History - net.minecraft.world.level.block.EnderChestBlock

1.21.3

Names

dip

dnf

Fields

DirectionProperty: c, FACING, field_10966, FACING, f_53115_

BooleanProperty: d, WATERLOGGED, field_10968, WATERLOGGED, f_53116_

BooleanProperty: d, WATERLOGGED, field_10968, WATERLOGGED

VoxelShape: e, SHAPE, field_10967, SHAPE, f_53117_

VoxelShape: e, SHAPE, field_10967, SHAPE

Component: f, CONTAINER_TITLE, field_17363, CONTAINER_NAME, f_53118_

Component: f, CONTAINER_TITLE, field_17363, CONTAINER_NAME

com.mojang.serialization.MapCodec<EnderChestBlock>: b, CODEC, field_46347, CODEC, f_303592_

com.mojang.serialization.MapCodec<EnderChestBlock>: b, CODEC, field_46347, CODEC

EnumProperty<Direction>: c, FACING, field_10966, FACING

Constructors

Methods

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, m_5641_

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

com.mojang.serialization.MapCodec<EnderChestBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<EnderChestBlock> (): a, codec, method_53969, getCodec

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dhs

dip

Fields

Constructors

Methods

1.20.6

Names

czh

dhs

Fields

Constructors

Methods

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

cvi

czh

Fields

DirectionProperty: b, FACING, field_10966, FACING, f_53115_

DirectionProperty: c, FACING, field_10966, FACING, f_53115_

BooleanProperty: c, WATERLOGGED, field_10968, WATERLOGGED, f_53116_

BooleanProperty: d, WATERLOGGED, field_10968, WATERLOGGED, f_53116_

VoxelShape: d, SHAPE, field_10967, SHAPE, f_53117_

VoxelShape: e, SHAPE, field_10967, SHAPE, f_53117_

Component: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, f_53118_

Component: f, CONTAINER_TITLE, field_17363, CONTAINER_NAME, f_53118_

com.mojang.serialization.MapCodec<EnderChestBlock>: b, CODEC, field_46347, CODEC, f_303592_

Constructors

Methods

com.mojang.serialization.MapCodec<EnderChestBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

csa

cvi

Fields

Constructors

Methods

1.20.1

Names

crt

csa

Fields

Constructors

Methods

1.19.4

Names

cpd

crt

Fields

Constructors

Methods

1.19.3

Names

cma

cpd

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cld

cma

Fields

Constructors

Methods

1.19

Names

cfw

cld

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

cfe

cfw

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cbv

cfe

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

1.17.1

Names

cbu

cbv

Fields

Constructors

Methods

1.17

Names

bwl

cbu

net.minecraft.block.EnderChestBlock

net.minecraft.src.C_1781_

net.minecraft.server.v1_16_R3.BlockEnderChest

net.minecraft.world.level.block.BlockEnderChest

Fields

DirectionProperty: b, FACING, field_10966, FACING, field_176437_a, FACING

DirectionProperty: b, FACING, field_10966, FACING, f_53115_

BooleanProperty: c, WATERLOGGED, field_10968, WATERLOGGED, field_204615_b

BooleanProperty: c, WATERLOGGED, field_10968, WATERLOGGED, f_53116_

VoxelShape: d, SHAPE, field_10967, SHAPE, field_196324_b

VoxelShape: d, SHAPE, field_10967, SHAPE, f_53117_

Component: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d

Component: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, f_53118_

Constructors

Methods

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, func_225536_a_

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, m_5641_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bwi

