net.minecraft.server.v1_13_R2

public class BlockSeaPickle

extends BlockPlant implements IBlockFragilePlantElement, IFluidSource, IFluidContainer

All mapped superinterfaces:

IMaterial, IBlockFragilePlantElement, IFluidSource, IFluidContainer

bhe
net.minecraft.block.BlockSeaPickle
net.minecraft.server.v1_13_R2.BlockSeaPickle

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_204902_a
public static final BlockStateBoolean
b
field_204903_b
protected static final VoxelShape
c
field_204904_c
protected static final VoxelShape
o
field_204905_t
protected static final VoxelShape
p
field_204906_u
protected static final VoxelShape
q
field_204907_v

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public int
m(blb arg0)
func_149750_m(IBlockState arg0)
public IBlockData
a(arj arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
private boolean
k(blb arg0)
func_204901_j(IBlockState arg0)
protected boolean
b(blb arg0, axj arg1, el arg2)
func_200014_a_(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blb arg0, ayb arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public IBlockData
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public boolean
a(blb arg0, arj arg1)
func_196253_a(IBlockState arg0, BlockItemUseContext arg1)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public FluidType
a(axy arg0, el arg1, blb arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public Fluid
h(blb arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axj arg0, el arg1, blb arg2, byu arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
canPlace(IBlockAccess arg0, BlockPosition arg1, IBlockData arg2, FluidType arg3)
public boolean
a(axy arg0, el arg1, blb arg2, byv arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
place(GeneratorAccess arg0, BlockPosition arg1, IBlockData arg2, Fluid arg3)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public int
a(blb arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
public boolean
a(axj arg0, el arg1, blb arg2, boolean arg3)
func_176473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
public boolean
a(axx arg0, Random arg1, el arg2, blb arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public void
b(axx arg0, Random arg1, el arg2, blb arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)