net.minecraft.server.v1_10_R1

public class BlockEnderChest

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

als
net.minecraft.block.BlockEnderChest
net.minecraft.server.v1_10_R1.BlockEnderChest

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176437_a
FACING
protected static final AxisAlignedBB
b
field_185569_b

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public AxisAlignedBB
a(ars arg0, aih arg1, cm arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(ars arg0)
func_149662_c(IBlockState arg0)
public boolean
c(ars arg0)
func_149686_d(IBlockState arg0)
public EnumRenderType
a(ars arg0)
func_149645_b(IBlockState arg0)
public Item
a(ars arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public int
a(Random arg0)
func_149745_a(Random arg0)
protected boolean
o()
func_149700_E()
public IBlockData
a(aid arg0, cm arg1, ct arg2, float arg3, float arg4, float arg5, int arg6, sf arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public void
a(aid arg0, cm arg1, ars arg2, sf arg3, adz arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public boolean
a(aid arg0, cm arg1, ars arg2, zs arg3, qr arg4, adz arg5, ct arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
public TileEntity
a(aid arg0, int arg1)
func_149915_a(World arg0, int arg1)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(ars arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(ars arg0, aos arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(ars arg0, anf arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()
public void
a(ars arg0, aid arg1, cm arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)