELD, f_146973_
byte: D, SHIELD_DISABLED, field_29998, BREAK_SHIELD, f_146974_
byte: E, FISHING_ROD_REEL_IN, field_29999, PULL_HOOKED_ENTITY, f_146975_
byte: F, ARMORSTAND_WOBBLE, field_30000, HIT_ARMOR_STAND, f_146976_
byte: G, THORNED, field_30001, DAMAGE_FROM_THORNS, f_146977_
byte: H, STOP_OFFER_FLOWER, field_30002, STOP_LOOKING_AT_VILLAGER, f_146978_
byte: I, TALISMAN_ACTIVATE, field_30003, USE_TOTEM_OF_UNDYING, f_146979_
byte: J, DROWNED, field_30004, DAMAGE_FROM_DROWNING, f_146980_
byte: K, BURNED, field_30005, DAMAGE_FROM_FIRE, f_146981_
byte: L, DOLPHIN_LOOKING_FOR_TREASURE, field_30006, ADD_DOLPHIN_HAPPY_VILLAGER_PARTICLES, f_146982_
byte: M, RAVAGER_STUNNED, field_30007, STUN_RAVENGER, f_146983_
byte: N, TRUSTING_FAILED, field_30008, TAME_OCELOT_FAILED, f_146984_
byte: O, TRUSTING_SUCCEEDED, field_30009, TAME_OCELOT_SUCCESS, f_146985_
byte: P, VILLAGER_SWEAT, field_30010, ADD_SPLASH_PARTICLES, f_146986_
byte: Q, BAD_OMEN_TRIGGERED, field_30011, ADD_CLOUD_PARTICLES, f_146987_
byte: R, POKED, field_30012, DAMAGE_FROM_BERRY_BUSH, f_146988_
byte: S, FOX_EAT, field_30013, CREATE_EATING_PARTICLES, f_146989_
byte: T, TELEPORT, field_30014, ADD_PORTAL_PARTICLES, f_146990_
byte: U, MAINHAND_BREAK, field_30015, BREAK_MAINHAND, f_146991_
byte: V, OFFHAND_BREAK, field_30016, BREAK_OFFHAND, f_146992_
byte: W, HEAD_BREAK, field_30017, BREAK_HEAD, f_146993_
byte: X, CHEST_BREAK, field_30018, BREAK_CHEST, f_146994_
byte: Y, LEGS_BREAK, field_30019, BREAK_LEGS, f_146995_
byte: Z, FEET_BREAK, field_30020, BREAK_FEET, f_146996_
byte: aa, HONEY_SLIDE, field_30022, DRIP_HONEY, f_146998_
byte: ab, HONEY_JUMP, field_30023, DRIP_RICH_HONEY, f_146999_
byte: ac, SWAP_HANDS, field_30024, SWAP_HANDS, f_147000_
byte: ad, CANCEL_SHAKE_WETNESS, field_30025, RESET_WOLF_SHAKE, f_147001_
byte: ae, FROZEN, field_30026, DAMAGE_FROM_FREEZING, f_147002_
byte: af, START_RAM, field_33454, PREPARE_RAM, f_147003_
byte: ag, END_RAM, field_33455, FINISH_RAM, f_147004_
byte: ah, POOF, field_33691, ADD_DEATH_PARTICLES, f_147005_
Constructors
()
Methods