net.minecraft.server.v1_10_R1

public abstract class Entity

implements ICommandListener

rw
net.minecraft.entity.Entity
net.minecraft.server.v1_10_R1.Entity

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_184243_a
private static final AxisAlignedBB
b
field_174836_a
private static double
c
field_70155_l
private static int
f
field_70152_a
entityCount
private int
g
field_145783_c
id
public boolean
i
field_70156_m
private final List<Entity>
h
field_184244_h
passengers
protected int
j
field_184245_j
private Entity
au
field_184239_as
public boolean
k
field_98038_p
attachedToPlayer
public World
l
field_70170_p
world
public double
m
field_70169_q
lastX
public double
n
field_70167_r
lastY
public double
o
field_70166_s
lastZ
public double
p
field_70165_t
locX
public double
q
field_70163_u
locY
public double
r
field_70161_v
locZ
public double
s
field_70159_w
motX
public double
t
field_70181_x
motY
public double
u
field_70179_y
motZ
public float
v
field_70177_z
yaw
public float
w
field_70125_A
pitch
public float
x
field_70126_B
lastYaw
public float
y
field_70127_C
lastPitch
private AxisAlignedBB
av
field_70121_D
boundingBox
public boolean
z
field_70122_E
onGround
public boolean
A
field_70123_F
positionChanged
public boolean
B
field_70124_G
public boolean
C
field_70132_H
public boolean
D
field_70133_I
velocityChanged
protected boolean
E
field_70134_J
private boolean
aw
field_174835_g
public boolean
F
field_70128_L
dead
public float
G
field_70130_N
width
public float
H
field_70131_O
length
public float
I
field_70141_P
public float
J
field_70140_Q
public float
K
field_82151_R
public float
L
field_70143_R
fallDistance
private int
ax
field_70150_b
public double
M
field_70142_S
public double
N
field_70137_T
public double
O
field_70136_U
public float
P
field_70138_W
public boolean
Q
field_70145_X
noclip
public float
R
field_70144_Y
protected Random
S
field_70146_Z
random
public int
T
field_70173_aa
ticksLived
public int
U
field_70174_ab
maxFireTicks
private int
ay
field_70151_c
fireTicks
protected boolean
V
field_70171_ac
inWater
public int
W
field_70172_ad
noDamageTicks
protected boolean
X
field_70148_d
justCreated
protected boolean
Y
field_70178_ae
fireProof
protected DataWatcher
Z
field_70180_af
datawatcher
protected static final DataWatcherObject<Byte>
aa
field_184240_ax
private static final DataWatcherObject<Integer>
az
field_184241_ay
private static final DataWatcherObject<String>
aA
field_184242_az
private static final DataWatcherObject<Boolean>
aB
field_184233_aA
private static final DataWatcherObject<Boolean>
aC
field_184234_aB
private static final DataWatcherObject<Boolean>
aD
field_189655_aD
public boolean
ab
field_70175_ag
public int
ac
field_70176_ah
public int
ad
field_70162_ai
public int
ae
field_70164_aj
public boolean
ai
field_70158_ak
public boolean
aj
field_70160_al
impulse
public int
ak
field_71088_bW
portalCooldown
protected boolean
al
field_71087_bX
protected int
am
field_82153_h
public int
an
field_71093_bK
dimension
protected BlockPosition
ao
field_181016_an
protected Vec3D
ap
field_181017_ao
protected EnumDirection
aq
field_181018_ap
private boolean
aE
field_83001_bt
invulnerable
protected UUID
ar
field_96093_i
uniqueID
protected String
as
field_189513_ar
private final CommandObjectiveExecutor
aF
field_174837_as
private final List<ItemStack>
aG
field_184235_aE
protected boolean
at
field_184238_ar
glowing
private final Set<String>
aH
field_184236_aF
private boolean
aI
field_184237_aG
public long
af
field_70118_ct
public long
ag
