net.minecraft.server.v1_13_R2

public class BlockFenceGate

extends BlockFacingHorizontal

All mapped superinterfaces:

IMaterial

bes
net.minecraft.block.BlockFenceGate
net.minecraft.server.v1_13_R2.BlockFenceGate

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176466_a
OPEN
public static final BlockStateBoolean
b
field_176465_b
POWERED
public static final BlockStateBoolean
c
field_176467_M
IN_WALL
protected static final VoxelShape
o
field_185541_d
protected static final VoxelShape
p
field_185542_e
protected static final VoxelShape
q
field_185543_f
protected static final VoxelShape
r
field_185544_g
protected static final VoxelShape
s
field_208068_x
protected static final VoxelShape
t
field_185540_C
protected static final VoxelShape
u
field_208069_z
protected static final VoxelShape
v
field_185539_B
protected static final VoxelShape
w
field_208066_B
protected static final VoxelShape
x
field_208067_C

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockData
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public VoxelShape
f(blc arg0, axk arg1, el arg2)
func_196268_f(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
g(blc arg0, axk arg1, el arg2)
func_196247_c(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public boolean
a(blc arg0, axk arg1, el arg2, cbf arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public IBlockData
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
private boolean
k(blc arg0)
func_196380_i(IBlockState arg0)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4)
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)