public boolean | |
public boolean | |
public TileEntity | |
public IMaterial | |
public EnumBlockFaceShape | |
public ItemStack | |
public void | | a(blb arg0, axx arg1, el arg2, float arg3, int arg4) | | func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, float arg3, int arg4) |
|
public void | | a(axx arg0, aof arg1, el arg2, blb arg3, bjh arg4, atd arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
|
public void | | a(axx arg0, el arg1, blb arg2, afa arg3, atd arg4) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
|
public EnumColor | |