net.minecraft.server.v1_11_R1

public class BlockBrewingStand

extends BlockTileEntity

All mapped superinterfaces:

ITileEntity

alx
net.minecraft.block.BlockBrewingStand
net.minecraft.server.v1_11_R1.BlockBrewingStand

Field summary

Modifier and TypeField
public static final BlockStateBoolean[]
a
field_176451_a
HAS_BOTTLE
protected static final AxisAlignedBB
b
field_185555_b
protected static final AxisAlignedBB
c
field_185556_c

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public String
c()
func_149732_F()
getName()
public boolean
b(atj arg0)
func_149662_c(IBlockState arg0)
public EnumRenderType
a(atj arg0)
func_149645_b(IBlockState arg0)
public TileEntity
a(ajq arg0, int arg1)
func_149915_a(World arg0, int arg1)
public boolean
c(atj arg0)
func_149686_d(IBlockState arg0)
public void
a(atj arg0, ajq arg1, co arg2, bdr arg3, List<bdr> arg4, sm arg5)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
public AxisAlignedBB
b(atj arg0, aju arg1, co arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
a(ajq arg0, co arg1, atj arg2, aax arg3, rh arg4, cv arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public void
a(ajq arg0, co arg1, atj arg2, sv arg3, afi arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
b(ajq arg0, co arg1, atj arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public Item
a(atj arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public ItemStack
a(ajq arg0, co arg1, atj arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
x(atj arg0)
func_149740_M(IBlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
c(atj arg0, ajq arg1, co arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(atj arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public void
a(atj arg0, ajq arg1, co arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public BlockRenderLayer
f()
func_180664_k()