net.minecraft.server.v1_10_R1

public class BlockRepeater

extends BlockDiodeAbstract

aoq
net.minecraft.block.BlockRedstoneRepeater
net.minecraft.server.v1_10_R1.BlockRepeater

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176411_a
LOCKED
public static final BlockStateInteger
b
field_176410_b
DELAY

Constructor summary

ModifierConstructor
protected (boolean arg0)

Method summary

Modifier and TypeMethod
public String
c()
func_149732_F()
getName()
public IBlockData
b(ars arg0, aih arg1, cm arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public IBlockData
a(ars arg0, aos arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(ars arg0, anf arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public boolean
a(aid arg0, cm arg1, ars arg2, zs arg3, qr arg4, adz arg5, ct arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
protected int
i(ars arg0)
func_176403_d(IBlockState arg0)
protected IBlockData
x(ars arg0)
func_180674_e(IBlockState arg0)
protected IBlockData
y(ars arg0)
func_180675_k(IBlockState arg0)
public Item
a(ars arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public ItemStack
a(aid arg0, cm arg1, ars arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
b(aih arg0, cm arg1, ars arg2)
func_176405_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
protected boolean
A(ars arg0)
func_185545_A(IBlockState arg0)
public void
b(aid arg0, cm arg1, ars arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(ars arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public void
a(ars arg0, aid arg1, cm arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)