field_70117_cu
public long
ah
field_70116_cv

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
public int
O()
func_145782_y()
getId()
public void
h(int arg0)
func_145769_d(int arg0)
public Set<String>
P()
func_184216_O()
public boolean
a(String arg0)
func_184211_a(String arg0)
public boolean
b(String arg0)
func_184197_b(String arg0)
public void
Q()
func_174812_G()
protected abstract void
i()
func_70088_a()
public DataWatcher
R()
func_184212_Q()
getDataWatcher()
public void
T()
func_70106_y()
die()
public void
b(boolean arg0)
func_184174_b(boolean arg0)
protected void
a(float arg0, float arg1)
func_70105_a(float arg0, float arg1)
setSize(float arg0, float arg1)
protected void
b(float arg0, float arg1)
func_70101_b(float arg0, float arg1)
setYawPitch(float arg0, float arg1)
public void
b(double arg0, double arg1, double arg2)
func_70107_b(double arg0, double arg1, double arg2)
setPosition(double arg0, double arg1, double arg2)
public void
m()
func_70071_h_()
public void
U()
func_70030_z()
protected void
H()
func_184173_H()
public int
V()
func_82145_z()
protected void
W()
func_70044_A()
burnFromLava()
public void
i(int arg0)
func_70015_d(int arg0)
setOnFire(int arg0)
public void
X()
func_70066_B()
extinguish()
protected void
Y()
func_70076_C()
public boolean
c(double arg0, double arg1, double arg2)
func_70038_c(double arg0, double arg1, double arg2)
private boolean
b(bby arg0)
func_174809_b(AxisAlignedBB arg0)
public void
d(double arg0, double arg1, double arg2)
func_70091_d(double arg0, double arg1, double arg2)
move(double arg0, double arg1, double arg2)
public void
Z()
func_174829_m()
recalcPosition()
protected SoundEffect
aa()
func_184184_Z()
protected SoundEffect
ab()
func_184181_aa()
protected void
ac()
func_145775_I()
checkBlockCollisions()
protected void
a(cm arg0, akf arg1)
func_180429_a(BlockPos arg0, Block arg1)
public void
a(ni arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
public boolean
ad()
func_174814_R()
isSilent()
public void
c(boolean arg0)
func_174810_b(boolean arg0)
setSilent(boolean arg0)
public boolean
ae()
func_189652_ae()
isNoGravity()
public void
d(boolean arg0)
func_189654_d(boolean arg0)
setNoGravity(boolean arg0)
protected boolean
af()
func_70041_e_()
playStepSound()
protected void
a(double arg0, boolean arg1, ars arg2, cm arg3)
func_184231_a(double arg0, boolean arg1, IBlockState arg2, BlockPos arg3)
public AxisAlignedBB
ag()
func_70046_E()
protected void
j(int arg0)
func_70081_e(int arg0)
burn(int arg0)
public final boolean
ah()
func_70045_F()
isFireProof()
public void
e(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
public boolean
ai()
func_70026_G()
public boolean
aj()
func_70090_H()
isInWater()
public boolean
ak()
func_70072_I()
protected void
al()
func_71061_d_()
public void
am()
func_174830_Y()
protected void
an()
func_174808_Z()
public boolean
a(axx arg0)
func_70055_a(Material arg0)
public boolean
ao()
func_180799_ab()
public void
a(float arg0, float arg1, float arg2)
func_70060_a(float arg0, float arg1, float arg2)
public float
e(float arg0)
func_70013_c(float arg0)
public void
a(aid arg0)
func_70029_a(World arg0)
spawnIn(World arg0)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
func_70080_a(double arg0, double arg1, double arg2, float arg3, float arg4)
setLocation(double arg0, double arg1, double arg2, float arg3, float arg4)
public void
a(cm arg0, float arg1, float arg2)
func_174828_a(BlockPos arg0, float arg1, float arg2)
setPositionRotation(BlockPosition arg0, float arg1, float arg2)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
