History - net.minecraft.world.level.block.RepeaterBlock
1.21.3
Names
dmg
dqw
Fields
BooleanProperty: b, LOCKED, field_11452, LOCKED, f_55797_
BooleanProperty: b, LOCKED, field_11452, LOCKED
IntegerProperty: e, DELAY, field_11451, DELAY, f_55798_
IntegerProperty: e, DELAY, field_11451, DELAY
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_303301_
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC
Constructors
Methods
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly
com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dli
dmg
Fields
Constructors
Methods
1.20.6
Names
dcw
dli
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
1.20.4
Names
czb
dcw
Fields
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_55797_
BooleanProperty: b, LOCKED, field_11452, LOCKED, f_55797_
IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_
IntegerProperty: e, DELAY, field_11451, DELAY, f_55798_
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_303301_
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cvt
czb
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
1.20.1
Names
cvk
cvt
Fields
Constructors
Methods
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
1.19.4
Names
cst
cvk
Fields
Constructors
Methods
1.19.3
Names
cpq
cst
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cot
cpq
Fields
Constructors
Methods
1.19
Names
cjg
cot
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
cio
cjg
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cff
cio
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
1.17.1
Names
cfe
cff
Fields
Constructors
Methods
1.17
Names
bzi
cfe
net.minecraft.block.RepeaterBlock
net.minecraft.src.C_1880_
net.minecraft.server.v1_16_R3.BlockRepeater
net.minecraft.world.level.block.BlockRepeater
Fields
BooleanProperty: a, LOCKED, field_11452, LOCKED, field_176411_a, LOCKED
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_55797_
IntegerProperty: d, DELAY, field_11451, DELAY, field_176410_b, DELAY
IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_
Constructors
Methods
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bzf
bzi
net.minecraft.server.v1_16_R2.BlockRepeater
net.minecraft.server.v1_16_R3.BlockRepeater
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cal
bzf
net.minecraft.server.v1_16_R1.BlockRepeater
net.minecraft.server.v1_16_R2.BlockRepeater
Fields
Constructors
Methods
1.16.1
Names
bts
cal
net.minecraft.server.v1_15_R1.BlockRepeater
net.minecraft.server.v1_16_R1.BlockRepeater
Fields
Constructors
Methods
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
1.15.2
Names
btp
bts
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bre
btp
net.minecraft.server.v1_14_R1.BlockRepeater
net.minecraft.server.v1_15_R1.BlockRepeater
Fields
Constructors
Methods
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
1.14.4
Names
bqz
bre
net.minecraft.world.level.block.RepeaterBlock
Fields
BlockStateBoolean: a, field_11452, LOCKED, field_176411_a, LOCKED
BooleanProperty: a, LOCKED, field_11452, LOCKED, field_176411_a, LOCKED
BlockStateInteger: d, field_11451, DELAY, field_176410_b, DELAY
IntegerProperty: d, DELAY, field_11451, DELAY, field_176410_b, DELAY
Constructors
Methods
boolean (IBlockData): q, method_9989, isValidInput, func_185545_A
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, isLocked, func_176405_b
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
1.14.3
Names
bqv
bqz
net.minecraft.block.RepeaterBlock
Fields
BlockStateBoolean: a, field_11452, field_176411_a, LOCKED
BlockStateBoolean: a, field_11452, LOCKED, field_176411_a, LOCKED
BlockStateInteger: d, field_11451, field_176410_b, DELAY
BlockStateInteger: d, field_11451, DELAY, field_176410_b, DELAY
Constructors
Methods
boolean (IBlockData): q, method_9989, func_185545_A
boolean (IBlockData): q, method_9989, isValidInput, func_185545_A
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
int (IBlockData): j, method_9992, func_196346_i
int (IBlockData): j, method_9992, getUpdateDelayInternal, func_196346_i
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, func_176405_b
boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, isLocked, func_176405_b
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bqu
bqv
Fields
Constructors
Methods
1.14
Names
bgz
bqu
net.minecraft.class_2462
net.minecraft.block.BlockRedstoneRepeater
net.minecraft.block.RepeaterBlock
net.minecraft.server.v1_13_R2.BlockRepeater
net.minecraft.server.v1_14_R1.BlockRepeater
Fields
BlockStateBoolean: a, field_176411_a, LOCKED
BlockStateBoolean: a, field_11452, field_176411_a, LOCKED
BlockStateInteger: o, field_176410_b, DELAY
BlockStateInteger: d, field_11451, field_176410_b, DELAY