bwl

net.minecraft.server.v1_16_R2.BlockEnderChest

net.minecraft.server.v1_16_R3.BlockEnderChest

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bxo

bwi

net.minecraft.server.v1_16_R1.BlockEnderChest

net.minecraft.server.v1_16_R2.BlockEnderChest

Fields

TranslatableComponent: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d

Component: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d

Constructors

Methods

1.16.1

Names

brc

bxo

net.minecraft.server.v1_15_R1.BlockEnderChest

net.minecraft.server.v1_16_R1.BlockEnderChest

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

Names

bqz

brc

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bop

bqz

net.minecraft.server.v1_14_R1.BlockEnderChest

net.minecraft.server.v1_15_R1.BlockEnderChest

Fields

DirectionProperty: a, FACING, field_10966, FACING, field_176437_a, FACING

DirectionProperty: b, FACING, field_10966, FACING, field_176437_a, FACING

BooleanProperty: b, WATERLOGGED, field_10968, WATERLOGGED, field_204615_b

BooleanProperty: c, WATERLOGGED, field_10968, WATERLOGGED, field_204615_b

VoxelShape: c, SHAPE, field_10967, SHAPE, field_196324_b

VoxelShape: d, SHAPE, field_10967, SHAPE, field_196324_b

TranslatableComponent: d, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d

TranslatableComponent: e, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d

Constructors

Methods

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

DoubleBlockCombiner$NeighborCombineResult<? extends ChestBlockEntity> (BlockState, Level, BlockPos, boolean): a, combine, method_24167, getBlockEntitySource, func_225536_a_

1.14.4

Names

bok

bop

net.minecraft.world.level.block.EnderChestBlock

Fields

BlockStateDirection: a, field_10966, FACING, field_176437_a, FACING

DirectionProperty: a, FACING, field_10966, FACING, field_176437_a, FACING

BlockStateBoolean: b, field_10968, WATERLOGGED, field_204615_b

BooleanProperty: b, WATERLOGGED, field_10968, WATERLOGGED, field_204615_b

VoxelShape: c, field_10967, SHAPE, field_196324_b

VoxelShape: c, SHAPE, field_10967, SHAPE, field_196324_b

ChatMessage: d, field_17363, CONTAINER_NAME, field_220115_d

TranslatableComponent: d, CONTAINER_TITLE, field_17363, CONTAINER_NAME, field_220115_d

Constructors

Methods

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v

boolean (BlockState): d, hasCustomBreakingProgress, method_9589, hasBlockEntityBreakingRender, func_190946_v

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact

1.14.3

Names

bog

bok

net.minecraft.block.EnderChestBlock

Fields

BlockStateDirection: a, field_10966, field_176437_a, FACING

BlockStateDirection: a, field_10966, FACING, field_176437_a, FACING

BlockStateBoolean: b, field_10968, field_204615_b

BlockStateBoolean: b, field_10968, WATERLOGGED, field_204615_b

VoxelShape: c, field_10967, field_196324_b

VoxelShape: c, field_10967, SHAPE, field_196324_b

ChatMessage: d, field_17363, field_220115_d

ChatMessage: d, field_17363, CONTAINER_NAME, field_220115_d

Constructors

Methods

EnumRenderType (IBlockData): c, method_9604, func_149645_b

EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

boolean (IBlockData): d, method_9589, func_190946_v

boolean (IBlockData): d, method_9589, hasBlockEntityBreakingRender, func_190946_v

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

Fluid (IBlockData): g, method_9545, func_204507_t

Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, canPlaceAtSide, func_196266_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bof

bog

Fields

Constructors

Methods

1.14

Names

bem

bof

net.minecraft.class_2336

net.minecraft.block.BlockEnderChest

net.minecraft.block.EnderChestBlock

net.minecraft.server.v1_13_R2.BlockEnderChest

net.minecraft.server.v1_14_R1.BlockEnderChest

Fields

BlockStateDirection: a, field_176437_a, FACING

BlockStateDirection: a, field_10966, field_176437_a, FACING

BlockStateBoolean: b, field_204615_b

BlockStateBoolean: b, field_10968, field_204615_b

VoxelShape: c, field_196324_b

VoxelShape: c, field_10967, field_196324_b

ChatMessage: d, field_17363, field_220115_d

Constructors

Methods

boolean (): X_, func_149700_E

boolean (IBlockData): a, func_149686_d

EnumRenderType (IBlockData): c, func_149645_b

EnumRenderType (IBlockData): c, method_9604, func_149645_b

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

boolean (IBlockData): b, func_190946_v

boolean (IBlockData): d, method_9589, func_190946_v

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

int (IBlockData, Random): a, func_196264_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

