History - net.minecraft.world.level.block.EnderChestBlock
1.21.3
Names
dip
dnf
Fields
DirectionProperty: c, FACING, field_10966, FACING, f_53115_
BooleanProperty: d, WATERLOGGED, field_10968, WATERLOGGED, f_53116_
BooleanProperty: d, WATERLOGGED, field_10968, WATERLOGGED
VoxelShape: e, SHAPE, field_10967, SHAPE, f_53117_
VoxelShape: e, SHAPE, field_10967, SHAPE
Component: f, CONTAINER_TITLE, field_17363, CONTAINER_NAME, f_53118_
Component: f, CONTAINER_TITLE, field_17363, CONTAINER_NAME
com.mojang.serialization.MapCodec<EnderChestBlock>: b, CODEC, field_46347, CODEC, f_303592_
com.mojang.serialization.MapCodec<EnderChestBlock>: b, CODEC, field_46347, CODEC
EnumProperty<Direction>: c, FACING, field_10966, FACING
Constructors
Methods
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, m_5641_
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
com.mojang.serialization.MapCodec<EnderChestBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<EnderChestBlock> (): a, codec, method_53969, getCodec
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dhs
dip
Fields
Constructors
Methods
1.20.6
Names
czh
dhs
Fields
Constructors
Methods
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cvi
czh
Fields
DirectionProperty: b, FACING, field_10966, FACING, f_53115_
DirectionProperty: c, FACING, field_10966, FACING, f_53115_
BooleanProperty: c, WATERLOGGED, field_10968, WATERLOGGED, f_53116_
BooleanProperty: d, WATERLOGGED, field_10968, WATERLOGGED, f_53116_
VoxelShape: d, SHAPE, field_10967, SHAPE, f_53117_
VoxelShape: e, SHAPE, field_10967, SHAPE, f_53117_
Component: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, f_53118_
Component: f, CONTAINER_TITLE, field_17363, CONTAINER_NAME, f_53118_
com.mojang.serialization.MapCodec<EnderChestBlock>: b, CODEC, field_46347, CODEC, f_303592_
Constructors
Methods
com.mojang.serialization.MapCodec<EnderChestBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
csa
cvi
Fields
Constructors
Methods
1.20.1
Names
crt
csa
Fields
Constructors
Methods
1.19.4
Names
cpd
crt
Fields
Constructors
Methods
1.19.3
Names
cma
cpd
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cld
cma
Fields
Constructors
Methods
1.19
Names
cfw
cld
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
cfe
cfw
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbv
cfe
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.17.1
Names
cbu
cbv
Fields
Constructors
Methods
1.17
Names
bwl
cbu
net.minecraft.block.EnderChestBlock
net.minecraft.src.C_1781_
net.minecraft.server.v1_16_R3.BlockEnderChest
net.minecraft.world.level.block.BlockEnderChest
Fields
DirectionProperty: b, FACING, field_10966, FACING, field_176437_a, FACING
DirectionProperty: b, FACING, field_10966, FACING, f_53115_
BooleanProperty: c, WATERLOGGED, field_10968, WATERLOGGED, field_204615_b
BooleanProperty: c, WATERLOGGED, field_10968, WATERLOGGED, f_53116_
VoxelShape: d, SHAPE, field_10967, SHAPE, field_196324_b
VoxelShape: d, SHAPE, field_10967, SHAPE, f_53117_
Component: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d
Component: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, f_53118_
Constructors
Methods
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, func_225536_a_
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, m_5641_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bwi
bwl
net.minecraft.server.v1_16_R2.BlockEnderChest
net.minecraft.server.v1_16_R3.BlockEnderChest
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxo
bwi
net.minecraft.server.v1_16_R1.BlockEnderChest
net.minecraft.server.v1_16_R2.BlockEnderChest
Fields
TranslatableComponent: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d
Component: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d
Constructors
Methods
1.16.1
Names
brc
bxo
net.minecraft.server.v1_15_R1.BlockEnderChest
net.minecraft.server.v1_16_R1.BlockEnderChest
Fields
Constructors
Methods
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
Names
bqz
brc
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bop
bqz
net.minecraft.server.v1_14_R1.BlockEnderChest
net.minecraft.server.v1_15_R1.BlockEnderChest
Fields
DirectionProperty: a, FACING, field_10966, FACING, field_176437_a, FACING
DirectionProperty: b, FACING, field_10966, FACING, field_176437_a, FACING
BooleanProperty: b, WATERLOGGED, field_10968, WATERLOGGED, field_204615_b
BooleanProperty: c, WATERLOGGED, field_10968, WATERLOGGED, field_204615_b
VoxelShape: c, SHAPE, field_10967, SHAPE, field_196324_b
VoxelShape: d, SHAPE, field_10967, SHAPE, field_196324_b
TranslatableComponent: d, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d
TranslatableComponent: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d
Constructors
Methods
boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, func_225536_a_
1.14.4
Names
bok
bop
net.minecraft.world.level.block.EnderChestBlock
Fields
BlockStateDirection: a, field_10966, FACING, field_176437_a, FACING
DirectionProperty: a, FACING, field_10966, FACING, field_176437_a, FACING
BlockStateBoolean: b, field_10968, WATERLOGGED, field_204615_b
BooleanProperty: b, WATERLOGGED, field_10968, WATERLOGGED, field_204615_b
VoxelShape: c, field_10967, SHAPE, field_196324_b
VoxelShape: c, SHAPE, field_10967, SHAPE, field_196324_b
ChatMessage: d, field_17363, CONTAINER_NAME, field_220115_d
TranslatableComponent: d, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d
Constructors
Methods
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v
boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
