public <T extends TileEntity> TileEntityRenderer<T> | |
public <T extends TileEntity> TileEntityRenderer<T> | |
public void | | a(axy arg0, ddn arg1, cgk arg2, aer arg3, ceb arg4, float arg5) | | func_190056_a(World arg0, TextureManager arg1, FontRenderer arg2, Entity arg3, RayTraceResult arg4, float arg5) |
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public void | | a(bji arg0, float arg1, int arg2) | | func_180546_a(TileEntity arg0, float arg1, int arg2) |
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public void | | a(bji arg0, double arg1, double arg2, double arg3, float arg4) | | func_147549_a(TileEntity arg0, double arg1, double arg2, double arg3, float arg4) |
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public void | |
public void | | a(bji arg0, double arg1, double arg2, double arg3, float arg4, int arg5, boolean arg6) | | func_203602_a(TileEntity arg0, double arg1, double arg2, double arg3, float arg4, int arg5, boolean arg6) |
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public void | |
public FontRenderer | |