public <T extends TileEntity> TileEntitySpecialRenderer<T> | |
public <T extends TileEntity> TileEntitySpecialRenderer<T> | |
public void | | a(amu arg0, cdr arg1, bip arg2, vg arg3, bhc arg4, float arg5) | | func_190056_a(World arg0, TextureManager arg1, FontRenderer arg2, Entity arg3, RayTraceResult arg4, float arg5) |
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public void | | a(avj arg0, float arg1, int arg2) | | func_180546_a(TileEntity arg0, float arg1, int arg2) |
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public void | | a(avj arg0, double arg1, double arg2, double arg3, float arg4) | | func_147549_a(TileEntity arg0, double arg1, double arg2, double arg3, float arg4) |
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public void | | a(avj arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | func_192855_a(TileEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5) |
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public void | | a(avj arg0, double arg1, double arg2, double arg3, float arg4, int arg5, float arg6) | | func_192854_a(TileEntity arg0, double arg1, double arg2, double arg3, float arg4, int arg5, float arg6) |
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public void | |
public FontRenderer | |