1.14.3
Names
bog
bok
net.minecraft.block.EnderChestBlock
Fields
BlockStateDirection: a, field_10966, field_176437_a, FACING
BlockStateDirection: a, field_10966, FACING, field_176437_a, FACING
BlockStateBoolean: b, field_10968, field_204615_b
BlockStateBoolean: b, field_10968, WATERLOGGED, field_204615_b
VoxelShape: c, field_10967, field_196324_b
VoxelShape: c, field_10967, SHAPE, field_196324_b
ChatMessage: d, field_17363, field_220115_d
ChatMessage: d, field_17363, CONTAINER_NAME, field_220115_d
Constructors
Methods
EnumRenderType (IBlockData): c, method_9604, func_149645_b
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
boolean (IBlockData): d, method_9589, func_190946_v
boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
Fluid (IBlockData): g, method_9545, func_204507_t
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bof
bog
Fields
Constructors
Methods
1.14
Names
bem
bof
net.minecraft.class_2336
net.minecraft.block.BlockEnderChest
net.minecraft.block.EnderChestBlock
net.minecraft.server.v1_13_R2.BlockEnderChest
net.minecraft.server.v1_14_R1.BlockEnderChest
Fields
BlockStateDirection: a, field_176437_a, FACING
BlockStateDirection: a, field_10966, field_176437_a, FACING
BlockStateBoolean: b, field_204615_b
BlockStateBoolean: b, field_10968, field_204615_b
VoxelShape: c, field_196324_b
VoxelShape: c, field_10967, field_196324_b
ChatMessage: d, field_17363, field_220115_d
Constructors
Methods
boolean (): X_, func_149700_E
boolean (IBlockData): a, func_149686_d
EnumRenderType (IBlockData): c, func_149645_b
EnumRenderType (IBlockData): c, method_9604, func_149645_b
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
boolean (IBlockData): b, func_190946_v
boolean (IBlockData): d, method_9589, func_190946_v
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
int (IBlockData, Random): a, func_196264_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
TileEntity (IBlockAccess): a, func_196283_a_
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid
Fluid (IBlockData): h, func_204507_t
Fluid (IBlockData): g, method_9545, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
1.13.2
Names
bel
bem
Fields
Constructors
Methods
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid
1.13.1
Names
bed
bel
net.minecraft.server.v1_13_R1.BlockEnderChest
net.minecraft.server.v1_13_R2.BlockEnderChest
Fields
Constructors
Methods
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place
1.13
Names
aqk
bed
net.minecraft.server.v1_12_R1.BlockEnderChest
net.minecraft.server.v1_13_R1.BlockEnderChest
Fields
AxisAlignedBB: b, field_185569_b
BlockStateBoolean: b, field_204615_b
VoxelShape: c, field_196324_b
Constructors
()
Methods
Item (IBlockData, Random, int): a, func_180660_a, getDropType
int (Random): a, func_149745_a
boolean (): n, func_149700_E
boolean (): X_, func_149700_E
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
TileEntity (World, int): a, func_149915_a
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
EnumRenderType (IBlockData): a, func_149645_b
EnumRenderType (IBlockData): c, func_149645_b
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): a_, func_190946_v
boolean (IBlockData): b, func_190946_v
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
int (IBlockData, Random): a, func_196264_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
TileEntity (IBlockAccess): a, func_196283_a_
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a
Fluid (IBlockData): h, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aqi
aqk
Fields
Constructors
Methods
1.12
Names
anh
aqi
net.minecraft.server.v1_11_R1.BlockEnderChest
net.minecraft.server.v1_12_R1.BlockEnderChest
Fields
Constructors
Methods
boolean (IBlockData): v, func_190946_v
boolean (IBlockData): a_, func_190946_v
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
anf
anh
Fields
Constructors
Methods
1.11
Names
als
anf
net.minecraft.server.v1_10_R1.BlockEnderChest
net.minecraft.server.v1_11_R1.BlockEnderChest
Fields
Constructors
Methods
boolean (): o, func_149700_E
boolean (): n, func_149700_E
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): v, func_190946_v
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
alf
als
net.minecraft.server.v1_9_R2.BlockEnderChest
net.minecraft.server.v1_10_R1.BlockEnderChest
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockEnderChest
net.minecraft.server.v1_9_R2.BlockEnderChest
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agp
alf
net.minecraft.server.v1_8_R3.BlockEnderChest
net.minecraft.server.v1_9_R1.BlockEnderChest
Fields
AxisAlignedBB: b, field_185569_b
Constructors
Methods
boolean (): c, func_149662_c
boolean (): d, func_149686_d
int (): b, func_149645_b
boolean (): I, func_149700_E
boolean (): o, func_149700_E
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
EnumRenderType (IBlockData): a, func_149645_b
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
1.8.8
Names
agp
net.minecraft.block.BlockEnderChest
net.minecraft.server.v1_8_R3.BlockEnderChest
Fields
BlockStateDirection: a, field_176437_a, FACING
Constructors
()
Methods
boolean (): c, func_149662_c
boolean (): d, func_149686_d
int (): b, func_149645_b
Item (IBlockData, Random, int): a, func_180660_a, getDropType
int (Random): a, func_149745_a
boolean (): I, func_149700_E
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
TileEntity (World, int): a, func_149915_a
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
void (World, BlockPosition, IBlockData, Random): c, func_180655_c