net.minecraft.server.v1_11_R1

public class BlockDoor

extends Block

amx
net.minecraft.block.BlockDoor
net.minecraft.server.v1_11_R1.BlockDoor

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176520_a
FACING
public static final BlockStateBoolean
b
field_176519_b
OPEN
public static final BlockStateEnum<BlockDoor$EnumDoorHinge>
c
field_176521_M
HINGE
public static final BlockStateBoolean
d
field_176522_N
POWERED
public static final BlockStateEnum<BlockDoor$EnumDoorHalf>
e
field_176523_O
HALF
protected static final AxisAlignedBB
f
field_185658_f
protected static final AxisAlignedBB
g
field_185659_g
protected static final AxisAlignedBB
B
field_185656_B
protected static final AxisAlignedBB
C
field_185657_C

Constructor summary

ModifierConstructor
protected (Material arg0)

Method summary

Modifier and TypeMethod
public AxisAlignedBB
b(atl arg0, ajw arg1, co arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public String
c()
func_149732_F()
getName()
public boolean
b(atl arg0)
func_149662_c(IBlockState arg0)
public boolean
b(ajw arg0, co arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
public boolean
c(atl arg0)
func_149686_d(IBlockState arg0)
private int
e()
func_185654_e()
private int
g()
func_185655_g()
public MaterialMapColor
r(atl arg0)
func_180659_g(IBlockState arg0)
public boolean
a(ajs arg0, co arg1, atl arg2, aay arg3, ri arg4, cv arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public void
a(ajs arg0, co arg1, boolean arg2)
func_176512_a(World arg0, BlockPos arg1, boolean arg2)
setDoor(World arg0, BlockPosition arg1, boolean arg2)
public void
a(atl arg0, ajs arg1, co arg2, alu arg3, co arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public Item
a(atl arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public boolean
a(ajs arg0, co arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public EnumPistonReaction
h(atl arg0)
func_149656_h(IBlockState arg0)
public static int
c(ajw arg0, co arg1)
func_176515_e(IBlockAccess arg0, BlockPos arg1)
public ItemStack
a(ajs arg0, co arg1, atl arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
private Item
h()
func_176509_j()
public void
a(ajs arg0, co arg1, atl arg2, aay arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public IBlockData
c(atl arg0, ajw arg1, co arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public IBlockData
a(atl arg0, aqi arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(atl arg0, aou arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(atl arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected static int
e(int arg0)
func_176510_b(int arg0)
public static boolean
d(ajw arg0, co arg1)
func_176514_f(IBlockAccess arg0, BlockPos arg1)
public static EnumDirection
f(ajw arg0, co arg1)
func_176517_h(IBlockAccess arg0, BlockPos arg1)
public static EnumDirection
f(int arg0)
func_176511_f(int arg0)
protected static boolean
g(int arg0)
func_176516_g(int arg0)
protected static boolean
i(int arg0)
func_176518_i(int arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public BlockRenderLayer
f()
func_180664_k()