func_70012_b(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionRotation(double arg0, double arg1, double arg2, float arg3, float arg4)
public float
g(rw arg0)
func_70032_d(Entity arg0)
public double
e(double arg0, double arg1, double arg2)
func_70092_e(double arg0, double arg1, double arg2)
public double
c(cm arg0)
func_174818_b(BlockPos arg0)
public double
d(cm arg0)
func_174831_c(BlockPos arg0)
public double
f(double arg0, double arg1, double arg2)
func_70011_f(double arg0, double arg1, double arg2)
public double
h(rw arg0)
func_70068_e(Entity arg0)
public void
d(zs arg0)
func_70100_b_(EntityPlayer arg0)
public void
i(rw arg0)
func_70108_f(Entity arg0)
collide(Entity arg0)
public void
g(double arg0, double arg1, double arg2)
func_70024_g(double arg0, double arg1, double arg2)
protected void
ap()
func_70018_K()
public boolean
a(rh arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public Vec3D
f(float arg0)
func_70676_i(float arg0)
protected final Vec3D
f(float arg0, float arg1)
func_174806_f(float arg0, float arg1)
public boolean
aq()
func_70067_L()
isInteractable()
public boolean
ar()
func_70104_M()
isCollidable()
public void
b(rw arg0, int arg1)
func_70084_c(Entity arg0, int arg1)
public boolean
c(dr arg0)
func_184198_c(NBTTagCompound arg0)
public boolean
d(dr arg0)
func_70039_c(NBTTagCompound arg0)
public NBTTagCompound
e(dr arg0)
func_189511_e(NBTTagCompound arg0)
public void
f(dr arg0)
func_70020_e(NBTTagCompound arg0)
protected boolean
as()
func_142008_O()
protected final String
at()
func_70022_Q()
protected abstract void
a(dr arg0)
func_70037_a(NBTTagCompound arg0)
protected abstract void
b(dr arg0)
func_70014_b(NBTTagCompound arg0)
protected NBTTagList
a(double... arg0)
func_70087_a(double... arg0)
protected NBTTagList
a(float... arg0)
func_70049_a(float... arg0)
public EntityItem
a(adx arg0, int arg1)
func_145779_a(Item arg0, int arg1)
public EntityItem
a(adx arg0, int arg1, float arg2)
func_145778_a(Item arg0, int arg1, float arg2)
public EntityItem
a(adz arg0, float arg1)
func_70099_a(ItemStack arg0, float arg1)
public boolean
au()
func_70089_S()
isAlive()
public boolean
av()
func_70094_T()
inBlock()
public boolean
a(zs arg0, adz arg1, qr arg2)
func_184230_a(EntityPlayer arg0, ItemStack arg1, EnumHand arg2)
public AxisAlignedBB
j(rw arg0)
func_70114_g(Entity arg0)
public void
aw()
func_70098_U()
public void
k(rw arg0)
func_184232_k(Entity arg0)
public double
ax()
func_70033_W()
public double
ay()
func_70042_X()
public boolean
m(rw arg0)
func_184220_m(Entity arg0)
startRiding(Entity arg0)
public boolean
a(rw arg0, boolean arg1)
func_184205_a(Entity arg0, boolean arg1)
protected boolean
n(rw arg0)
func_184228_n(Entity arg0)
public void
az()
func_184226_ay()
public void
p()
func_184210_p()
stopRiding()
protected void
o(rw arg0)
func_184200_o(Entity arg0)
protected void
p(rw arg0)
func_184225_p(Entity arg0)
protected boolean
q(rw arg0)
func_184219_q(Entity arg0)
public float
aA()
func_70111_Y()
public Vec3D
aB()
func_70040_Z()
public void
e(cm arg0)
func_181015_d(BlockPos arg0)
public int
aE()
func_82147_ab()
public Iterable<ItemStack>
aG()
func_184214_aD()
public Iterable<ItemStack>
aH()
func_184193_aE()
getArmorItems()
public Iterable<ItemStack>
aI()
func_184209_aF()
public void
a(sb arg0, adz arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setEquipment(EnumItemSlot arg0, ItemStack arg1)
public boolean
aJ()
func_70027_ad()
isBurning()
public boolean
aK()
