net.minecraft.server.v1_13_R2

public interface IBlockData

extends IBlockDataHolder<IBlockData>

blb
net.minecraft.block.state.IBlockState
net.minecraft.server.v1_13_R2.IBlockData

Field summary

Modifier and TypeField
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>
a
field_208776_a
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>
b
field_208777_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteMap<IBlockData>>
c
field_209224_c

Method summary

Modifier and TypeMethod
Block
c()
func_177230_c()
getBlock()
default Material
d()
func_185904_a()
getMaterial()
default boolean
a(aer arg0)
func_189884_a(Entity arg0)
default boolean
a(axj arg0, el arg1)
func_200131_a(IBlockReader arg0, BlockPos arg1)
default int
b(axj arg0, el arg1)
func_200016_a(IBlockReader arg0, BlockPos arg1)
default int
e()
func_185906_d()
default boolean
f()
func_196958_f()
isAir()
default boolean
c(axj arg0, el arg1)
func_200130_c(IBlockReader arg0, BlockPos arg1)
default MaterialMapColor
d(axj arg0, el arg1)
func_185909_g(IBlockReader arg0, BlockPos arg1)
default IBlockData
a(bha arg0)
func_185907_a(Rotation arg0)
default IBlockData
a(bfy arg0)
func_185902_a(Mirror arg0)
default boolean
g()
func_185917_h()
default EnumRenderType
i()
func_185901_i()
default boolean
k()
func_185898_k()
default boolean
l()
func_185915_l()
isOccluding()
default boolean
m()
func_185897_m()
isPowerSource()
default int
a(axj arg0, el arg1, eq arg2)
func_185911_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
default boolean
n()
func_185912_n()
isComplexRedstone()
default int
a(axx arg0, el arg1)
func_185888_a(World arg0, BlockPos arg1)
default float
e(axj arg0, el arg1)
func_185887_b(IBlockReader arg0, BlockPos arg1)
default float
a(aof arg0, axj arg1, el arg2)
func_185903_a(EntityPlayer arg0, IBlockReader arg1, BlockPos arg2)
getDamage(EntityHuman arg0, IBlockAccess arg1, BlockPosition arg2)
default int
b(axj arg0, el arg1, eq arg2)
func_185893_b(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
default EnumPistonReaction
o()
func_185905_o()
getPushReaction()
default boolean
f(axj arg0, el arg1)
func_200015_d(IBlockReader arg0, BlockPos arg1)
default boolean
p()
func_200132_m()
default VoxelShape
g(axj arg0, el arg1)
func_196954_c(IBlockReader arg0, BlockPos arg1)
default VoxelShape
h(axj arg0, el arg1)
func_196952_d(IBlockReader arg0, BlockPos arg1)
default VoxelShape
i(axj arg0, el arg1)
func_196951_e(IBlockReader arg0, BlockPos arg1)
default VoxelShape
j(axj arg0, el arg1)
func_199611_f(IBlockReader arg0, BlockPos arg1)
default boolean
q()
func_185896_q()
default Vec3D
k(axj arg0, el arg1)
func_191059_e(IBlockReader arg0, BlockPos arg1)
default boolean
a(axx arg0, el arg1, int arg2, int arg3)
func_189547_a(World arg0, BlockPos arg1, int arg2, int arg3)
default void
a(axx arg0, el arg1, bcr arg2, el arg3)
func_189546_a(World arg0, BlockPos arg1, Block arg2, BlockPos arg3)
doPhysics(World arg0, BlockPosition arg1, Block arg2, BlockPosition arg3)
default void
a(axy arg0, el arg1, int arg2)
func_196946_a(IWorld arg0, BlockPos arg1, int arg2)
default void
b(axy arg0, el arg1, int arg2)
func_196948_b(IWorld arg0, BlockPos arg1, int arg2)
default void
a(axx arg0, el arg1, blb arg2)
func_196945_a(World arg0, BlockPos arg1, IBlockState arg2)
onPlace(World arg0, BlockPosition arg1, IBlockData arg2)
default void
a(axx arg0, el arg1, blb arg2, boolean arg3)
func_196947_b(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
remove(World arg0, BlockPosition arg1, IBlockData arg2, boolean arg3)
default void
a(axx arg0, el arg1, Random arg2)
func_196940_a(World arg0, BlockPos arg1, Random arg2)
default void
b(axx arg0, el arg1, Random arg2)
func_196944_b(World arg0, BlockPos arg1, Random arg2)
default void
a(axx arg0, el arg1, aer arg2)
func_196950_a(World arg0, BlockPos arg1, Entity arg2)
default void
a(axx arg0, el arg1, int arg2)
func_196949_c(World arg0, BlockPos arg1, int arg2)
default void
a(axx arg0, el arg1, float arg2, int arg3)
func_196941_a(World arg0, BlockPos arg1, float arg2, int arg3)
dropNaturally(World arg0, BlockPosition arg1, float arg2, int arg3)
default boolean
a(axx arg0, el arg1, aof arg2, adk arg3, eq arg4, float arg5, float arg6, float arg7)
func_196943_a(World arg0, BlockPos arg1, EntityPlayer arg2, EnumHand arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
interact(World arg0, BlockPosition arg1, EntityHuman arg2, EnumHand arg3, EnumDirection arg4, float arg5, float arg6, float arg7)
default void
a(axx arg0, el arg1, aof arg2)
func_196942_a(World arg0, BlockPos arg1, EntityPlayer arg2)
attack(World arg0, BlockPosition arg1, EntityHuman arg2)
default boolean
r()
func_191058_s()
default EnumBlockFaceShape
c(axj arg0, el arg1, eq arg2)
func_193401_d(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
default IBlockData
a(eq arg0, blb arg1, axy arg2, el arg3, el arg4)
func_196956_a(EnumFacing arg0, IBlockState arg1, IWorld arg2, BlockPos arg3, BlockPos arg4)
updateState(EnumDirection arg0, IBlockData arg1, GeneratorAccess arg2, BlockPosition arg3, BlockPosition arg4)
default boolean
a(axj arg0, el arg1, cbe arg2)
func_196957_g(IBlockReader arg0, BlockPos arg1, PathType arg2)
default boolean
a(arj arg0)
func_196953_a(BlockItemUseContext arg0)
default boolean
a(ayb arg0, el arg1)
func_196955_c(IWorldReaderBase arg0, BlockPos arg1)
canPlace(IWorldReader arg0, BlockPosition arg1)
default boolean
l(axj arg0, el arg1)
func_202065_c(IBlockReader arg0, BlockPos arg1)
default boolean
a(wz<bcr> arg0)
func_203425_a(Tag<Block> arg0)
default Fluid
s()
func_204520_s()
default boolean
t()
func_204519_t()
default boolean
h()
func_191057_i()
default int
a(ayd arg0, el arg1)
func_185889_a(IWorldReader arg0, BlockPos arg1)
default float
j()
func_185892_j()
default boolean
a(blb arg0, eq arg1)
func_200017_a(IBlockState arg0, EnumFacing arg1)
default long
a(el arg0)
func_209533_a(BlockPos arg0)