TileEntity (IBlockAccess): a, func_196283_a_

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

Fluid (IBlockData): h, func_204507_t

Fluid (IBlockData): g, method_9545, func_204507_t

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, method_9516, func_196266_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact

1.13.2

Names

bel

bem

Fields

Constructors

Methods

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a, removeFluid

1.13.1

Names

bed

bel

net.minecraft.server.v1_13_R1.BlockEnderChest

net.minecraft.server.v1_13_R2.BlockEnderChest

Fields

Constructors

Methods

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place

1.13

Names

aqk

bed

net.minecraft.server.v1_12_R1.BlockEnderChest

net.minecraft.server.v1_13_R1.BlockEnderChest

Fields

AxisAlignedBB: b, field_185569_b

BlockStateBoolean: b, field_204615_b

VoxelShape: c, field_196324_b

Constructors

()

(Block$Info)

Methods

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (Random): a, func_149745_a

boolean (): n, func_149700_E

boolean (): X_, func_149700_E

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

TileEntity (World, int): a, func_149915_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

EnumRenderType (IBlockData): a, func_149645_b

EnumRenderType (IBlockData): c, func_149645_b

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData): a_, func_190946_v

boolean (IBlockData): b, func_190946_v

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

int (IBlockData, Random): a, func_196264_a

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact

TileEntity (IBlockAccess): a, func_196283_a_

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

FluidType (GeneratorAccess, BlockPosition, IBlockData): a, func_204508_a

Fluid (IBlockData): h, func_204507_t

boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a

boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

boolean (IBlockData, IBlockAccess, BlockPosition, PathMode): a, func_196266_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aqi

aqk

Fields

Constructors

Methods

1.12

Names

anh

aqi

net.minecraft.server.v1_11_R1.BlockEnderChest

net.minecraft.server.v1_12_R1.BlockEnderChest

Fields

Constructors

Methods

boolean (IBlockData): v, func_190946_v

boolean (IBlockData): a_, func_190946_v

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

anf

anh

Fields

Constructors

Methods

1.11

Names

als

anf

net.minecraft.server.v1_10_R1.BlockEnderChest

net.minecraft.server.v1_11_R1.BlockEnderChest

Fields

Constructors

Methods

boolean (): o, func_149700_E

boolean (): n, func_149700_E

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact

boolean (IBlockData): v, func_190946_v

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

alf

als

net.minecraft.server.v1_9_R2.BlockEnderChest

net.minecraft.server.v1_10_R1.BlockEnderChest

Fields

Constructors

Methods

1.9.4

Names

net.minecraft.server.v1_9_R1.BlockEnderChest

net.minecraft.server.v1_9_R2.BlockEnderChest

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

agp

alf

net.minecraft.server.v1_8_R3.BlockEnderChest

net.minecraft.server.v1_9_R1.BlockEnderChest

Fields

AxisAlignedBB: b, field_185569_b

Constructors

Methods

boolean (): c, func_149662_c

boolean (): d, func_149686_d

int (): b, func_149645_b

boolean (): I, func_149700_E

boolean (): o, func_149700_E

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

EnumRenderType (IBlockData): a, func_149645_b

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

1.8.8

Names

agp

net.minecraft.block.BlockEnderChest

net.minecraft.server.v1_8_R3.BlockEnderChest

Fields

BlockStateDirection: a, field_176437_a, FACING

Constructors

()

Methods

boolean (): c, func_149662_c

boolean (): d, func_149686_d

int (): b, func_149645_b

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (Random): a, func_149745_a

boolean (): I, func_149700_E

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact

TileEntity (World, int): a, func_149915_a

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

void (World, BlockPosition, IBlockData, Random): c, func_180655_c