func_184218_aH()
isPassenger()
public boolean
aL()
func_184207_aI()
isVehicle()
public boolean
aM()
func_70093_af()
isSneaking()
public void
e(boolean arg0)
func_70095_a(boolean arg0)
setSneaking(boolean arg0)
public boolean
aN()
func_70051_ag()
isSprinting()
public void
f(boolean arg0)
func_70031_b(boolean arg0)
setSprinting(boolean arg0)
public boolean
aO()
func_184202_aL()
public void
g(boolean arg0)
func_184195_f(boolean arg0)
public boolean
aP()
func_82150_aj()
isInvisible()
public ScoreboardTeamBase
aQ()
func_96124_cp()
public boolean
r(rw arg0)
func_184191_r(Entity arg0)
public boolean
a(bcj arg0)
func_184194_a(Team arg0)
public void
h(boolean arg0)
func_82142_c(boolean arg0)
setInvisible(boolean arg0)
protected boolean
k(int arg0)
func_70083_f(int arg0)
getFlag(int arg0)
protected void
b(int arg0, boolean arg1)
func_70052_a(int arg0, boolean arg1)
setFlag(int arg0, boolean arg1)
public int
aR()
func_70086_ai()
getAirTicks()
public void
l(int arg0)
func_70050_g(int arg0)
setAirTicks(int arg0)
public void
a(yh arg0)
func_70077_a(EntityLightningBolt arg0)
onLightningStrike(EntityLightning arg0)
public void
b(sf arg0)
func_70074_a(EntityLivingBase arg0)
protected boolean
j(double arg0, double arg1, double arg2)
func_145771_j(double arg0, double arg1, double arg2)
public void
aS()
func_70110_aj()
public String
h_()
func_70005_c_()
getName()
public Entity[]
aT()
func_70021_al()
public boolean
s(rw arg0)
func_70028_i(Entity arg0)
public float
aU()
func_70079_am()
getHeadRotation()
public void
h(float arg0)
func_70034_d(float arg0)
public void
i(float arg0)
func_181013_g(float arg0)
public boolean
aV()
func_70075_an()
public boolean
t(rw arg0)
func_85031_j(Entity arg0)
public boolean
b(rh arg0)
func_180431_b(DamageSource arg0)
isInvulnerable(DamageSource arg0)
public void
i(boolean arg0)
func_184224_h(boolean arg0)
setInvulnerable(boolean arg0)
public void
u(rw arg0)
func_82149_j(Entity arg0)
private void
a(rw arg0)
func_180432_n(Entity arg0)
public Entity
c(int arg0)
func_184204_a(int arg0)
public boolean
aX()
func_184222_aU()
public float
a(ahy arg0, aid arg1, cm arg2, ars arg3)
func_180428_a(Explosion arg0, World arg1, BlockPos arg2, IBlockState arg3)
public boolean
a(ahy arg0, aid arg1, cm arg2, ars arg3, float arg4)
func_174816_a(Explosion arg0, World arg1, BlockPos arg2, IBlockState arg3, float arg4)
public int
aY()
func_82143_as()
public Vec3D
ba()
func_181014_aG()
getPortalOffset()
public EnumDirection
bb()
func_181012_aH()
getPortalDirection()
public boolean
bc()
func_145773_az()
isIgnoreBlockTrigger()
public void
a(c arg0)
func_85029_a(CrashReportCategory arg0)
appendEntityCrashDetails(CrashReportSystemDetails arg0)
public void
a(UUID arg0)
func_184221_a(UUID arg0)
public UUID
be()
func_110124_au()
getUniqueID()
public String
bf()
func_189512_bd()
public boolean
bg()
func_96092_aw()
public IChatBaseComponent
i_()
func_145748_c_()
getScoreboardDisplayName()
public void
c(String arg0)
func_96094_a(String arg0)
setCustomName(String arg0)
public String
bi()
func_95999_t()
getCustomName()
public boolean
n_()
func_145818_k_()
hasCustomName()
public void
j(boolean arg0)
func_174805_g(boolean arg0)
setCustomNameVisible(boolean arg0)
public boolean
bj()
func_174833_aM()
getCustomNameVisible()
public void
a(double arg0, double arg1, double arg2)
func_70634_a(double arg0, double arg1, double arg2)
enderTeleportTo(double arg0, double arg1, double arg2)
public void
a(kh<?> arg0)
func_184206_a(DataParameter<?> arg0)
public EnumDirection
bl()
func_174811_aO()
