History - net.minecraft.world.level.block.RepeaterBlock

1.21.3

Names

dmg

dqw

Fields

BooleanProperty: b, LOCKED, field_11452, LOCKED, f_55797_

BooleanProperty: b, LOCKED, field_11452, LOCKED

IntegerProperty: e, DELAY, field_11451, DELAY, f_55798_

IntegerProperty: e, DELAY, field_11451, DELAY

com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_303301_

com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC

Constructors

Methods

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly

com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dli

dmg

Fields

Constructors

Methods

1.20.6

Names

dcw

dli

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

1.20.4

Names

czb

dcw

Fields

BooleanProperty: a, LOCKED, field_11452, LOCKED, f_55797_

BooleanProperty: b, LOCKED, field_11452, LOCKED, f_55797_

IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_

IntegerProperty: e, DELAY, field_11451, DELAY, f_55798_

com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_303301_

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_

boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cvt

czb

Fields

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_

1.20.1

Names

cvk

cvt

Fields

Constructors

Methods

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_

boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

1.19.4

Names

cst

cvk

Fields

Constructors

Methods

1.19.3

Names

cpq

cst

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cot

cpq

Fields

Constructors

Methods

1.19

Names

cjg

cot

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

cio

cjg

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cff

cio

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

1.17.1

Names

cfe

cff

Fields

Constructors

Methods

1.17

Names

bzi

cfe

net.minecraft.block.RepeaterBlock

net.minecraft.src.C_1880_

net.minecraft.server.v1_16_R3.BlockRepeater

net.minecraft.world.level.block.BlockRepeater

Fields

BooleanProperty: a, LOCKED, field_11452, LOCKED, field_176411_a, LOCKED

BooleanProperty: a, LOCKED, field_11452, LOCKED, f_55797_

IntegerProperty: d, DELAY, field_11451, DELAY, field_176410_b, DELAY

IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_

Constructors

Methods

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bzf

bzi

net.minecraft.server.v1_16_R2.BlockRepeater

net.minecraft.server.v1_16_R3.BlockRepeater

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cal

bzf

net.minecraft.server.v1_16_R1.BlockRepeater

net.minecraft.server.v1_16_R2.BlockRepeater

Fields

Constructors

Methods

1.16.1

Names

bts

cal

net.minecraft.server.v1_15_R1.BlockRepeater

net.minecraft.server.v1_16_R1.BlockRepeater

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

1.15.2

Names

btp

bts

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bre

btp

net.minecraft.server.v1_14_R1.BlockRepeater

net.minecraft.server.v1_15_R1.BlockRepeater

Fields

Constructors

Methods

boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

1.14.4

Names

bqz

bre

net.minecraft.world.level.block.RepeaterBlock

Fields

BlockStateBoolean: a, field_11452, LOCKED, field_176411_a, LOCKED

BooleanProperty: a, LOCKED, field_11452, LOCKED, field_176411_a, LOCKED

BlockStateInteger: d, field_11451, DELAY, field_176410_b, DELAY

IntegerProperty: d, DELAY, field_11451, DELAY, field_176410_b, DELAY

Constructors

Methods

boolean (IBlockData): q, method_9989, isValidInput, func_185545_A

boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, isLocked, func_176405_b

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

1.14.3

Names

bqv

bqz

net.minecraft.block.RepeaterBlock

Fields

BlockStateBoolean: a, field_11452, field_176411_a, LOCKED

BlockStateBoolean: a, field_11452, LOCKED, field_176411_a, LOCKED

BlockStateInteger: d, field_11451, field_176410_b, DELAY

BlockStateInteger: d, field_11451, DELAY, field_176410_b, DELAY

Constructors

Methods

boolean (IBlockData): q, method_9989, func_185545_A

boolean (IBlockData): q, method_9989, isValidInput, func_185545_A

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

int (IBlockData): j, method_9992, func_196346_i

int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, func_176405_b

boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, isLocked, func_176405_b

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bqu

bqv

Fields

Constructors

Methods

1.14

Names

bgz

bqu

net.minecraft.class_2462

net.minecraft.block.BlockRedstoneRepeater

net.minecraft.block.RepeaterBlock

net.minecraft.server.v1_13_R2.BlockRepeater

net.minecraft.server.v1_14_R1.BlockRepeater

Fields

BlockStateBoolean: a, field_176411_a, LOCKED

BlockStateBoolean: a, field_11452, field_176411_a, LOCKED

BlockStateInteger: o, field_176410_b, DELAY

BlockStateInteger: d, field_11451, field_176410_b, DELAY

Constructors

Methods

boolean (IBlockData): w, func_185545_A

boolean (IBlockData): q, method_9989, func_185545_A

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

int (IBlockData): k, func_196346_i

int (IBlockData): j, method_9992, func_196346_i

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IWorldReader, BlockPosition, IBlockData): a, func_176405_b

boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, func_176405_b

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

1.13.2

Names

bgy

bgz

Fields

Constructors

Methods

1.13.1

Names

bgq

bgy

net.minecraft.server.v1_13_R1.BlockRepeater

net.minecraft.server.v1_13_R2.BlockRepeater

Fields

BlockStateInteger: p, field_176410_b, DELAY

BlockStateInteger: o, field_176410_b, DELAY

Constructors

Methods

1.13

Names

atk

bgq

net.minecraft.server.v1_12_R1.BlockRepeater

net.minecraft.server.v1_13_R1.BlockRepeater

Fields

BlockStateInteger: b, field_176410_b, DELAY

BlockStateInteger: p, field_176410_b, DELAY

Constructors

(boolean)

(Block$Info)

Methods

String (): c, func_149732_F, getName

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

int (IBlockData): x, func_176403_d

IBlockData (IBlockData): y, func_180674_e

IBlockData (IBlockData): z, func_180675_k

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (IBlockAccess, BlockPosition, IBlockData): b, func_176405_b

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

boolean (IBlockData): B, func_185545_A

boolean (IBlockData): w, func_185545_A

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

int (IBlockData): k, func_196346_i

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

boolean (IWorldReader, BlockPosition, IBlockData): a, func_176405_b

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

ati

atk

Fields

Constructors

Methods

1.12

Names

aqg

ati

net.minecraft.server.v1_11_R1.BlockRepeater

net.minecraft.server.v1_12_R1.BlockRepeater

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

int (IBlockData): i, func_176403_d

int (IBlockData): x, func_176403_d

IBlockData (IBlockData): z, func_180674_e

IBlockData (IBlockData): y, func_180674_e

IBlockData (IBlockData): A, func_180675_k

IBlockData (IBlockData): z, func_180675_k

boolean (IBlockData): C, func_185545_A

boolean (IBlockData): B, func_185545_A

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aqe

aqg

Fields

Constructors

Methods

1.11

Names

aoq

aqe

net.minecraft.server.v1_10_R1.BlockRepeater

net.minecraft.server.v1_11_R1.BlockRepeater

Fields

Constructors

Methods

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData): x, func_180674_e

IBlockData (IBlockData): z, func_180674_e

IBlockData (IBlockData): y, func_180675_k

IBlockData (IBlockData): A, func_180675_k

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData): A, func_185545_A

boolean (IBlockData): C, func_185545_A

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

aoc

aoq

net.minecraft.server.v1_9_R2.BlockRepeater

net.minecraft.server.v1_10_R1.BlockRepeater

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockRepeater

net.minecraft.server.v1_9_R2.BlockRepeater

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ajf

aoc

net.minecraft.server.v1_8_R3.BlockRepeater

net.minecraft.server.v1_9_R1.BlockRepeater

Fields

Constructors

Methods

String (): f, func_149732_F, getName

String (): c, func_149732_F, getName

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData): d, func_176403_d

int (IBlockData): i, func_176403_d

IBlockData (IBlockData): e, func_180674_e

IBlockData (IBlockData): x, func_180674_e

IBlockData (IBlockData): k, func_180675_k

IBlockData (IBlockData): y, func_180675_k

boolean (Block): c, func_149908_a

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

Item (World, BlockPosition): c, func_180665_b

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

boolean (IBlockData): A, func_185545_A

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

1.8.8

Names

ajf

net.minecraft.block.BlockRedstoneRepeater

net.minecraft.server.v1_8_R3.BlockRepeater

Fields

BlockStateBoolean: a, field_176411_a, LOCKED

BlockStateInteger: b, field_176410_b, DELAY

Constructors

(boolean)

Methods

String (): f, func_149732_F, getName

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData): d, func_176403_d

IBlockData (IBlockData): e, func_180674_e

IBlockData (IBlockData): k, func_180675_k

Item (IBlockData, Random, int): a, func_180660_a, getDropType

boolean (IBlockAccess, BlockPosition, IBlockData): b, func_176405_b

boolean (Block): c, func_149908_a

void (World, BlockPosition, IBlockData): b, func_180663_b, remove

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

Item (World, BlockPosition): c, func_180665_b

void (World, BlockPosition, IBlockData, Random): c, func_180655_c