public Vec3D | |
public Vec3D | |
public double | |
public Vec3D | |
public Vec3D | | a(double arg0, double arg1, double arg2) | | func_178786_a(double arg0, double arg1, double arg2) |
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public Vec3D | |
public Vec3D | | b(double arg0, double arg1, double arg2) | | func_72441_c(double arg0, double arg1, double arg2) | | add(double arg0, double arg1, double arg2) |
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public double | |
public double | |
public double | | c(double arg0, double arg1, double arg2) | | func_186679_c(double arg0, double arg1, double arg2) |
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public Vec3D | | a(double arg0) | | func_186678_a(double arg0) |
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public double | |
public Vec3D | | a(bhe arg0, double arg1) | | func_72429_b(Vec3d arg0, double arg1) |
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public Vec3D | | b(bhe arg0, double arg1) | | func_72435_c(Vec3d arg0, double arg1) |
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public Vec3D | | c(bhe arg0, double arg1) | | func_72434_d(Vec3d arg0, double arg1) |
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public Vec3D | | a(float arg0) | | func_178789_a(float arg0) |
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public Vec3D | | b(float arg0) | | func_178785_b(float arg0) |
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public Vec3D | |
public double | |
public static Vec3D | |
public static Vec3D | | a(float arg0, float arg1) | | func_189986_a(float arg0, float arg1) |
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