Constructors
Methods
boolean (IBlockData): w, func_185545_A
boolean (IBlockData): q, method_9989, func_185545_A
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
int (IBlockData): k, func_196346_i
int (IBlockData): j, method_9992, func_196346_i
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IWorldReader, BlockPosition, IBlockData): a, func_176405_b
boolean (IWorldReader, BlockPosition, IBlockData): a, method_9996, func_176405_b
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
1.13.2
Names
bgy
bgz
Fields
Constructors
Methods
1.13.1
Names
bgq
bgy
net.minecraft.server.v1_13_R1.BlockRepeater
net.minecraft.server.v1_13_R2.BlockRepeater
Fields
BlockStateInteger: p, field_176410_b, DELAY
BlockStateInteger: o, field_176410_b, DELAY
Constructors
Methods
1.13
Names
atk
bgq
net.minecraft.server.v1_12_R1.BlockRepeater
net.minecraft.server.v1_13_R1.BlockRepeater
Fields
BlockStateInteger: b, field_176410_b, DELAY
BlockStateInteger: p, field_176410_b, DELAY
Constructors
(boolean)
Methods
String (): c, func_149732_F, getName
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
int (IBlockData): x, func_176403_d
IBlockData (IBlockData): y, func_180674_e
IBlockData (IBlockData): z, func_180675_k
Item (IBlockData, Random, int): a, func_180660_a, getDropType
boolean (IBlockAccess, BlockPosition, IBlockData): b, func_176405_b
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
boolean (IBlockData): B, func_185545_A
boolean (IBlockData): w, func_185545_A
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
int (IBlockData): k, func_196346_i
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
boolean (IWorldReader, BlockPosition, IBlockData): a, func_176405_b
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
ati
atk
Fields
Constructors
Methods
1.12
Names
aqg
ati
net.minecraft.server.v1_11_R1.BlockRepeater
net.minecraft.server.v1_12_R1.BlockRepeater
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState
int (IBlockData): i, func_176403_d
int (IBlockData): x, func_176403_d
IBlockData (IBlockData): z, func_180674_e
IBlockData (IBlockData): y, func_180674_e
IBlockData (IBlockData): A, func_180675_k
IBlockData (IBlockData): z, func_180675_k
boolean (IBlockData): C, func_185545_A
boolean (IBlockData): B, func_185545_A
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aqe
aqg
Fields
Constructors
Methods
1.11
Names
aoq
aqe
net.minecraft.server.v1_10_R1.BlockRepeater
net.minecraft.server.v1_11_R1.BlockRepeater
Fields
Constructors
Methods
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState
IBlockData (IBlockData): x, func_180674_e
IBlockData (IBlockData): z, func_180674_e
IBlockData (IBlockData): y, func_180675_k
IBlockData (IBlockData): A, func_180675_k
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): A, func_185545_A
boolean (IBlockData): C, func_185545_A
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
aoc
aoq
net.minecraft.server.v1_9_R2.BlockRepeater
net.minecraft.server.v1_10_R1.BlockRepeater
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockRepeater
net.minecraft.server.v1_9_R2.BlockRepeater
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ajf
aoc
net.minecraft.server.v1_8_R3.BlockRepeater
net.minecraft.server.v1_9_R1.BlockRepeater
Fields
Constructors
Methods
String (): f, func_149732_F, getName
String (): c, func_149732_F, getName
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData): d, func_176403_d
int (IBlockData): i, func_176403_d
IBlockData (IBlockData): e, func_180674_e
IBlockData (IBlockData): x, func_180674_e
IBlockData (IBlockData): k, func_180675_k
IBlockData (IBlockData): y, func_180675_k
boolean (Block): c, func_149908_a
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
Item (World, BlockPosition): c, func_180665_b
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
boolean (IBlockData): A, func_185545_A
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
1.8.8
Names
ajf
net.minecraft.block.BlockRedstoneRepeater
net.minecraft.server.v1_8_R3.BlockRepeater
Fields
BlockStateBoolean: a, field_176411_a, LOCKED
BlockStateInteger: b, field_176410_b, DELAY
Constructors
(boolean)
Methods
String (): f, func_149732_F, getName
IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData): d, func_176403_d
IBlockData (IBlockData): e, func_180674_e
IBlockData (IBlockData): k, func_180675_k
Item (IBlockData, Random, int): a, func_180660_a, getDropType
boolean (IBlockAccess, BlockPosition, IBlockData): b, func_176405_b
boolean (Block): c, func_149908_a
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
Item (World, BlockPosition): c, func_180665_b
void (World, BlockPosition, IBlockData, Random): c, func_180655_c