net.minecraft.server.v1_13_R2

public class RegionLimitedWorldAccess

implements GeneratorAccess

ti
net.minecraft.world.gen.WorldGenRegion
net.minecraft.server.v1_13_R2.RegionLimitedWorldAccess

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_208303_a
private final ProtoChunk[]
b
field_201684_a
private final int
c
field_201685_b
private final int
d
field_201686_c
private final int
e
field_201687_d
private final int
f
field_201688_e
private final World
g
field_201689_f
private final long
h
field_201690_g
private final int
i
field_201691_h
private final WorldData
j
field_201692_i
private final Random
k
field_201693_j
private final WorldProvider
l
field_201694_k
private final GeneratorSettings
m
field_201695_l
private final TickList<Block>
n
field_205336_m
private final TickList<FluidType>
o
field_205337_n

Constructor summary

ModifierConstructor
public (ProtoChunk[] arg0, int arg1, int arg2, int arg3, int arg4, World arg5)

Method summary

Modifier and TypeMethod
public int
a()
func_201679_a()
public int
b()
func_201680_b()
public boolean
a(int arg0, int arg1)
func_201678_a(int arg0, int arg1)
public IChunkAccess
b(int arg0, int arg1)
func_72964_e(int arg0, int arg1)
public IBlockData
a_(el arg0)
func_180495_p(BlockPos arg0)
getType(BlockPosition arg0)
public Fluid
b(el arg0)
func_204610_c(BlockPos arg0)
public EntityHuman
a(double arg0, double arg1, double arg2, double arg3, Predicate<aer> arg4)
func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
public int
c()
func_175657_ab()
public boolean
c(el arg0)
func_175623_d(BlockPos arg0)
isEmpty(BlockPosition arg0)
public BiomeBase
d(el arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPosition arg0)
public int
a(ayh arg0, el arg1)
func_175642_b(EnumLightType arg0, BlockPos arg1)
getBrightness(EnumSkyBlock arg0, BlockPosition arg1)
public int
a(el arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
getLightLevel(BlockPosition arg0, int arg1)
public boolean
a(int arg0, int arg1, boolean arg2)
func_175680_a(int arg0, int arg1, boolean arg2)
isChunkLoaded(int arg0, int arg1, boolean arg2)
public boolean
a(el arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
setAir(BlockPosition arg0, boolean arg1)
public boolean
e(el arg0)
func_175678_i(BlockPos arg0)
public TileEntity
f(el arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPosition arg0)
public boolean
a(el arg0, blb arg1, int arg2)
func_180501_a(BlockPos arg0, IBlockState arg1, int arg2)
setTypeAndData(BlockPosition arg0, IBlockData arg1, int arg2)
private void
i(el arg0)
func_201683_l(BlockPos arg0)
public boolean
a(aer arg0)
func_72838_d(Entity arg0)
addEntity(Entity arg0)
public boolean
g(el arg0)
func_175698_g(BlockPos arg0)
setAir(BlockPosition arg0)
public void
a(ayh arg0, el arg1, int arg2)
func_175653_a(EnumLightType arg0, BlockPos arg1, int arg2)
public WorldBorder
d()
func_175723_af()
getWorldBorder()
public boolean
a(aer arg0, cev arg1)
func_195585_a(Entity arg0, VoxelShape arg1)
public int
a(el arg0, eq arg1)
func_175627_a(BlockPos arg0, EnumFacing arg1)
public boolean
e()
func_201670_d()
public World
f()
func_201672_e()
getMinecraftWorld()
public WorldData
g()
func_72912_H()
getWorldData()
public DifficultyDamageScaler
h(el arg0)
func_175649_E(BlockPos arg0)
getDamageScaler(BlockPosition arg0)
public PersistentCollection
h()
func_175693_T()
public IChunkProvider
H()
func_72863_F()
getChunkProvider()
public IDataManager
s_()
func_72860_G()
getDataManager()
public long
r_()
func_72905_C()
getSeed()
public TickList<Block>
J()
func_205220_G_()
public TickList<FluidType>
I()
func_205219_F_()
public int
k()
func_181545_F()
getSeaLevel()
public Random
m()
func_201674_k()
public void
a(el arg0, bcr arg1)
func_195592_c(BlockPos arg0, Block arg1)
update(BlockPosition arg0, Block arg1)
public int
a(boq$a arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
public void
a(aof arg0, el arg1, wi arg2, wk arg3, float arg4, float arg5)
func_184133_a(EntityPlayer arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(fk arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleParam arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public BlockPosition
n()
func_175694_M()
getSpawn()
public WorldProvider
o()
func_201675_m()