public VoxelShape | |
public IBlockData | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
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public IBlockData | |
public IBlockData | |
public boolean | |
public boolean | |
public int | |
public int | |
public void | |
protected boolean | |
private int | |
private int | |
private void | |
private boolean | |
private int | |
public boolean | |
public boolean | |
public void | |
public TextureType | |
protected void | |
public EnumBlockFaceShape | |
public void | | a(bcs arg0, int arg1, int arg2) | | func_180686_a(Block arg0, int arg1, int arg2) |
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public static void | |
public void | |