net.minecraft.server.v1_11_R1

public class BlockTallPlant

extends BlockPlant implements IBlockFragilePlantElement

All mapped superinterfaces:

IBlockFragilePlantElement

amw
net.minecraft.block.BlockDoublePlant
net.minecraft.server.v1_11_R1.BlockTallPlant

Field summary

Modifier and TypeField
public static final BlockStateEnum<BlockTallPlant$EnumTallFlowerVariants>
a
field_176493_a
VARIANT
public static final BlockStateEnum<BlockTallPlant$EnumTallPlantHalf>
c
field_176492_b
HALF
public static final BlockStateEnum<EnumDirection>
d
field_181084_N

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public AxisAlignedBB
b(atj arg0, aju arg1, co arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private BlockTallPlant$EnumTallFlowerVariants
a(aju arg0, co arg1, atj arg2)
func_185517_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(ajq arg0, co arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public boolean
a(aju arg0, co arg1)
func_176200_f(IBlockAccess arg0, BlockPos arg1)
protected void
e(ajq arg0, co arg1, atj arg2)
func_176475_e(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
f(ajq arg0, co arg1, atj arg2)
func_180671_f(World arg0, BlockPos arg1, IBlockState arg2)
public Item
a(atj arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public int
d(atj arg0)
func_180651_a(IBlockState arg0)
getDropData(IBlockData arg0)
public void
a(ajq arg0, co arg1, amw$b arg2, int arg3)
func_176491_a(World arg0, BlockPos arg1, BlockDoublePlant$EnumPlantType arg2, int arg3)
public void
a(ajq arg0, co arg1, atj arg2, sv arg3, afi arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
a(ajq arg0, aax arg1, co arg2, atj arg3, asa arg4, afi arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(ajq arg0, co arg1, atj arg2, aax arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
private boolean
b(ajq arg0, co arg1, atj arg2, aax arg3)
func_176489_b(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public ItemStack
a(ajq arg0, co arg1, atj arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(ajq arg0, co arg1, atj arg2, boolean arg3)
func_176473_a(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
public boolean
a(ajq arg0, Random arg1, co arg2, atj arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public void
b(ajq arg0, Random arg1, co arg2, atj arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public IBlockData
c(atj arg0, aju arg1, co arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public int
e(atj arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public Block$EnumRandomOffset
u()
func_176218_Q()
public void
a(afg arg0, aei arg1, dd<afi> arg2)
func_149666_a(Item arg0, CreativeTabs arg1, NonNullList<ItemStack> arg2)