net.minecraft.server.v1_13_R2

public class BlockFurnace

extends BlockTileEntity

All mapped superinterfaces:

IMaterial, ITileEntity

bew
net.minecraft.block.BlockFurnace
net.minecraft.server.v1_13_R2.BlockFurnace

Field summary

Modifier and TypeField
public static final BlockStateDirection
a
field_176447_a
FACING
public static final BlockStateBoolean
b
field_196325_b
LIT

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public int
m(blb arg0)
func_149750_m(IBlockState arg0)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public TileEntity
a(axj arg0)
func_196283_a_(IBlockReader arg0)
public IBlockData
a(arj arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
a(axx arg0, el arg1, blb arg2, afa arg3, atd arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public boolean
u(blb arg0)
func_149740_M(IBlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(blb arg0, axx arg1, el arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
public EnumRenderType
c(blb arg0)
func_149645_b(IBlockState arg0)
public IBlockData
a(blb arg0, bha arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(blb arg0, bfy arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)