getDirection()
public EnumDirection
bm()
func_184172_bi()
protected ChatHoverable
bn()
func_174823_aP()
public boolean
a(lu arg0)
func_174827_a(EntityPlayerMP arg0)
public AxisAlignedBB
bo()
func_174813_aQ()
getBoundingBox()
public void
a(bby arg0)
func_174826_a(AxisAlignedBB arg0)
public float
bq()
func_70047_e()
getHeadHeight()
public boolean
br()
func_174832_aS()
public void
k(boolean arg0)
func_174821_h(boolean arg0)
public boolean
c(int arg0, adz arg1)
func_174820_d(int arg0, ItemStack arg1)
public void
a(ey arg0)
func_145747_a(ITextComponent arg0)
sendMessage(IChatBaseComponent arg0)
public boolean
a(int arg0, String arg1)
func_70003_b(int arg0, String arg1)
public BlockPosition
c()
func_180425_c()
getChunkCoordinates()
public Vec3D
d()
func_174791_d()
public World
e()
func_130014_f_()
getWorld()
public Entity
f()
func_174793_f()
public boolean
z_()
func_174792_t_()
getSendCommandFeedback()
public void
a(o$a arg0, int arg1)
func_174794_a(CommandResultStats$Type arg0, int arg1)
public MinecraftServer
h()
func_184102_h()
public CommandObjectiveExecutor
bs()
func_174807_aT()
public void
v(rw arg0)
func_174817_o(Entity arg0)
public EnumInteractionResult
a(zs arg0, bcb arg1, adz arg2, qr arg3)
func_184199_a(EntityPlayer arg0, Vec3d arg1, ItemStack arg2, EnumHand arg3)
public boolean
bt()
func_180427_aV()
protected void
a(sf arg0, rw arg1)
func_174815_a(EntityLivingBase arg0, Entity arg1)
public void
b(lu arg0)
func_184178_b(EntityPlayerMP arg0)
public void
c(lu arg0)
func_184203_c(EntityPlayerMP arg0)
public float
a(aos arg0)
func_184229_a(Rotation arg0)
public float
a(anf arg0)
func_184217_a(Mirror arg0)
public boolean
bu()
func_184213_bq()
public boolean
bv()
func_184189_br()
public Entity
bw()
func_184179_bs()
public List<Entity>
bx()
func_184188_bt()
public boolean
w(rw arg0)
func_184196_w(Entity arg0)
public Collection<Entity>
by()
func_184182_bu()
public <T extends Entity> Collection<T>
b(Class<T> arg0)
func_184180_b(Class<T> arg0)
private <T extends Entity> void
a(Class<T> arg0, Set<T> arg1)
func_184175_a(Class<T> arg0, Set<T> arg1)
public Entity
bz()
func_184208_bv()
getVehicle()
public boolean
x(rw arg0)
func_184223_x(Entity arg0)
public boolean
y(rw arg0)
func_184215_y(Entity arg0)
public boolean
bA()
func_184186_bw()
public Entity
bB()
func_184187_bx()
public EnumPistonReaction
o_()
func_184192_z()
public SoundCategory
bC()
func_184176_by()
protected void
S()
func_70065_x()
public void
c(float arg0, float arg1)
func_70082_c(float arg0, float arg1)
public int
d(float arg0)
func_70070_b(float arg0)
public Vec3D
g(float arg0)
func_174824_e(float arg0)
public MovingObjectPosition
a(double arg0, float arg1)
func_174822_a(double arg0, float arg1)
public boolean
h(double arg0, double arg1, double arg2)
func_145770_h(double arg0, double arg1, double arg2)
public boolean
a(double arg0)
func_70112_a(double arg0)
public void
l(rw arg0)
func_184190_l(Entity arg0)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
public Vec2f
aC()
func_189653_aC()
public Vec3D
aD()
func_189651_aD()
public void
i(double arg0, double arg1, double arg2)
func_70016_h(double arg0, double arg1, double arg2)
public void
a(byte arg0)
func_70103_a(byte arg0)
public void
aF()
func_70057_ab()
public boolean
e(zs arg0)
func_98034_c(EntityPlayer arg0)
public boolean
bd()
func_90999_ad()
public static double
bh()
func_184183_bd()
public static void
b(double arg0)
func_184227_b(double arg0)
public boolean
bk()
func_94059_bO()
public AxisAlignedBB
bp()
func_184177_bl()